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Layers : Deleted js/model/Framesheet.js
No longer used
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(function () {
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var ns = $.namespace("pskl.model");
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ns.FrameSheet = function (height, width) {
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this.width = width;
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this.height = height;
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this.frames = [];
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this.currentFrameIndex = 0;
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};
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ns.FrameSheet.prototype.getHeight = function () {
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return this.height;
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};
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ns.FrameSheet.prototype.getWidth = function () {
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return this.width;
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};
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ns.FrameSheet.prototype.addEmptyFrame = function () {
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this.addFrame(ns.Frame.createEmpty(this.width, this.height));
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};
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ns.FrameSheet.prototype.addFrame = function (frame) {
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this.frames.push(frame);
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};
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ns.FrameSheet.prototype.getCurrentFrame = function () {
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return this.frames[this.currentFrameIndex];
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};
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ns.FrameSheet.prototype.getFrameCount = function () {
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return this.frames.length;
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};
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ns.FrameSheet.prototype.setCurrentFrameIndex = function (index) {
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this.currentFrameIndex = index;
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$.publish(Events.CURRENT_FRAME_SET, [this.getCurrentFrame()]);
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$.publish(Events.FRAMESHEET_RESET); // Is it no to overkill to have this here ?
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};
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ns.FrameSheet.prototype.getUsedColors = function() {
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var colors = {};
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for (var frameIndex=0; frameIndex < this.frames.length; frameIndex++) {
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var frame = this.frames[frameIndex];
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for (var i = 0, width = frame.getWidth(); i < width ; i++) {
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var line = frame[i];
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for (var j = 0, height = frame.getHeight() ; j < height ; j++) {
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var pixel = frame.getPixel(i, j);
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colors[pixel] = pixel;
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}
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}
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}
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return colors;
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};
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// Could be used to pass around model using long GET param (good enough for simple models) and
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// do some temporary locastorage
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ns.FrameSheet.prototype.serialize = function() {
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var serializedFrames = [];
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for (var i = 0 ; i < this.frames.length ; i++) {
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serializedFrames.push(this.frames[i].serialize());
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}
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return '[' + serializedFrames.join(",") + ']';
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//return JSON.stringify(frames);
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};
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/**
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* Load a framesheet from a model that might have been persisted in db / localstorage
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* Overrides existing frames.
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* @param {String} serialized
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*/
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ns.FrameSheet.prototype.deserialize = function (serialized) {
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try {
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this.load(JSON.parse(serialized));
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} catch (e) {
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throw "Could not load serialized framesheet : " + e.message;
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}
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};
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/**
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* Load a framesheet from a model that might have been persisted in db / localstorage
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* Overrides existing frames.
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* @param {String} serialized
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*/
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ns.FrameSheet.prototype.load = function (framesheet) {
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this.frames = [];
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for (var i = 0 ; i < framesheet.length ; i++) {
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var frameCfg = framesheet[i];
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this.addFrame(new ns.Frame(frameCfg));
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}
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if (this.hasFrameAtIndex(0)) {
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this.height = this.getFrameByIndex(0).getHeight();
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this.width = this.getFrameByIndex(0).getWidth();
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this.setCurrentFrameIndex(0);
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$.publish(Events.FRAME_SIZE_CHANGED);
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}
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$.publish(Events.FRAMESHEET_RESET);
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};
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ns.FrameSheet.prototype.hasFrameAtIndex = function(index) {
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return (index >= 0 && index < this.frames.length);
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};
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ns.FrameSheet.prototype.getFrameByIndex = function(index) {
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if (isNaN(index)) {
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throw "Bad argument value for getFrameByIndex method: <" + index + ">";
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}
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if (!this.hasFrameAtIndex(index)) {
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throw "Out of bound index for frameSheet object.";
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}
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return this.frames[index];
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};
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ns.FrameSheet.prototype.removeFrameByIndex = function(index) {
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if(!this.hasFrameAtIndex(index)) {
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throw "Out of bound index for frameSheet object.";
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}
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this.frames.splice(index, 1);
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// Current frame index is impacted if the removed frame was before the current frame
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if (this.currentFrameIndex >= index) {
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this.setCurrentFrameIndex(this.currentFrameIndex - 1);
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}
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$.publish(Events.FRAMESHEET_RESET);
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};
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ns.FrameSheet.prototype.duplicateFrameByIndex = function(index) {
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var frame = this.getFrameByIndex(index);
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this.frames.splice(index + 1, 0, frame.clone());
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};
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ns.FrameSheet.prototype.moveFrame = function(originIndex, destinationIndex) {
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this.frames.splice(destinationIndex, 0, this.frames.splice(originIndex, 1)[0]);
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};
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ns.FrameSheet.prototype.swapFrames = function(indexFrame1, indexFrame2) {
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if(isNaN(indexFrame1) || isNaN(indexFrame1) ||
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(!this.hasFrameAtIndex(indexFrame1) && !this.hasFrameAtIndex(indexFrame2))) {
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throw "Bad indexes for swapFrames Framesheet function.";
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}
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if(indexFrame1 == indexFrame2) {
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return;
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}
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else {
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var swapFrame = this.frames[indexFrame1];
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this.frames[indexFrame1] = this.frames[indexFrame2];
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this.frames[indexFrame2] = swapFrame;
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}
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};
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})();
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