mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Merge pull request #70 from grosbouddha/selecttool
Basic rectangular select tool
This commit is contained in:
commit
456bf4b55c
@ -49,6 +49,10 @@
|
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background-image: url(../img/tools/icons/hand.png);
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}
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.tool-icon.tool-select {
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background-image: url(../img/tools/icons/select.png);
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}
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/*.tool-icon.tool-palette {
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background-image: url(../img/tools/icons/color-palette.png);
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}*/
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@ -77,6 +81,10 @@
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cursor: url(../img/tools/cursors/hand.png) 14 12, pointer;
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}
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.tool-select .drawing-canvas-container:hover {
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cursor: url(../img/tools/cursors/select.png) 14 12, pointer;
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}
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.tool-grid,
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.tool-grid label,
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.tool-grid input {
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|
BIN
img/tools/cursors/select.png
Normal file
BIN
img/tools/cursors/select.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
img/tools/cursors/wand.png
Executable file
BIN
img/tools/cursors/wand.png
Executable file
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After Width: | Height: | Size: 570 B |
BIN
img/tools/icons/select.png
Normal file
BIN
img/tools/icons/select.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
img/tools/icons/wand.png
Executable file
BIN
img/tools/icons/wand.png
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After Width: | Height: | Size: 570 B |
@ -32,6 +32,7 @@
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<li class="tool-icon tool-stroke" data-tool-id="tool-stroke" title="Stroke tool"></li>
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<li class="tool-icon tool-rectangle" data-tool-id="tool-rectangle" title="Rectangle tool"></li>
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<li class="tool-icon tool-move" data-tool-id="tool-move" title="Move tool"></li>
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<li class="tool-icon tool-select" data-tool-id="tool-select" title="Move tool"></li>
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</ul>
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<ul class="tools-group">
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@ -92,7 +93,8 @@
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<script src="js/Events.js"></script>
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<!-- Libraries -->
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<script src="js/utils.js"></script>
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<script src="js/utils/core.js"></script>
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<script src="js/utils/pixelUtils.js"></script>
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<script src="js/lib/jsColor_1_4_0/jscolor.js"></script>
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<!-- Application libraries-->
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@ -105,6 +107,10 @@
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<script src="js/controller/AnimatedPreviewController.js"></script>
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<script src="js/LocalStorageService.js"></script>
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<script src="js/HistoryManager.js"></script>
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<script src="js/KeyManager.js"></script>
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<script src="js/selection/SelectionManager.js"></script>
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<script src="js/selection/BaseSelection.js"></script>
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<script src="js/selection/RectangularSelection.js"></script>
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<script src="js/Palette.js"></script>
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<script src="js/Notification.js"></script>
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<script src="js/drawingtools/BaseTool.js"></script>
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@ -114,6 +120,7 @@
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<script src="js/drawingtools/PaintBucket.js"></script>
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<script src="js/drawingtools/Rectangle.js"></script>
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<script src="js/drawingtools/Move.js"></script>
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<script src="js/drawingtools/RectangularSelect.js"></script>
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<script src="js/ToolSelector.js"></script>
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<!-- Application controller and initialization -->
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14
js/Events.js
14
js/Events.js
@ -34,7 +34,19 @@ Events = {
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* Number of frames, content of frames, color used for the palette may have changed.
