mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Merge branch 'master' into gh-pages
This commit is contained in:
commit
207e402ef5
@ -45,6 +45,10 @@
|
|||||||
background-image: url(../img/tools/icons/rectangle.png);
|
background-image: url(../img/tools/icons/rectangle.png);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.tool-icon.tool-circle {
|
||||||
|
background-image: url(../img/tools/cursors/circle.png);
|
||||||
|
}
|
||||||
|
|
||||||
.tool-icon.tool-move {
|
.tool-icon.tool-move {
|
||||||
background-image: url(../img/tools/icons/hand.png);
|
background-image: url(../img/tools/icons/hand.png);
|
||||||
}
|
}
|
||||||
@ -77,6 +81,10 @@
|
|||||||
cursor: url(../img/tools/cursors/rectangle.png) 4 21, pointer;
|
cursor: url(../img/tools/cursors/rectangle.png) 4 21, pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.tool-circle .drawing-canvas-container:hover {
|
||||||
|
cursor: url(../img/tools/cursors/circle.png) 4 21, pointer;
|
||||||
|
}
|
||||||
|
|
||||||
.tool-move .drawing-canvas-container:hover {
|
.tool-move .drawing-canvas-container:hover {
|
||||||
cursor: url(../img/tools/cursors/hand.png) 14 12, pointer;
|
cursor: url(../img/tools/cursors/hand.png) 14 12, pointer;
|
||||||
}
|
}
|
||||||
|
BIN
img/tools/cursors/circle.png
Normal file
BIN
img/tools/cursors/circle.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 761 B |
@ -31,6 +31,7 @@
|
|||||||
<li class="tool-icon tool-paint-bucket" data-tool-id="tool-paint-bucket" title="Bucket tool"></li>
|
<li class="tool-icon tool-paint-bucket" data-tool-id="tool-paint-bucket" title="Bucket tool"></li>
|
||||||
<li class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></li>
|
<li class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></li>
|
||||||
<li class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></li>
|
<li class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></li>
|
||||||
|
<li class="tool-icon tool-circle" data-tool-id="tool-circle" title="Circle tool"></li>
|
||||||
<li class="tool-icon tool-move" data-tool-id="tool-move" title="Move tool"></li>
|
<li class="tool-icon tool-move" data-tool-id="tool-move" title="Move tool"></li>
|
||||||
<li class="tool-icon tool-select" data-tool-id="tool-select" title="Move tool"></li>
|
<li class="tool-icon tool-select" data-tool-id="tool-select" title="Move tool"></li>
|
||||||
</ul>
|
</ul>
|
||||||
@ -113,12 +114,16 @@
|
|||||||
<script src="js/selection/RectangularSelection.js"></script>
|
<script src="js/selection/RectangularSelection.js"></script>
|
||||||
<script src="js/Palette.js"></script>
|
<script src="js/Palette.js"></script>
|
||||||
<script src="js/Notification.js"></script>
|
<script src="js/Notification.js"></script>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Tools-->
|
||||||
<script src="js/drawingtools/BaseTool.js"></script>
|
<script src="js/drawingtools/BaseTool.js"></script>
|
||||||
<script src="js/drawingtools/SimplePen.js"></script>
|
<script src="js/drawingtools/SimplePen.js"></script>
|
||||||
<script src="js/drawingtools/Eraser.js"></script>
|
<script src="js/drawingtools/Eraser.js"></script>
|
||||||
<script src="js/drawingtools/Stroke.js"></script>
|
<script src="js/drawingtools/Stroke.js"></script>
|
||||||
<script src="js/drawingtools/PaintBucket.js"></script>
|
<script src="js/drawingtools/PaintBucket.js"></script>
|
||||||
<script src="js/drawingtools/Rectangle.js"></script>
|
<script src="js/drawingtools/Rectangle.js"></script>
|
