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https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Dynamic DPIs !
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bca16a3964
commit
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@ -73,10 +73,7 @@
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}
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.drawing-canvas {
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position: absolute;
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top: 0;
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left: 0;
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z-index: 1;
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float: left;
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}
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.canvas-overlay {
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@ -16,15 +16,17 @@
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this.container = container;
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this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "drawing-canvas");
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this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "canvas-overlay");
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//this.mainCanvas = this.createMainCanvas();
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//this.overlayCanvas = this.createOverlayCanvas();
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this.renderer.init(this.frame);
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this.overlayRenderer.init(this.frame);
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};
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ns.DrawingController.prototype.updateDPI = function (newDPI) {
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//this.renderer.updateDPI(newDPI);
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//this.overlayRenderer.updateDPI(newDPI);
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this.renderer.updateDPI(newDPI);
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this.overlayRenderer.updateDPI(newDPI);
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this.renderer.render(this.frame);
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this.overlayRenderer.render(this.frame);
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};
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ns.DrawingController.prototype.renderFrame = function () {
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47
js/piskel.js
47
js/piskel.js
@ -11,23 +11,18 @@ $.namespace("pskl");
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*/
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var frameSheet,
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// Temporary zoom implementation to easily get bigger canvases to
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// see how good perform critical algorithms on big canvas.
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zoom = 1,
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// Configuration:
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// Canvas size in pixel size (not dpi related)
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framePixelWidth = 32 * zoom,
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framePixelHeight = 32 * zoom,
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framePixelWidth = 32,
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framePixelHeight = 32,
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// Scaling factors for a given frameSheet rendering:
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// Main drawing area:
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drawingCanvasDpi = Math.ceil(20/ zoom),
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// Canvas previous in the slideshow:
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previewTileCanvasDpi = Math.ceil(4 / zoom),
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// Ainmated canvas preview:
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previewAnimationCanvasDpi = Math.ceil(8 / zoom),
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drawingCanvasDpi = 20,
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// Canvas preview film canvases:
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previewTileCanvasDpi = 4,
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// Animated canvas preview:
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previewAnimationCanvasDpi = 8,
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// DOM references:
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drawingAreaContainer,
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@ -53,6 +48,9 @@ $.namespace("pskl");
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var piskel = {
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init : function () {
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piskel.initDPIs_();
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frameSheet = new pskl.model.FrameSheet(framePixelWidth, framePixelHeight);
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frameSheet.addEmptyFrame();
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@ -95,6 +93,29 @@ $.namespace("pskl");
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}
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},
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/**
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* Override default DPIs.
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* @private
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*/
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initDPIs_ : function() {
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drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_();
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// TODO(vincz): Add throttling on window.resize event.
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$(window).resize($.proxy(function() {
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drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_();
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this.drawingController.updateDPI(drawingCanvasDpi);
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}, this));
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// TODO(vincz): Check for user settings eventually from localstorage.
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},
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/**
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* @private
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*/
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calculateDPIsForDrawingCanvas_ : function() {
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var availableViewportHeight = $('.main-panel').height();
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return Math.floor(availableViewportHeight / framePixelHeight);
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},
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finishInit : function () {
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$.subscribe(Events.TOOL_SELECTED, function(evt, toolBehavior) {
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@ -186,8 +207,6 @@ $.namespace("pskl");
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document.body.addEventListener('mouseup', this.onMouseup.bind(this));
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drawingAreaContainer.addEventListener('mousedown', this.onMousedown.bind(this));
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drawingAreaContainer.addEventListener('mousemove', this.onMousemove.bind(this));
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drawingAreaContainer.style.width = framePixelWidth * drawingCanvasDpi + "px";
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drawingAreaContainer.style.height = framePixelHeight * drawingCanvasDpi + "px";
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document.body.addEventListener('contextmenu', this.onCanvasContextMenu);
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},
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@ -17,24 +17,30 @@
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this.displayGrid = !!renderingOptions.displayGrid;
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this.dpi = renderingOptions.dpi;
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this.className = className;
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// Flag to know if the config was altered
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this.canvasConfigDirty = true;
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};
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ns.FrameRenderer.prototype.init = function (frame) {
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this.createCanvas_(frame);
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this.render(frame);
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};
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ns.FrameRenderer.prototype.updateDPI = function (newDPI) {
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this.dpi = newDPI;
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this.canvasConfigDirty = true;
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};
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ns.FrameRenderer.prototype.render = function (frame) {
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for(var col = 0, width = frame.getWidth(); col < width; col++) {
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for(var row = 0, height = frame.getHeight(); row < height; row++) {
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this.drawPixel(col, row, frame, this.canvas, this.dpi);
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this.drawPixel(col, row, frame, this.getCanvas_(frame), this.dpi);
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}
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}
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};
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ns.FrameRenderer.prototype.drawPixel = function (col, row, frame) {
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var context = this.canvas.getContext('2d');
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var context = this.getCanvas_(frame).getContext('2d');
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var color = frame.getPixel(col, row);
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if(color == Constants.TRANSPARENT_COLOR) {
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context.clearRect(col * this.dpi, row * this.dpi, this.dpi, this.dpi);
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@ -50,14 +56,16 @@
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};
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ns.FrameRenderer.prototype.clear = function (col, row, frame) {
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this.canvas.getContext("2d").clearRect(0, 0, this.canvas.width, this.canvas.height);
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var canvas = this.getCanvas_(frame)
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canvas.getContext("2d").clearRect(0, 0, canvas.width, canvas.height);
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};
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/**
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* @private
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*/
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ns.FrameRenderer.prototype.createCanvas_ = function (frame) {
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if(this.canvas == undefined) {
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ns.FrameRenderer.prototype.getCanvas_ = function (frame) {
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if(this.canvasConfigDirty) {
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$(this.canvas).remove();
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var width = frame.getWidth(),
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height = frame.getHeight();
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@ -72,7 +80,10 @@
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canvas.setAttribute("class", canvasClassname);
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this.canvas = canvas;
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this.container.appendChild(this.canvas);
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this.canvasConfigDirty = false;
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}
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this.container.appendChild(this.canvas);
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return this.canvas;
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};
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})();
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