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*/
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FRAMESHEET_RESET: "FRAMESHEET_RESET",
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CURRENT_FRAME_SET: "CURRENT_FRAME_SET",
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SELECTION_CREATED: "SELECTION_CREATED",
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SELECTION_MOVE_REQUEST: "SELECTION_MOVE_REQUEST",
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SELECTION_DISMISSED: "SELECTION_DISMISSED",
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SHOW_NOTIFICATION: "SHOW_NOTIFICATION",
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HIDE_NOTIFICATION: "HIDE_NOTIFICATION"
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HIDE_NOTIFICATION: "HIDE_NOTIFICATION",
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UNDO: "UNDO",
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REDO: "REDO",
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CUT: "CUT",
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COPY: "COPY",
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PASTE: "PASTE"
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};
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@ -5,24 +5,16 @@
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};
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ns.HistoryManager.prototype.init = function () {
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document.body.addEventListener('keyup', this.onKeyup.bind(this));
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$.subscribe(Events.TOOL_RELEASED, this.saveState.bind(this));
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$.subscribe(Events.UNDO, this.undo.bind(this));
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$.subscribe(Events.REDO, this.redo.bind(this));
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};
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ns.HistoryManager.prototype.saveState = function () {
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this.framesheet.getCurrentFrame().saveState();
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};
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ns.HistoryManager.prototype.onKeyup = function (evt) {
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if (evt.ctrlKey && evt.keyCode == 90) { // CTRL + Z
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this.undo();
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}
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if (evt.ctrlKey && evt.keyCode == 89) { // CTRL+ Y
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this.redo();
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}
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};
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ns.HistoryManager.prototype.undo = function () {
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this.framesheet.getCurrentFrame().loadPreviousState();
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this.redraw();
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50
js/KeyManager.js
Normal file
50
js/KeyManager.js
Normal file
@ -0,0 +1,50 @@
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(function () {
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var ns = $.namespace("pskl");
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ns.KeyManager = function () {
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$(document.body).keydown($.proxy(this.onKeyUp_, this));
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};
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// Kind of object that make you want to stop front-end _engineering_:
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ns.KeyManager.prototype.CharCodeToKeyCodeMap = {
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90 : "z",
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89 : "y",
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88 : "x",
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67 : "c",
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86 : "v"
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};
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ns.KeyManager.prototype.KeyboardActions = {
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"ctrl" : {
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"z" : Events.UNDO,
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"y" : Events.REDO,
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"x" : Events.CUT,
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"c" : Events.COPY,
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"v" : Events.PASTE
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}
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};
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ns.KeyManager.prototype.onKeyUp_ = function(evt) {
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var isMac = false;
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if (navigator.appVersion.indexOf("Mac")!=-1) {
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// Welcome in mac world where vowels are consons and meta used instead of ctrl:
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isMac = true;
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}
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if (isMac ? evt.metaKey : evt.ctrlKey) {
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// Get key pressed:
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var letter = this.CharCodeToKeyCodeMap[evt.which];
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if(letter) {
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var eventToTrigger = this.KeyboardActions["ctrl"][letter];
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if(eventToTrigger) {
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$.publish(eventToTrigger);
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}
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};
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}
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};
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})();
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@ -40,9 +40,12 @@ pskl.LocalStorageService = (function() {
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/**
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* @private
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* TODO(vince): Move that away from LocalStorageService
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*/
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var restoreFromLocalStorage_ = function() {
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frameSheet_.deserialize(window.localStorage.snapShot);
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frameSheet_.setCurrentFrameIndex(0);
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};
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/**
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@ -8,14 +8,15 @@
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$.namespace("pskl");
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pskl.ToolSelector = (function() {
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var toolInstances = {
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"simplePen" : new pskl.drawingtools.SimplePen(),
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"eraser" : new pskl.drawingtools.Eraser(),
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"paintBucket" : new pskl.drawingtools.PaintBucket(),
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"stroke" : new pskl.drawingtools.Stroke(),
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"rectangle" : new pskl.drawingtools.Rectangle(),
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"move" : new pskl.drawingtools.Move()
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"move" : new pskl.drawingtools.Move(),
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"select" : new pskl.drawingtools.Select()
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};
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var currentSelectedTool = toolInstances.simplePen;
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var previousSelectedTool = toolInstances.simplePen;
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@ -107,6 +107,14 @@
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// Eg when drawing, it may make sense to have it here. However for a non drawing tool,
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// you don't need to draw anything when mousemoving and you request useless localStorage.