||||||
|
<script src="js/drawingtools/Circle.js"></script>
|
||||||
<script src="js/drawingtools/Move.js"></script>
|
<script src="js/drawingtools/Move.js"></script>
|
||||||
<script src="js/drawingtools/RectangularSelect.js"></script>
|
<script src="js/drawingtools/RectangularSelect.js"></script>
|
||||||
<script src="js/ToolSelector.js"></script>
|
<script src="js/ToolSelector.js"></script>
|
||||||
|
@ -1,50 +1,48 @@
|
|||||||
(function () {
|
(function () {
|
||||||
var ns = $.namespace("pskl");
|
var ns = $.namespace("pskl");
|
||||||
|
|
||||||
ns.KeyManager = function () {
|
ns.KeyManager = function () {
|
||||||
$(document.body).keydown($.proxy(this.onKeyUp_, this));
|
$(document.body).keydown($.proxy(this.onKeyUp_, this));
|
||||||
};
|
};
|
||||||
|
|
||||||
// Kind of object that make you want to stop front-end _engineering_:
|
// Kind of object that make you want to stop front-end _engineering_:
|
||||||
ns.KeyManager.prototype.CharCodeToKeyCodeMap = {
|
ns.KeyManager.prototype.CharCodeToKeyCodeMap = {
|
||||||
|
|
||||||
90 : "z",
|
90 : "z",
|
||||||
89 : "y",
|
89 : "y",
|
||||||
88 : "x",
|
88 : "x",
|
||||||
67 : "c",
|
67 : "c",
|
||||||
86 : "v"
|
86 : "v"
|
||||||
};
|
};
|
||||||
|
|
||||||
ns.KeyManager.prototype.KeyboardActions = {
|
ns.KeyManager.prototype.KeyboardActions = {
|
||||||
|
|
||||||
"ctrl" : {
|
"ctrl" : {
|
||||||
"z" : Events.UNDO,
|
"z" : Events.UNDO,
|
||||||
"y" : Events.REDO,
|
"y" : Events.REDO,
|
||||||
"x" : Events.CUT,
|
"x" : Events.CUT,
|
||||||
"c" : Events.COPY,
|
"c" : Events.COPY,
|
||||||
"v" : Events.PASTE
|
"v" : Events.PASTE
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
ns.KeyManager.prototype.onKeyUp_ = function(evt) {
|
||||||
|
var isMac = false;
|
||||||
ns.KeyManager.prototype.onKeyUp_ = function(evt) {
|
if (navigator.appVersion.indexOf("Mac")!=-1) {
|
||||||
var isMac = false;
|
// Welcome in mac world where vowels are consons and meta used instead of ctrl:
|
||||||
if (navigator.appVersion.indexOf("Mac")!=-1) {
|
isMac = true;
|
||||||
// Welcome in mac world where vowels are consons and meta used instead of ctrl:
|
}
|
||||||
isMac = true;
|
|
||||||
}
|
if (isMac ? evt.metaKey : evt.ctrlKey) {
|
||||||
|
// Get key pressed:
|
||||||
if (isMac ? evt.metaKey : evt.ctrlKey) {
|
var letter = this.CharCodeToKeyCodeMap[evt.which];
|
||||||
// Get key pressed:
|
if(letter) {
|
||||||
var letter = this.CharCodeToKeyCodeMap[evt.which];
|
var eventToTrigger = this.KeyboardActions.ctrl[letter];
|
||||||
if(letter) {
|
if(eventToTrigger) {
|
||||||
var eventToTrigger = this.KeyboardActions["ctrl"][letter];
|
$.publish(eventToTrigger);
|
||||||
if(eventToTrigger) {
|
}
|
||||||
$.publish(eventToTrigger);
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
})();
|
})();
|
@ -15,6 +15,7 @@ pskl.ToolSelector = (function() {
|
|||||||
"paintBucket" : new pskl.drawingtools.PaintBucket(),
|
"paintBucket" : new pskl.drawingtools.PaintBucket(),
|
||||||
"stroke" : new pskl.drawingtools.Stroke(),
|
"stroke" : new pskl.drawingtools.Stroke(),
|
||||||
"rectangle" : new pskl.drawingtools.Rectangle(),
|
"rectangle" : new pskl.drawingtools.Rectangle(),
|
||||||
|
"circle" : new pskl.drawingtools.Circle(),
|
||||||
"move" : new pskl.drawingtools.Move(),
|
"move" : new pskl.drawingtools.Move(),
|
||||||
"select" : new pskl.drawingtools.Select()
|
"select" : new pskl.drawingtools.Select()
|
||||||
};
|
};
|
||||||
|
@ -208,7 +208,6 @@
|
|||||||
|
|
||||||
