mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
Merge pull request #56 from grosbouddha/add-grid-on-drawing-canvas
FrameRenderer refactoring + dynamic DPI
This commit is contained in:
commit
c16eba0eb9
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@ -73,10 +73,7 @@
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}
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.drawing-canvas {
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position: absolute;
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top: 0;
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left: 0;
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z-index: 1;
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float: left;
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}
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.canvas-overlay {
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@ -91,10 +91,10 @@
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<!-- Application libraries-->
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<script src="js/model/Frame.js"></script>
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<script src="js/model/FrameSheet.js"></script>
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<script src="js/rendering/FrameRenderer.js"></script>
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<script src="js/controller/DrawingController.js"></script>
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<script src="js/controller/PreviewFilmController.js"></script>
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<script src="js/controller/AnimatedPreviewController.js"></script>
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<script src="js/rendering/FrameRenderer.js"></script>
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<script src="js/LocalStorageService.js"></script>
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<script src="js/HistoryManager.js"></script>
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<script src="js/Palette.js"></script>
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@ -1,36 +1,27 @@
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(function () {
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var ns = $.namespace("pskl.controller");
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ns.AnimatedPreviewController = function (framesheet, container, dpi) {
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this.dpi = dpi;
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this.framesheet = framesheet;
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this.container = container;
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this.animIndex = 0;
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this.fps = parseInt($("#preview-fps")[0].value, 10);
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this.renderer = new pskl.rendering.FrameRenderer();
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var renderingOptions = {
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"dpi": dpi
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};
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this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions);
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};
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ns.AnimatedPreviewController.prototype.init = function () {
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this.initDom();
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this.renderer.init(this.framesheet.getFrameByIndex(this.animIndex));
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this.startAnimationTimer();
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};
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ns.AnimatedPreviewController.prototype.initDom = function () {
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var frame = this.framesheet.getFrameByIndex(0);
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var height = frame.getHeight() * this.dpi,
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width = frame.getWidth() * this.dpi;
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previewCanvas = document.createElement('canvas');
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previewCanvas.className = 'canvas';
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this.container.setAttribute('style', 'width:' + width + 'px; height:' + height + 'px;');
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previewCanvas.setAttribute('width', width);
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previewCanvas.setAttribute('height', height);
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this.container.appendChild(previewCanvas);
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this.previewCanvas = previewCanvas;
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$("#preview-fps")[0].addEventListener('change', this.onFPSSliderChange.bind(this));
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};
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@ -54,8 +45,7 @@
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if (!this.framesheet.hasFrameAtIndex(this.animIndex)) {
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this.animIndex = 0;
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}
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this.renderer.render(this.framesheet.getFrameByIndex(this.animIndex), this.previewCanvas, this.dpi);
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this.renderer.render(this.framesheet.getFrameByIndex(this.animIndex));
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this.animIndex++;
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this.startAnimationTimer();
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};
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@ -3,62 +3,46 @@
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ns.DrawingController = function (frame, container, dpi) {
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this.dpi = dpi;
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var renderingOptions = {
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"dpi": dpi,
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"displayGrid": true // Retrieve from localsotrage config
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}
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// Public
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this.frame = frame;
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this.overlay = pskl.model.Frame.createEmptyFromFrame(frame);
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this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(frame); // Type is frame
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// Private
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this.container = container;
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this.mainCanvas = this.createMainCanvas();