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$.publish(Events.LOCALSTORAGE_REQUEST);
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} else {
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this.currentToolBehavior.moveUnactiveToolAt(
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coords.col, coords.row,
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this.getCurrentColor_(),
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this.framesheet.getCurrentFrame(),
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this.overlayFrame
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);
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}
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this.previousMousemoveTime = currentTime;
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}
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@ -12,6 +12,8 @@
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ns.BaseTool.prototype.moveToolAt = function(col, row, color, frame, overlay) {};
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ns.BaseTool.prototype.moveUnactiveToolAt = function(col, row, color, frame, overlay) {};
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ns.BaseTool.prototype.releaseToolAt = function(col, row, color, frame, overlay) {};
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/**
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@ -32,14 +32,15 @@
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// When the user moussemove (before releasing), we dynamically compute the
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// pixel to draw the line and draw this line in the overlay :
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var strokePoints = this.getRectanglePixels_(this.startCol, col, this.startRow, row);
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var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
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if(color == Constants.TRANSPARENT_COLOR) {
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color = Constants.SELECTION_TRANSPARENT_COLOR;
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}
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// Drawing current stroke:
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for(var i = 0; i< strokePoints.length; i++) {
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if(color == Constants.TRANSPARENT_COLOR) {
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color = Constants.SELECTION_TRANSPARENT_COLOR;
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}
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overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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}
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};
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@ -51,7 +52,7 @@
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overlay.clear();
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// If the stroke tool is released outside of the canvas, we cancel the stroke:
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if(frame.containsPixel(col, row)) {
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var strokePoints = this.getRectanglePixels_(this.startCol, col, this.startRow, row);
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var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
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for(var i = 0; i< strokePoints.length; i++) {
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// Change model:
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frame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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129
js/drawingtools/RectangularSelect.js
Normal file
129
js/drawingtools/RectangularSelect.js
Normal file
@ -0,0 +1,129 @@
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/*
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* @provide pskl.drawingtools.Select
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*
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* @require pskl.utils
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*/
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(function() {
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var ns = $.namespace("pskl.drawingtools");
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ns.Select = function() {
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this.toolId = "tool-select";
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this.secondaryToolId = "tool-move";
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this.BodyRoot = $('body');
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// Select's first point coordinates (set in applyToolAt)
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this.startCol = null;
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this.startRow = null;
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};
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pskl.utils.inherit(ns.Select, ns.BaseTool);
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/**
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* @override
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*/
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ns.Select.prototype.applyToolAt = function(col, row, color, frame, overlay) {
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this.startCol = col;
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this.startRow = row;
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this.lastCol = col;
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this.lastRow = row;
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// TODO(vincz): Comment here nasty vince
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if(overlay.getPixel(col, row) != Constants.SELECTION_TRANSPARENT_COLOR) {
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this.mode = "select";
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// Drawing the first point of the rectangle in the fake overlay canvas:
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overlay.setPixel(col, row, color);
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}
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else {
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this.mode = "moveSelection";
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this.overlayFrameReference = overlay.clone();
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}
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};
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ns.Select.prototype.moveToolAt = function(col, row, color, frame, overlay) {
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if(this.mode == "select") {
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// Clean overlay canvas:
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overlay.clear();
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// When the user moussemove (before releasing), we dynamically compute the
|
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// pixel to draw the line and draw this line in the overlay :
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var strokePoints = pskl.PixelUtils.getBoundRectanglePixels(this.startCol, this.startRow, col, row);
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color = Constants.SELECTION_TRANSPARENT_COLOR;
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// Drawing current stroke:
|
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for(var i = 0; i< strokePoints.length; i++) {
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overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
|
||||
}
|
||||
}
|
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else if(this.mode == "moveSelection") {
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// TODO(vincz): Comment here nasty vince
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var deltaCol = col - this.lastCol;
|
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var deltaRow = row - this.lastRow;
|
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console.log(deltaCol)
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console.log(deltaRow)
|
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var colDiff = col - this.startCol, rowDiff = row - this.startRow;
|
||||
if (colDiff != 0 || rowDiff != 0) {
|
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// Update selection on overlay frame:
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this.shiftOverlayFrame_(colDiff, rowDiff, overlay, this.overlayFrameReference);
|
||||
|
||||
// Update selection model:
|
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$.publish(Events.SELECTION_MOVE_REQUEST, [deltaCol, deltaRow]);
|
||||
}
|
||||
this.lastCol = col;
|
||||
this.lastRow = row;
|
||||
}
|
||||
};
|
||||
|
||||
// TODO(vincz): Comment here nasty vince
|
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ns.Select.prototype.moveUnactiveToolAt = function(col, row, color, frame, overlay) {
|
||||
|
||||
// If we mouseover the selection draw inside the overlay frame, show the 'move' cursor
|
||||
// instead of the 'select' one. It indicates that we can move the selection by dragndroping it.