ns.PreviewFilmController.prototype.onDeleteButtonClick_ = function (index, evt) {
|
ns.PreviewFilmController.prototype.onDeleteButtonClick_ = function (index, evt) {
|
||||||
this.framesheet.removeFrameByIndex(index);
|
this.framesheet.removeFrameByIndex(index);
|
||||||
$.publish(Events.FRAMESHEET_RESET);
|
|
||||||
$.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model
|
$.publish(Events.LOCALSTORAGE_REQUEST); // Should come from model
|
||||||
};
|
};
|
||||||
|
|
||||||
|
84
js/drawingtools/Circle.js
Normal file
84
js/drawingtools/Circle.js
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
/*
|
||||||
|
* @provide pskl.drawingtools.Circle
|
||||||
|
*
|
||||||
|
* @require pskl.utils
|
||||||
|
*/
|
||||||
|
(function() {
|
||||||
|
var ns = $.namespace("pskl.drawingtools");
|
||||||
|
|
||||||
|
ns.Circle = function() {
|
||||||
|
this.toolId = "tool-circle"
|
||||||
|
|
||||||
|
// Circle's first point coordinates (set in applyToolAt)
|
||||||
|
this.startCol = null;
|
||||||
|
this.startRow = null;
|
||||||
|
};
|
||||||
|
|
||||||
|
pskl.utils.inherit(ns.Circle, ns.BaseTool);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @override
|
||||||
|
*/
|
||||||
|
ns.Circle.prototype.applyToolAt = function(col, row, color, frame, overlay) {
|
||||||
|
this.startCol = col;
|
||||||
|
this.startRow = row;
|
||||||
|
|
||||||
|
// Drawing the first point of the rectangle in the fake overlay canvas:
|
||||||
|
overlay.setPixel(col, row, color);
|
||||||
|
};
|
||||||
|
|
||||||
|
ns.Circle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
|
||||||
|
overlay.clear();
|
||||||
|
if(color == Constants.TRANSPARENT_COLOR) {
|
||||||
|
color = Constants.SELECTION_TRANSPARENT_COLOR;
|
||||||
|
}
|
||||||
|
|
||||||
|
// draw in overlay
|
||||||
|
this.drawCircle_(col, row, color, overlay);
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @override
|
||||||
|
*/
|
||||||
|
ns.Circle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
|
||||||
|
overlay.clear();
|
||||||
|
if(frame.containsPixel(col, row)) { // cancel if outside of canvas
|
||||||
|
// draw in frame to finalize
|
||||||
|
this.drawCircle_(col, row, color, frame);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
ns.Circle.prototype.drawCircle_ = function (col, row, color, targetFrame) {
|
||||||
|
var circlePoints = this.getCirclePixels_(this.startCol, this.startRow, col, row);
|
||||||
|
for(var i = 0; i< circlePoints.length; i++) {
|
||||||
|
// Change model:
|
||||||
|
targetFrame.setPixel(circlePoints[i].col, circlePoints[i].row, color);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
ns.Circle.prototype.getCirclePixels_ = function (x0, y0, x1, y1) {
|
||||||
|
var coords = pskl.PixelUtils.getOrderedRectangleCoordinates(x0, y0, x1, y1);
|
||||||
|
var xC = (coords.x0 + coords.x1)/2;
|
||||||
|
var yC = (coords.y0 + coords.y1)/2;
|
||||||
|
|
||||||
|
var rX = coords.x1 - xC;
|
||||||
|
var rY = coords.y1 - yC;
|
||||||
|
|
||||||
|
var pixels = [];
|
||||||
|
var x, y, angle;
|
||||||
|
for (x = coords.x0 ; x < coords.x1 ; x++) {
|
||||||
|
angle = Math.acos((x - xC)/rX);
|
||||||
|
y = Math.round(rY * Math.sin(angle) + yC);
|
||||||
|
pixels.push({"col": x, "row": y});
|
||||||
|
pixels.push({"col": 2*xC - x, "row": 2*yC - y});
|
||||||
|
}
|
||||||
|
|
||||||
|
for (y = coords.y0 ; y < coords.y1 ; y++) {
|
||||||
|
angle = Math.asin((y - yC)/rY);
|
||||||
|
x = Math.round(rX * Math.cos(angle) + xC);
|
||||||
|
pixels.push({"col": x, "row": y});
