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https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Enhancement : Selection tools various enhancements
- can use BACKSPACE key to delete selection content when no selection, backspace retains the default behavior - cursor for rectangle selection has been changed to crosshair - fixed a bug where selection seemed to be cropped when released out of the visible canvas
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@ -130,7 +130,7 @@
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}
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.tool-rectangle-select .drawing-canvas-container:hover {
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cursor: url(../img/icons/select.png) 15 15, pointer;
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cursor: crosshair;
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}
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.tool-shape-select .drawing-canvas-container:hover {
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@ -8,6 +8,7 @@
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var ns = $.namespace("pskl.drawingtools");
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ns.Eraser = function() {
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this.superclass.constructor.call(this);
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this.toolId = "tool-eraser";
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this.helpText = "Eraser tool";
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};
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@ -13,6 +13,8 @@
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// Select's first point coordinates (set in applyToolAt)
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this.startCol = null;
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this.startRow = null;
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this.selection = null;
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};
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pskl.utils.inherit(ns.BaseSelect, ns.BaseTool);
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@ -50,8 +52,7 @@
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ns.BaseSelect.prototype.moveToolAt = function(col, row, color, frame, overlay, event) {
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if(this.mode == "select") {
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this.onSelect_(col, row, color, frame, overlay);
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}
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else if(this.mode == "moveSelection") {
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} else if(this.mode == "moveSelection") {
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this.onSelectionDrag_(col, row, color, frame, overlay);
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}
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};
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@ -95,31 +96,13 @@
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* For each pixel in the selection draw it in white transparent on the tool overlay
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* @protected
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*/
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ns.BaseSelect.prototype.drawSelectionOnOverlay_ = function (selection, overlay) {
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var pixels = selection.pixels;
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ns.BaseSelect.prototype.drawSelectionOnOverlay_ = function (overlay) {
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var pixels = this.selection.pixels;
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for(var i=0, l=pixels.length; i<l; i++) {
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overlay.setPixel(pixels[i].col, pixels[i].row, Constants.SELECTION_TRANSPARENT_COLOR);
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}
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};
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/**
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* Move the overlay frame filled with semi-transparent pixels that represent the selection.
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* @private
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*/
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ns.BaseSelect.prototype.shiftOverlayFrame_ = function (colDiff, rowDiff, overlayFrame, reference) {
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var color;
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for (var col = 0 ; col < overlayFrame.getWidth() ; col++) {
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for (var row = 0 ; row < overlayFrame.getHeight() ; row++) {
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if (reference.containsPixel(col - colDiff, row - rowDiff)) {
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color = reference.getPixel(col - colDiff, row - rowDiff);
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} else {
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color = Constants.TRANSPARENT_COLOR;
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}
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overlayFrame.setPixel(col, row, color);
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}
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}
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};
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// The list of callbacks to implement by specialized tools to implement the selection creation behavior.
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/** @protected */
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@ -133,9 +116,6 @@
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// The list of callbacks that define the drag'n drop behavior of the selection.
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/** @private */
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ns.BaseSelect.prototype.onSelectionDragStart_ = function (col, row, color, frame, overlay) {
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// Since we will move the overlayFrame in which the current selection is rendered,
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// we clone it to have a reference for the later shifting process.
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this.overlayFrameReference = overlay.clone();
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};
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/** @private */
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@ -145,11 +125,10 @@
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var colDiff = col - this.startCol, rowDiff = row - this.startRow;
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// Shifting selection on overlay frame:
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this.shiftOverlayFrame_(colDiff, rowDiff, overlay, this.overlayFrameReference);
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this.selection.move(deltaCol, deltaRow);
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// Update selection model:
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$.publish(Events.SELECTION_MOVE_REQUEST, [deltaCol, deltaRow]);
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overlay.clear();
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this.drawSelectionOnOverlay_(overlay);
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this.lastCol = col;
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this.lastRow = row;
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@ -11,6 +11,7 @@
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this.helpText = "Rectangle selection tool";
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ns.BaseSelect.call(this);
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this.hasSelection = false;
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};
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pskl.utils.inherit(ns.RectangleSelect, ns.BaseSelect);
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@ -20,9 +21,16 @@
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* @override
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*/
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ns.RectangleSelect.prototype.onSelectStart_ = function (col, row, color, frame, overlay) {
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$.publish(Events.DRAG_START, [col, row]);
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// Drawing the first point of the rectangle in the fake overlay canvas:
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overlay.setPixel(col, row, color);
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if (this.hasSelection) {
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this.hasSelection = false;
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overlay.clear();
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$.publish(Events.SELECTION_DISMISSED);
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} else {
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this.hasSelection = true;
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$.publish(Events.DRAG_START, [col, row]);
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// Drawing the first point of the rectangle in the fake overlay canvas:
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overlay.setPixel(col, row, color);
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}
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};
