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Fix #690 - remove references to github/juliandescottes in README
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README.md
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README.md
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Piskel
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======
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[![Travis Status](https://api.travis-ci.org/juliandescottes/piskel.png?branch=master)](https://travis-ci.org/juliandescottes/piskel) [![Built with Grunt](https://cdn.gruntjs.com/builtwith.png)](http://gruntjs.com/)
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[![Travis Status](https://api.travis-ci.org/piskelapp/piskel.png?branch=master)](https://travis-ci.org/piskelapp/piskel) [![Built with Grunt](https://cdn.gruntjs.com/builtwith.png)](http://gruntjs.com/)
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A simple web-based tool for Spriting and Pixel art.
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Piskel is an easy-to-use sprite editor. It can be used to create game sprites, animations, pixel-art...
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It is the editor used in **[piskelapp.com](http://piskelapp.com)**.
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![Piskel editor screenshot](https://screenletstore.appspot.com/img/8f03e768-ac59-11e3-b2a1-7f5a1b97c420.jpeg "Piskel editor screenshot")
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<img
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src="https://screenletstore.appspot.com/img/95aaa0f0-37a4-11e7-a652-7b8128ce3e3b.png"
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title="Piskel editor screenshot"
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width="500">
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You can try the standalone editor at **http://juliandescottes.github.io/piskel** or see it integrated in **http://piskelapp.com**.
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## About Piskel
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Piskel is mainly developped by :
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### Built with
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* **[@juliandescottes](https://github.com/juliandescottes)**
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* **[@grosbouddha](https://github.com/grosbouddha)**
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## What's the point ?
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You can use Piskel to do two things :
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* **spriting** : create retro-style sprites for games
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![Megaman spritesheet](http://piskel-imgstore-a.appspot.com/img/c8081287-ac58-11e3-bd8c-b3c4036c0eee.png "Megaman spritesheet")
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* **pixelart** : create crazy/pretty pixelart animations for fun !
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![Rabbit jumping](http://piskel-imgstore-a.appspot.com/img/947f2dab-ac58-11e3-949a-b3c4036c0eee.gif "Rabit jumping")
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Integrated in **[piskelapp.com](http://piskelapp.com)**, you can share everything you work on with others as easily as you share a link.
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## Requirements
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Piskel supports the following browsers :
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* **Chrome** (latest)
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* **Firefox** (latest)
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* **Internet Explorer** 11+
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... and a fairly recent computer.
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We don't plan/want/could be forced into supporting older IEs. For Opera and Safari, we've never tested them but the gap shouldn't be huge.
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## Offline version
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Offline builds are available. More details in the [dedicated wiki page](https://github.com/juliandescottes/piskel/wiki/Desktop-applications).
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## Built with
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The Piskel editor is purely built in **JavaScript, HTML and CSS**. It uses Canvas extensively for displaying all them pretty sprites.
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The Piskel editor is purely built in **JavaScript, HTML and CSS**.
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We also use the following **libraries** :
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* [spectrum](https://github.com/bgrins/spectrum) : awesome standalone colorpicker
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@ -59,13 +30,28 @@ As well as some **icons** from the [Noun Project](http://thenounproject.com/) :
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* Folder by Simple Icons from The Noun Project
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* (and probably one or two others)
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### Browser Support
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Piskel supports the following browsers:
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* **Chrome** (latest)
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* **Firefox** (latest)
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* **Edge** (latest)
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* **Internet Explorer** 11
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### Mobile/Tablets
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There is no support for mobile.
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### Offline builds
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Offline builds are available. More details in the [dedicated wiki page](https://github.com/piskelapp/piskel/wiki/Desktop-applications).
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## Contributing ?
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Help is always welcome !
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* **Issues** : Found a problem when using the application, want to request a feature, [open an issue](https://github.com/juliandescottes/piskel/issues).
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* **Participate** : Have a look at the [wiki](https://github.com/juliandescottes/piskel/wiki) to set up the development environment
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* **Issues** : Found a problem when using the application, want to request a feature, [open an issue](https://github.com/piskelapp/piskel/issues).
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* **Development** : Have a look at the [wiki](https://github.com/piskelapp/piskel/wiki) to set up the development environment
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## License
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@ -83,7 +69,3 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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## Mobile/Tablets
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There is no support for mobile for now.
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