|
||||
if(overlay.getPixel(col, row) != Constants.SELECTION_TRANSPARENT_COLOR) {
|
||||
this.BodyRoot.addClass(this.toolId);
|
||||
this.BodyRoot.removeClass(this.secondaryToolId);
|
||||
} else {
|
||||
this.BodyRoot.addClass(this.secondaryToolId);
|
||||
this.BodyRoot.removeClass(this.toolId);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @override
|
||||
*/
|
||||
ns.Select.prototype.releaseToolAt = function(col, row, color, frame, overlay) {
|
||||
if(this.mode == "select") {
|
||||
overlay.clear();
|
||||
if(this.startCol == col &&this.startRow == row) {
|
||||
$.publish(Events.SELECTION_DISMISSED);
|
||||
} else {
|
||||
var selection = new pskl.selection.RectangularSelection(
|
||||
this.startCol, this.startRow, col, row);
|
||||
$.publish(Events.SELECTION_CREATED, [selection]);
|
||||
}
|
||||
} else if(this.mode == "moveSelection") {
|
||||
this.moveToolAt(col, row, color, frame, overlay);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.Select.prototype.shiftOverlayFrame_ = function (colDiff, rowDiff, overlayFrame, reference) {
|
||||
var color;
|
||||
for (var col = 0 ; col < overlayFrame.getWidth() ; col++) {
|
||||
for (var row = 0 ; row < overlayFrame.getHeight() ; row++) {
|
||||
if (reference.containsPixel(col - colDiff, row - rowDiff)) {
|
||||
color = reference.getPixel(col - colDiff, row - rowDiff);
|
||||
} else {
|
||||
color = Constants.TRANSPARENT_COLOR;
|
||||
}
|
||||
overlayFrame.setPixel(col, row, color)
|
||||
}
|
||||
}
|
||||
};
|
||||
})();
|
@ -25,7 +25,8 @@
|
||||
|
||||
ns.FrameSheet.prototype.setCurrentFrameIndex = function (index) {
|
||||
this.currentFrameIndex = index;
|
||||
$.publish(Events.FRAMESHEET_RESET);
|
||||
$.publish(Events.CURRENT_FRAME_SET, [this.getCurrentFrame()]);
|
||||
$.publish(Events.FRAMESHEET_RESET); // Is it no to overkill to have this here ?
|
||||
};
|
||||
|
||||
ns.FrameSheet.prototype.getUsedColors = function() {
|
||||
|
22
js/piskel.js
22
js/piskel.js
@ -34,7 +34,7 @@ $.namespace("pskl");
|
||||
|
||||
frameSheet = new pskl.model.FrameSheet(framePixelWidth, framePixelHeight);
|
||||
frameSheet.addEmptyFrame();
|
||||
|
||||
|
||||
this.drawingController = new pskl.controller.DrawingController(
|
||||
frameSheet,
|
||||
$('#drawing-canvas-container'),
|
||||
@ -54,12 +54,28 @@ $.namespace("pskl");
|
||||
previewTileCanvasDpi
|
||||
);
|
||||
|
||||
// To catch the current active frame, the selection manager have to be initialized before
|
||||
// the 'frameSheet.setCurrentFrameIndex(0);'
|
||||
// TODO(vincz): Slice each constructor to have:
|
||||
// - an event(s) listening init
|
||||
// - an event(s) triggering init
|
||||
// All listerners will be hook in a first step, then all event triggering inits will be called
|
||||
// in a second batch.
|
||||
this.selectionManager =
|
||||
new pskl.selection.SelectionManager(this.drawingController.overlayFrame);
|
||||
|
||||
frameSheet.setCurrentFrameIndex(0);
|
||||
|
||||
|
||||
|
||||
this.animationController.init();
|
||||
this.previewsController.init();
|
||||
|
||||
this.historyManager = new pskl.HistoryManager(frameSheet);
|
||||
this.historyManager.init();
|
||||
|
||||
this.keyManager = new pskl.KeyManager();
|
||||
|
||||
pskl.NotificationService.init();
|
||||
pskl.LocalStorageService.init(frameSheet);
|
||||
|
||||
@ -73,10 +89,6 @@ $.namespace("pskl");
|
||||
pskl.LocalStorageService.displayRestoreNotification();
|
||||
}
|
||||
|
||||
$.subscribe('SET_ACTIVE_FRAME', function(evt, frameId) {
|
||||
frameSheet.setCurrentFrameIndex(frameId);
|
||||
});
|
||||
|
||||
var drawingLoop = new pskl.rendering.DrawingLoop();