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this.overlayCanvas = this.createOverlayCanvas();
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this.renderer = new pskl.rendering.FrameRenderer();
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this.renderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "drawing-canvas");
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this.overlayRenderer = new pskl.rendering.FrameRenderer(this.container, renderingOptions, "canvas-overlay");
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this.renderer.init(this.frame);
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this.overlayRenderer.init(this.frame);
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};
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ns.DrawingController.prototype.updateDPI = function (newDPI) {
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this.renderer.updateDPI(newDPI);
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this.overlayRenderer.updateDPI(newDPI);
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this.renderer.render(this.frame);
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this.overlayRenderer.render(this.frame);
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};
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ns.DrawingController.prototype.renderFrame = function () {
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this.renderer.render(this.frame, this.mainCanvas, this.dpi);
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this.renderer.render(this.frame);
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};
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ns.DrawingController.prototype.renderFramePixel = function (col, row) {
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this.renderer.drawPixel(col, row, this.frame, this.mainCanvas, this.dpi);
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this.renderer.drawPixel(col, row, this.frame);
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};
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ns.DrawingController.prototype.renderOverlay = function () {
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this.renderer.render(this.overlay, this.overlayCanvas, this.dpi);
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this.overlayRenderer.render(this.overlayFrame);
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};
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ns.DrawingController.prototype.clearOverlay = function () {
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this.overlay = pskl.model.Frame.createEmptyFromFrame(this.frame);
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this.overlayCanvas.getContext("2d").clearRect(0, 0, this.overlayCanvas.width, this.overlayCanvas.height);
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};
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ns.DrawingController.prototype.createMainCanvas = function () {
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var mainCanvas = this.createCanvas();
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mainCanvas.className = "drawing-canvas";
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this.container.appendChild(mainCanvas);
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return mainCanvas;
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};
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// For some tools, we need a fake canvas that overlay the drawing canvas. These tools are
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// generally 'drap and release' based tools (stroke, selection, etc) and the fake canvas
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// will help to visualize the tool interaction (without modifying the canvas).
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ns.DrawingController.prototype.createOverlayCanvas = function () {
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var overlayCanvas = this.createCanvas();
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overlayCanvas.className = "canvas-overlay";
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this.container.appendChild(overlayCanvas);
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return overlayCanvas;
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};
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// For some tools, we need a fake canvas that overlay the drawing canvas. These tools are
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// generally 'drap and release' based tools (stroke, selection, etc) and the fake canvas
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// will help to visualize the tool interaction (without modifying the canvas).
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ns.DrawingController.prototype.createCanvas = function () {
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var width = this.frame.getWidth(),
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height = this.frame.getHeight();
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var canvas = document.createElement("canvas");
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canvas.setAttribute("width", width * this.dpi);
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canvas.setAttribute("height", height * this.dpi);
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return canvas;
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this.overlayFrame = pskl.model.Frame.createEmptyFromFrame(this.frame);
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this.overlayRenderer.clear();
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};
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})();
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@ -5,14 +5,14 @@
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this.dpi = dpi;
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this.framesheet = framesheet;
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this.container = container;
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this.renderer = new pskl.rendering.FrameRenderer();
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};
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ns.PreviewFilmController.prototype.init = function() {
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var addFrameButton = $('#add-frame-button')[0];
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addFrameButton.addEventListener('mousedown', this.addFrame.bind(this));
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this.createPreviews();
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};
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ns.PreviewFilmController.prototype.addFrame = function () {
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@ -140,9 +140,9 @@
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* TODO(vincz): clean this giant rendering function & remove listeners.