|
||||||
|
pixels.push({"col": 2*xC - x, "row": 2*yC - y});
|
||||||
|
}
|
||||||
|
return pixels;
|
||||||
|
};
|
||||||
|
})();
|
@ -29,20 +29,12 @@
|
|||||||
|
|
||||||
ns.Rectangle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
|
ns.Rectangle.prototype.moveToolAt = function(col, row, color, frame, overlay) {
|
||||||
overlay.clear();
|
overlay.clear();
|
||||||
|
|
||||||
// When the user moussemove (before releasing), we dynamically compute the
|
|
||||||
// pixel to draw the line and draw this line in the overlay :
|
|
||||||
var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
|
|
||||||
if(color == Constants.TRANSPARENT_COLOR) {
|
if(color == Constants.TRANSPARENT_COLOR) {
|
||||||
color = Constants.SELECTION_TRANSPARENT_COLOR;
|
color = Constants.SELECTION_TRANSPARENT_COLOR;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Drawing current stroke:
|
// draw in overlay
|
||||||
for(var i = 0; i< strokePoints.length; i++) {
|
this.drawRectangle_(col, row, color, overlay);
|
||||||
|
|
||||||
|
|
||||||
overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -50,52 +42,17 @@
|
|||||||
*/
|
*/
|
||||||
ns.Rectangle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
|
ns.Rectangle.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
|
||||||
overlay.clear();
|
overlay.clear();
|
||||||
// If the stroke tool is released outside of the canvas, we cancel the stroke:
|
if(frame.containsPixel(col, row)) { // cancel if outside of canvas
|
||||||
if(frame.containsPixel(col, row)) {
|
// draw in frame to finalize
|
||||||
var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
|
this.drawRectangle_(col, row, color, frame);
|
||||||
for(var i = 0; i< strokePoints.length; i++) {
|
|
||||||
// Change model:
|
|
||||||
frame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
|
|
||||||
}
|
|
||||||
// The user released the tool to draw a line. We will compute the pixel coordinate, impact
|
|
||||||
// the model and draw them in the drawing canvas (not the fake overlay anymore)
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
ns.Rectangle.prototype.drawRectangle_ = function (col, row, color, targetFrame) {
|
||||||
* Get an array of pixels representing the rectangle.
|
var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
|
||||||
*
|
for(var i = 0; i< strokePoints.length; i++) {
|
||||||
* @private
|
// Change model:
|
||||||
*/
|
targetFrame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
|
||||||
ns.Rectangle.prototype.getRectanglePixels_ = function(x0, x1, y0, y1) {
|
|
||||||
|
|
||||||
var pixels = [];
|
|
||||||
var swap;
|
|
||||||
|
|
||||||
if(x0 > x1) {
|
|
||||||
swap = x0;
|
|
||||||
x0 = x1;
|
|
||||||
x1 = swap;
|
|
||||||
}
|
}
|
||||||
if(y0 > y1) {
|
};
|
||||||
swap = y0;
|
|
||||||
y0 = y1;
|
|
||||||
y1 = swap;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Creating horizontal sides of the rectangle:
|
|
||||||
for(var x = x0; x <= x1; x++) {
|
|
||||||
pixels.push({"col": x, "row": y0});
|
|
||||||
pixels.push({"col": x, "row": y1});
|
|
||||||
}
|
|
||||||
|
|
||||||
// Creating vertical sides of the rectangle:
|
|
||||||
for(var y = y0; y <= y1; y++) {
|
|
||||||
pixels.push({"col": x0, "row": y});
|
|
||||||
pixels.push({"col": x1, "row": y});
|
|
||||||
}
|
|
||||||
|
|
||||||
return pixels;
|
|
||||||
};
|
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
@ -96,6 +96,14 @@
|
|||||||
throw "Out of bound index for frameSheet object.";
|
throw "Out of bound index for frameSheet object.";