|
||||
drawingLoop.addCallback(this.render, this);
|
||||
drawingLoop.start();
|
||||
|
32
js/selection/BaseSelection.js
Normal file
32
js/selection/BaseSelection.js
Normal file
@ -0,0 +1,32 @@
|
||||
(function () {
|
||||
var ns = $.namespace("pskl.selection");
|
||||
|
||||
ns.BaseSelection = function () {
|
||||
this.reset();
|
||||
};
|
||||
|
||||
ns.BaseSelection.prototype.reset = function () {
|
||||
this.pixels = [];
|
||||
};
|
||||
|
||||
ns.BaseSelection.prototype.move = function (colDiff, rowDiff) {
|
||||
var movedPixel, movedPixels = [];
|
||||
|
||||
for(var i=0, l=this.pixels.length; i<l; i++) {
|
||||
movedPixel = this.pixels[i];
|
||||
movedPixel.col += colDiff;
|
||||
movedPixel.row += rowDiff;
|
||||
movedPixels.push(movedPixel)
|
||||
}
|
||||
this.pixels = movedPixels;
|
||||
};
|
||||
|
||||
ns.BaseSelection.prototype.fillSelectionFromFrame = function (targetFrame) {
|
||||
var pixelWithCopiedColor;
|
||||
for(var i=0, l=this.pixels.length; i<l; i++) {
|
||||
pixelWithCopiedColor = this.pixels[i];
|
||||
pixelWithCopiedColor.copiedColor =
|
||||
targetFrame.getPixel(pixelWithCopiedColor.col, pixelWithCopiedColor.row);
|
||||
}
|
||||
};
|
||||
})();
|
9
js/selection/RectangularSelection.js
Normal file
9
js/selection/RectangularSelection.js
Normal file
@ -0,0 +1,9 @@
|
||||
(function () {
|
||||
var ns = $.namespace("pskl.selection");
|
||||
|
||||
ns.RectangularSelection = function (x0, y0, x1, y1) {
|
||||
this.pixels = pskl.PixelUtils.getRectanglePixels(x0, y0, x1, y1);
|
||||
};
|
||||
|
||||
pskl.utils.inherit(ns.RectangularSelection, ns.BaseSelection);
|
||||
})();
|
144
js/selection/SelectionManager.js
Normal file
144
js/selection/SelectionManager.js
Normal file
@ -0,0 +1,144 @@
|
||||
(function () {
|
||||
var ns = $.namespace("pskl.selection");
|
||||
|
||||
|
||||
ns.SelectionManager = function (overlayFrame) {
|
||||
|
||||
this.overlayFrame = overlayFrame;
|
||||
|
||||
this.currentSelection = null;
|
||||
this.currentFrame = null;
|
||||
|
||||
$.subscribe(Events.CURRENT_FRAME_SET, $.proxy(this.onCurrentFrameChanged_, this));
|
||||
|
||||
$.subscribe(Events.SELECTION_CREATED, $.proxy(this.onSelectionCreated_, this));
|
||||
$.subscribe(Events.SELECTION_DISMISSED, $.proxy(this.onSelectionDismissed_, this));
|
||||
$.subscribe(Events.SELECTION_MOVE_REQUEST, $.proxy(this.onSelectionMoved_, this));
|
||||
|
||||
$.subscribe(Events.PASTE, $.proxy(this.onPaste_, this));
|
||||
$.subscribe(Events.COPY, $.proxy(this.onCopy_, this));
|
||||
$.subscribe(Events.CUT, $.proxy(this.onCut_, this));
|
||||
|
||||
$.subscribe(Events.TOOL_SELECTED, $.proxy(this.onToolSelected_, this));
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.cleanSelection_ = function(selection) {
|
||||
if(this.currentSelection) {
|
||||
this.currentSelection.reset();
|
||||
}
|
||||
this.overlayFrame.clear();
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onCurrentFrameChanged_ = function(evt, currentFrame) {
|
||||
if(currentFrame) {
|
||||
this.currentFrame = currentFrame;
|
||||
}
|
||||
else {
|
||||
throw "Bad current frame set in SelectionManager";
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onToolSelected_ = function(evt, tool) {
|
||||
if(!(tool instanceof pskl.drawingtools.Select)) {
|
||||
this.cleanSelection_();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onSelectionDismissed_ = function(evt) {
|
||||
this.cleanSelection_();
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onCut_ = function(evt) {
|
||||
if(this.currentSelection && this.currentFrame) {
|
||||