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*/
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ns.PreviewFilmController.prototype.createPreviewTile_ = function(tileNumber) {
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var frame = this.framesheet.getFrameByIndex(tileNumber);
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var width = frame.getWidth() * this.dpi,
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height = frame.getHeight() * this.dpi;
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var currentFrame = this.framesheet.getFrameByIndex(tileNumber);
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//var width = frame.getWidth() * this.dpi,
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// height = frame.getHeight() * this.dpi;
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var previewTileRoot = document.createElement("li");
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var classname = "preview-tile";
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@ -155,18 +155,19 @@
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var canvasContainer = document.createElement("div");
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canvasContainer.className = "canvas-container";
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canvasContainer.setAttribute('style', 'width:' + width + 'px; height:' + height + 'px;');
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//canvasContainer.setAttribute('style', 'width:' + width + 'px; height:' + height + 'px;');
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var canvasBackground = document.createElement("div");
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canvasBackground.className = "canvas-background";
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canvasContainer.appendChild(canvasBackground);
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/*
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var canvasPreview = document.createElement("canvas");
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canvasPreview.className = "canvas tile-view"
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canvasPreview.setAttribute('width', width);
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canvasPreview.setAttribute('height', height);
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*/
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previewTileRoot.addEventListener('click', function(evt) {
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// has not class tile-action:
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if(!evt.target.classList.contains('tile-action')) {
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@ -182,8 +183,14 @@
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piskel.duplicateFrame(tileNumber);
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});
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this.renderer.render(this.framesheet.getFrameByIndex(tileNumber), canvasPreview, this.dpi);
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canvasContainer.appendChild(canvasPreview);
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//this.renderer.render(this.framesheet.getFrameByIndex(tileNumber), canvasPreview);
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// TODO(vincz): Eventually optimize this part by not recreating a FrameRenderer. Note that the real optim
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// is to make this update function (#createPreviewTile) less aggressive.
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var renderingOptions = {"dpi": this.dpi };
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var currentFrameRenderer = new pskl.rendering.FrameRenderer(canvasContainer, renderingOptions, "tile-view");
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currentFrameRenderer.init(currentFrame);
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previewTileRoot.appendChild(canvasContainer);
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previewTileRoot.appendChild(canvasPreviewDuplicateAction);
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@ -24,7 +24,7 @@
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this.startRow = row;
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// Drawing the first point of the rectangle in the fake overlay canvas:
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drawer.overlay.setPixel(col, row, color);
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drawer.overlayFrame.setPixel(col, row, color);
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drawer.renderOverlay();
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};
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@ -42,7 +42,7 @@
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if(color == Constants.TRANSPARENT_COLOR) {
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color = Constants.SELECTION_TRANSPARENT_COLOR;
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}
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drawer.overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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drawer.overlayFrame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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}
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drawer.renderOverlay();
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};
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@ -34,7 +34,7 @@
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// The fake canvas where we will draw the preview of the stroke:
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// Drawing the first point of the stroke in the fake overlay canvas:
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drawer.overlay.setPixel(col, row, color);
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drawer.overlayFrame.setPixel(col, row, color);
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drawer.renderOverlay();
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};
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// eg deleting the equivalent of a stroke.
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color = Constants.SELECTION_TRANSPARENT_COLOR;
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}
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drawer.overlay.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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drawer.overlayFrame.setPixel(strokePoints[i].col, strokePoints[i].row, color);
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}
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drawer.renderOverlay();
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};
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47
js/piskel.js
47
js/piskel.js
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@ -11,23 +11,18 @@ $.namespace("pskl");
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*/
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var frameSheet,
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// Temporary zoom implementation to easily get bigger canvases to
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// see how good perform critical algorithms on big canvas.
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zoom = 1,
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// Configuration:
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// Canvas size in pixel size (not dpi related)
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framePixelWidth = 32 * zoom,
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framePixelHeight = 32 * zoom,
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framePixelWidth = 32,
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framePixelHeight = 32,
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// Scaling factors for a given frameSheet rendering:
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// Main drawing area:
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drawingCanvasDpi = Math.ceil(20/ zoom),
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// Canvas previous in the slideshow:
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previewTileCanvasDpi = Math.ceil(4 / zoom),
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// Ainmated canvas preview:
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previewAnimationCanvasDpi = Math.ceil(8 / zoom),
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drawingCanvasDpi = 20,
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// Canvas preview film canvases:
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previewTileCanvasDpi = 4,
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// Animated canvas preview:
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previewAnimationCanvasDpi = 8,
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// DOM references:
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drawingAreaContainer,
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@ -53,6 +48,9 @@ $.namespace("pskl");
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var piskel = {
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init : function () {
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piskel.initDPIs_();
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frameSheet = new pskl.model.FrameSheet(framePixelWidth, framePixelHeight);
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frameSheet.addEmptyFrame();
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@ -95,6 +93,29 @@ $.namespace("pskl");
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}
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},
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/**
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* Override default DPIs.