|
||||||
}
|
}
|
||||||
this.frames.splice(index, 1);
|
this.frames.splice(index, 1);
|
||||||
|
|
||||||
|
// Current frame index might not be valid anymore
|
||||||
|
if (!this.hasFrameAtIndex(this.currentFrameIndex)) {
|
||||||
|
// if not select last frame available
|
||||||
|
this.setCurrentFrameIndex(this.getFrameCount() - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
$.publish(Events.FRAMESHEET_RESET);
|
||||||
};
|
};
|
||||||
|
|
||||||
ns.FrameSheet.prototype.duplicateFrameByIndex = function(index) {
|
ns.FrameSheet.prototype.duplicateFrameByIndex = function(index) {
|
||||||
|
@ -4,22 +4,11 @@
|
|||||||
ns.PixelUtils = {
|
ns.PixelUtils = {
|
||||||
|
|
||||||
getRectanglePixels : function (x0, y0, x1, y1) {
|
getRectanglePixels : function (x0, y0, x1, y1) {
|
||||||
|
var rectangle = this.getOrderedRectangleCoordinates(x0, y0, x1, y1);
|
||||||
var pixels = [];
|
var pixels = [];
|
||||||
var swap;
|
|
||||||
|
|
||||||
if(x0 > x1) {
|
|
||||||
swap = x0;
|
|
||||||
x0 = x1;
|
|
||||||
x1 = swap;
|
|
||||||
}
|
|
||||||
if(y0 > y1) {
|
|
||||||
swap = y0;
|
|
||||||
y0 = y1;
|
|
||||||
y1 = swap;
|
|
||||||
}
|
|
||||||
|
|
||||||
for(var x = x0; x <= x1; x++) {
|
for(var x = rectangle.x0; x <= rectangle.x1; x++) {
|
||||||
for(var y = y0; y <= y1; y++) {
|
for(var y = rectangle.y0; y <= rectangle.y1; y++) {
|
||||||
pixels.push({"col": x, "row": y});
|
pixels.push({"col": x, "row": y});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -28,33 +17,33 @@
|
|||||||
},
|
},
|
||||||
|
|
||||||
getBoundRectanglePixels : function (x0, y0, x1, y1) {
|
getBoundRectanglePixels : function (x0, y0, x1, y1) {
|
||||||
|
var rectangle = this.getOrderedRectangleCoordinates(x0, y0, x1, y1);
|
||||||
var pixels = [];
|
var pixels = [];
|
||||||
var swap;
|
|
||||||
|
|
||||||
if(x0 > x1) {
|
|
||||||
swap = x0;
|
|
||||||
x0 = x1;
|
|
||||||
x1 = swap;
|
|
||||||
}
|
|
||||||
if(y0 > y1) {
|
|
||||||
swap = y0;
|
|
||||||
y0 = y1;
|
|
||||||
y1 = swap;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Creating horizontal sides of the rectangle:
|
// Creating horizontal sides of the rectangle:
|
||||||
for(var x = x0; x <= x1; x++) {
|
for(var x = rectangle.x0; x <= rectangle.x1; x++) {
|
||||||
pixels.push({"col": x, "row": y0});
|
pixels.push({"col": x, "row": rectangle.y0});
|
||||||
pixels.push({"col": x, "row": y1});
|
pixels.push({"col": x, "row": rectangle.y1});
|
||||||
}
|
}
|
||||||
|
|
||||||
// Creating vertical sides of the rectangle:
|
// Creating vertical sides of the rectangle:
|
||||||
for(var y = y0; y <= y1; y++) {
|
for(var y = rectangle.y0; y <= rectangle.y1; y++) {
|
||||||
pixels.push({"col": x0, "row": y});
|
pixels.push({"col": rectangle.x0, "row": y});
|
||||||
pixels.push({"col": x1, "row": y});
|
pixels.push({"col": rectangle.x1, "row": y});
|
||||||
}
|
}
|
||||||
|
|
||||||
return pixels;
|
return pixels;
|
||||||
}
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Return an object of ordered rectangle coordinate.
|
||||||
|
* In returned object {x0, y0} => top left corner - {x1, y1} => bottom right corner
|
||||||
|
* @private
|
||||||
|
*/
|
||||||
|
getOrderedRectangleCoordinates : function (x0, y0, x1, y1) {
|
||||||
|
return {
|
||||||
|
x0 : Math.min(x0, x1), y0 : Math.min(y0, y1),
|
||||||
|
x1 : Math.max(x0, x1), y1 : Math.max(y0, y1),
|
||||||
|
};
|
||||||
|
}
|
||||||
};
|
};
|
||||||
})();
|
})();
|
Loading…
Reference in New Issue
Block a user