// Put cut target into the selection:
|
||||
this.currentSelection.fillSelectionFromFrame(this.currentFrame);
|
||||
|
||||
var pixels = this.currentSelection.pixels;
|
||||
for(var i=0, l=pixels.length; i<l; i++) {
|
||||
try {
|
||||
this.currentFrame.setPixel(pixels[i].col, pixels[i].row, Constants.TRANSPARENT_COLOR);
|
||||
}
|
||||
catch(e) {
|
||||
// Catchng out of frame's bound pixels without testing
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
throw "Bad state for CUT callback in SelectionManager";
|
||||
}
|
||||
};
|
||||
|
||||
ns.SelectionManager.prototype.onPaste_ = function(evt) {
|
||||
if(this.currentSelection && this.currentFrame) {
|
||||
var pixels = this.currentSelection.pixels;
|
||||
for(var i=0, l=pixels.length; i<l; i++) {
|
||||
try {
|
||||
this.currentFrame.setPixel(
|
||||
pixels[i].col, pixels[i].row,
|
||||
pixels[i].copiedColor);
|
||||
}
|
||||
catch(e) {
|
||||
// Catchng out of frame's bound pixels without testing
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
throw "Bad state for PASTE callback in SelectionManager";
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onCopy_ = function(evt) {
|
||||
if(this.currentSelection && this.currentFrame) {
|
||||
this.currentSelection.fillSelectionFromFrame(this.currentFrame);
|
||||
}
|
||||
else {
|
||||
throw "Bad state for CUT callback in SelectionManager";
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onSelectionCreated_ = function(evt, selection) {
|
||||
if(selection) {
|
||||
this.currentSelection = selection;
|
||||
var pixels = selection.pixels;
|
||||
for(var i=0, l=pixels.length; i<l; i++) {
|
||||
this.overlayFrame.setPixel(pixels[i].col, pixels[i].row, Constants.SELECTION_TRANSPARENT_COLOR);
|
||||
}
|
||||
}
|
||||
else {
|
||||
throw "No selection set in SelectionManager";
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ns.SelectionManager.prototype.onSelectionMoved_ = function(evt, colDiff, rowDiff) {
|
||||
if(this.currentSelection) {
|
||||
this.currentSelection.move(colDiff, rowDiff);
|
||||
}
|
||||
else {
|
||||
throw "Bad state: No currentSelection set when trying to move it in SelectionManager";
|
||||
}
|
||||
};
|
||||
})();
|
60
js/utils/pixelUtils.js
Normal file
60
js/utils/pixelUtils.js
Normal file
@ -0,0 +1,60 @@
|
||||
(function () {
|
||||
var ns = $.namespace("pskl");
|
||||
|
||||
ns.PixelUtils = {
|
||||
|
||||
getRectanglePixels : function (x0, y0, x1, y1) {
|
||||
var pixels = [];
|
||||
var swap;
|
||||
|
||||
if(x0 > x1) {
|
||||
swap = x0;
|
||||
x0 = x1;
|
||||
x1 = swap;
|
||||
}
|
||||
if(y0 > y1) {
|
||||
swap = y0;
|
||||
y0 = y1;
|
||||
y1 = swap;
|
||||
}
|
||||
|
||||
for(var x = x0; x <= x1; x++) {
|
||||
for(var y = y0; y <= y1; y++) {
|
||||
pixels.push({"col": x, "row": y});
|
||||
}
|
||||
}
|
||||
|
||||
return pixels;
|
||||
},
|
||||
|
||||
getBoundRectanglePixels : function (x0, y0, x1, y1) {
|
||||
var pixels = [];
|
||||
var swap;
|
||||
|
||||
if(x0 > x1) {
|
||||
swap = x0;
|
||||
x0 = x1;
|
||||
x1 = swap;
|
||||
}
|
||||
if(y0 > y1) {
|
||||
swap = y0;
|
||||
y0 = y1;
|
||||
y1 = swap;
|
||||
}
|
||||
|
||||
// Creating horizontal sides of the rectangle:
|
||||
for(var x = x0; x <= x1; x++) {
|
||||
pixels.push({"col": x, "row": y0});
|
||||
pixels.push({"col": x, "row": y1});
|
||||
}
|
||||
|
||||
// Creating vertical sides of the rectangle:
|
||||
for(var y = y0; y <= y1; y++) {
|
||||
pixels.push({"col": x0, "row": y});
|
||||
pixels.push({"col": x1, "row": y});
|
||||
}
|
||||
|
||||
return pixels;
|
||||
}
|
||||
};
|
||||
})();
|
Loading…
Reference in New Issue
Block a user