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/**
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@ -32,23 +40,20 @@
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* @override
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*/
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ns.RectangleSelect.prototype.onSelect_ = function (col, row, color, frame, overlay) {
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overlay.clear();
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if(this.startCol == col &&this.startRow == row) {
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$.publish(Events.SELECTION_DISMISSED);
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} else {
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var selection = new pskl.selection.RectangularSelection(
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if (this.hasSelection) {
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overlay.clear();
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this.selection = new pskl.selection.RectangularSelection(
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this.startCol, this.startRow, col, row);
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$.publish(Events.SELECTION_CREATED, [selection]);
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this.drawSelectionOnOverlay_(selection, overlay);
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$.publish(Events.SELECTION_CREATED, [this.selection]);
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this.drawSelectionOnOverlay_(overlay);
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}
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};
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/**
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* @override
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*/
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ns.RectangleSelect.prototype.onSelectEnd_ = function (col, row, color, frame, overlay) {
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this.onSelect_(col, row, color, frame, overlay);
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$.publish(Events.DRAG_END, [col, row]);
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if (this.hasSelection) {
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this.onSelect_(col, row, color, frame, overlay);
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$.publish(Events.DRAG_END, [col, row]);
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}
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};
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})();
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@ -9,12 +9,12 @@
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ns.ShapeSelect = function() {
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this.toolId = "tool-shape-select";
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this.helpText = "Shape selection tool";
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ns.BaseSelect.call(this);
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};
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pskl.utils.inherit(ns.ShapeSelect, ns.BaseSelect);
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/**
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* For the shape select tool, you just need to click one time to create a selection.
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* So we jsut need to implement onSelectStart_ (no need for onSelect_ & onSelectEnd_)
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@ -24,13 +24,13 @@
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// Clean previous selection:
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$.publish(Events.SELECTION_DISMISSED);
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overlay.clear();
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// From the pixel cliked, get shape using an algorithm similar to the paintbucket one:
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var pixels = pskl.PixelUtils.getSimilarConnectedPixelsFromFrame(frame, col, row);
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var selection = new pskl.selection.ShapeSelection(pixels);
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this.selection = new pskl.selection.ShapeSelection(pixels);
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$.publish(Events.SELECTION_CREATED, [selection]);
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this.drawSelectionOnOverlay_(selection, overlay);
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$.publish(Events.SELECTION_CREATED, [this.selection]);
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this.drawSelectionOnOverlay_(overlay);
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};
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})();
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@ -22,6 +22,7 @@
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pskl.app.shortcutService.addShortcut('ctrl+X', this.cut.bind(this));
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pskl.app.shortcutService.addShortcut('ctrl+C', this.copy.bind(this));
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pskl.app.shortcutService.addShortcut('del', this.erase.bind(this));
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pskl.app.shortcutService.addShortcut('back', this.onBackPressed_.bind(this));
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$.subscribe(Events.TOOL_SELECTED, $.proxy(this.onToolSelected_, this));
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};
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@ -32,6 +33,7 @@
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ns.SelectionManager.prototype.cleanSelection_ = function() {
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if(this.currentSelection) {
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this.currentSelection.reset();
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this.currentSelection = null;
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}
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};
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@ -52,6 +54,14 @@
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this.cleanSelection_();
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};
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ns.SelectionManager.prototype.onBackPressed_ = function(evt) {
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if (this.currentSelection) {
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this.erase();
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} else {
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return true; // bubble
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}
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};
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ns.SelectionManager.prototype.erase = function () {
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var pixels = this.currentSelection.pixels;
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var currentFrame = this.piskelController.getCurrentFrame();
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@ -1,6 +1,7 @@
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(function () {
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var specialKeys = {
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191 : "?",
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8 : "back",
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27 : "esc",
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38 : "up",
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40 : "down",
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@ -12,6 +12,13 @@
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$(document.body).keydown($.proxy(this.onKeyUp_, this));
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};
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/**
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* Add a keyboard shortcut
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* @param {String} rawKey (case insensitive) key can be a meta (optional) + [a-z0-9] or
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* a special key (check list of supported keys in KeycodeTranslator)
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* eg. 'ctrl+A', 'del'
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* @param {Function} callback should return true to let the original event perform its default action
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*/
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ns.ShortcutService.prototype.addShortcut = function (rawKey, callback) {
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var parsedKey = this.parseKey_(rawKey.toLowerCase());
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@ -78,8 +85,10 @@
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}
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if(cb) {
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cb(charkey);
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evt.preventDefault();
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var bubble = cb(charkey);
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if (bubble !== true) {
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evt.preventDefault();
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}
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}
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}
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}
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