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Add model version 2 backward compatiblity
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src/js/utils/serialization/backward/Deserializer_v2.js
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78
src/js/utils/serialization/backward/Deserializer_v2.js
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(function () {
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var ns = $.namespace('pskl.utils.serialization.backward');
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ns.Deserializer_v2 = function (data, callback) {
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this.layersToLoad_ = 0;
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this.data_ = data;
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this.callback_ = callback;
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this.piskel_ = null;
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this.layers_ = [];
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};
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ns.Deserializer_v2.prototype.deserialize = function (name) {
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var data = this.data_;
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var piskelData = data.piskel;
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name = name || 'Deserialized piskel';
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var descriptor = new pskl.model.piskel.Descriptor(name, '');
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this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height, descriptor);
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this.layersToLoad_ = piskelData.layers.length;
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if (piskelData.expanded) {
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piskelData.layers.forEach(this.loadExpandedLayer.bind(this));
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} else {
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piskelData.layers.forEach(this.deserializeLayer.bind(this));
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}
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};
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ns.Deserializer_v2.prototype.deserializeLayer = function (layerString, index) {
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var layerData = JSON.parse(layerString);
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var layer = new pskl.model.Layer(layerData.name);
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layer.setOpacity(layerData.opacity);
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// 1 - create an image to load the base64PNG representing the layer
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var base64PNG = layerData.base64PNG;
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var image = new Image();
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// 2 - attach the onload callback that will be triggered asynchronously
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image.onload = function () {
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// 5 - extract the frames from the loaded image
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var frames = pskl.utils.LayerUtils.createFramesFromSpritesheet(image, layerData.frameCount);
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// 6 - add each image to the layer
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this.addFramesToLayer(frames, layer, index);
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}.bind(this);
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// 3 - set the source of the image
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image.src = base64PNG;
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return layer;
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};
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ns.Deserializer_v2.prototype.loadExpandedLayer = function (layerData, index) {
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var width = this.piskel_.getWidth();
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var height = this.piskel_.getHeight();
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var layer = new pskl.model.Layer(layerData.name);
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layer.setOpacity(layerData.opacity);
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var frames = layerData.grids.map(function (grid) {
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return pskl.model.Frame.fromPixelGrid(grid, width, height);
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});
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this.addFramesToLayer(frames, layer, index);
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return layer;
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};
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ns.Deserializer_v2.prototype.addFramesToLayer = function (frames, layer, index) {
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frames.forEach(layer.addFrame.bind(layer));
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this.layers_[index] = layer;
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this.onLayerLoaded_();
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};
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ns.Deserializer_v2.prototype.onLayerLoaded_ = function () {
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this.layersToLoad_ = this.layersToLoad_ - 1;
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if (this.layersToLoad_ === 0) {
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this.layers_.forEach(function (layer) {
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this.piskel_.addLayer(layer);
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}.bind(this));
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this.callback_(this.piskel_, {fps: this.data_.piskel.fps});
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}
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};
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})();
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@ -43,6 +43,7 @@
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"js/utils/serialization/Deserializer.js",
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"js/utils/serialization/backward/Deserializer_v0.js",
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"js/utils/serialization/backward/Deserializer_v1.js",
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"js/utils/serialization/backward/Deserializer_v2.js",
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// GIF Encoding libraries
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"js/lib/gif/gif.worker.js",
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