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https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Creating renderingOptions object for FrameRenderer
Contains dpi, grid info, etc
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@ -1,14 +1,16 @@
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(function () {
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var ns = $.namespace("pskl.controller");
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ns.AnimatedPreviewController = function (framesheet, container, dpi) {
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this.dpi = dpi;
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this.framesheet = framesheet;
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this.container = container;
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this.animIndex = 0;
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this.fps = parseInt($("#preview-fps")[0].value, 10);
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this.renderer = new pskl.rendering.FrameRenderer(this.container, this.dpi);
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var renderingOptions = {
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"dpi": dpi
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};
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this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions);
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};
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ns.AnimatedPreviewController.prototype.init = function () {
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@ -3,14 +3,19 @@
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ns.DrawingController = function (frame, container, dpi) {
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this.dpi = dpi;
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var renderingOptions = {
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"dpi": dpi,
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"displayGrid": true // Retrieve from localsotrage config
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}
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// Public
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this.frame = frame;
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this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(frame); // Type is frame
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// Private
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this.container = container;
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this.renderer = new pskl.rendering.FrameRenderer(this.container, dpi, "drawing-canvas");
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this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, dpi, "canvas-overlay");
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this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "drawing-canvas");
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this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "canvas-overlay");
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//this.mainCanvas = this.createMainCanvas();
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//this.overlayCanvas = this.createOverlayCanvas();
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this.renderer.init(this.frame);
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@ -5,8 +5,6 @@
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this.dpi = dpi;
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this.framesheet = framesheet;
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this.container = container;
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//this.renderer = new pskl.rendering.FrameRenderer(this.container, dpi);
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};
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ns.PreviewFilmController.prototype.init = function() {
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@ -189,7 +187,8 @@
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// TODO(vincz): Eventually optimize this part by not recreating a FrameRenderer. Note that the real optim
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// is to make this update function (#createPreviewTile) less aggressive.
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var currentFrameRenderer = new pskl.rendering.FrameRenderer(canvasContainer, this.dpi, "tile-view");
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var renderingOptions = {"dpi": this.dpi };
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var currentFrameRenderer = new pskl.rendering.FrameRenderer(canvasContainer, renderingOptions, "tile-view");
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currentFrameRenderer.init(currentFrame);
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previewTileRoot.appendChild(canvasContainer);
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@ -4,17 +4,18 @@
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this.dpi = null;
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this.canvas = null;
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ns.FrameRenderer = function (container, dpi, className) {
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ns.FrameRenderer = function (container, renderingOptions, className) {
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if(container == undefined) {
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throw "Bad FrameRenderer initialization. <container> undefined.";
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}
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this.container = container;
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if(dpi == undefined || isNaN(dpi)) {
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if(renderingOptions == undefined || renderingOptions.dpi == undefined || isNaN(dpi)) {
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throw "Bad FrameRenderer initialization. <dpi> not well defined.";
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}
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this.container = container;
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this.dpi = dpi;
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this.displayGrid = !!renderingOptions.displayGrid;
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this.dpi = renderingOptions.dpi;
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this.className = className;
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};
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