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* @private
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*/
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initDPIs_ : function() {
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drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_();
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// TODO(vincz): Add throttling on window.resize event.
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$(window).resize($.proxy(function() {
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drawingCanvasDpi = piskel.calculateDPIsForDrawingCanvas_();
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this.drawingController.updateDPI(drawingCanvasDpi);
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}, this));
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// TODO(vincz): Check for user settings eventually from localstorage.
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},
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/**
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* @private
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*/
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calculateDPIsForDrawingCanvas_ : function() {
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var availableViewportHeight = $('.main-panel').height();
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return Math.floor(availableViewportHeight / framePixelHeight);
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},
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finishInit : function () {
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$.subscribe(Events.TOOL_SELECTED, function(evt, toolBehavior) {
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@ -186,8 +207,6 @@ $.namespace("pskl");
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document.body.addEventListener('mouseup', this.onMouseup.bind(this));
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drawingAreaContainer.addEventListener('mousedown', this.onMousedown.bind(this));
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drawingAreaContainer.addEventListener('mousemove', this.onMousemove.bind(this));
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drawingAreaContainer.style.width = framePixelWidth * drawingCanvasDpi + "px";
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drawingAreaContainer.style.height = framePixelHeight * drawingCanvasDpi + "px";
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document.body.addEventListener('contextmenu', this.onCanvasContextMenu);
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},
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@ -1,20 +1,49 @@
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(function () {
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var ns = $.namespace("pskl.rendering");
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ns.FrameRenderer = function () {};
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ns.FrameRenderer.prototype.render = function (frame, canvas, dpi) {
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this.dpi = null;
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this.canvas = null;
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ns.FrameRenderer = function (container, renderingOptions, className) {
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if(container == undefined) {
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throw "Bad FrameRenderer initialization. <container> undefined.";
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}
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this.container = container;
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if(renderingOptions == undefined || renderingOptions.dpi == undefined || isNaN(dpi)) {
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throw "Bad FrameRenderer initialization. <dpi> not well defined.";
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}
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this.displayGrid = !!renderingOptions.displayGrid;
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this.dpi = renderingOptions.dpi;
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this.className = className;
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// Flag to know if the config was altered
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this.canvasConfigDirty = true;
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};
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ns.FrameRenderer.prototype.init = function (frame) {
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this.render(frame);
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};
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ns.FrameRenderer.prototype.updateDPI = function (newDPI) {
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this.dpi = newDPI;
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this.canvasConfigDirty = true;
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};
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ns.FrameRenderer.prototype.render = function (frame) {
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for(var col = 0, width = frame.getWidth(); col < width; col++) {
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for(var row = 0, height = frame.getHeight(); row < height; row++) {
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this.drawPixel(col, row, frame, canvas, dpi);
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this.drawPixel(col, row, frame, this.getCanvas_(frame), this.dpi);
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}
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}
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};
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ns.FrameRenderer.prototype.drawPixel = function (col, row, frame, canvas, dpi) {
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var context = canvas.getContext('2d');
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ns.FrameRenderer.prototype.drawPixel = function (col, row, frame) {
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var context = this.getCanvas_(frame).getContext('2d');
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var color = frame.getPixel(col, row);
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if(color == Constants.TRANSPARENT_COLOR) {
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context.clearRect(col * dpi, row * dpi, dpi, dpi);
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context.clearRect(col * this.dpi, row * this.dpi, this.dpi, this.dpi);
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}
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else {
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if(color != Constants.SELECTION_TRANSPARENT_COLOR) {
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@ -22,7 +51,39 @@
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$.publish(Events.COLOR_USED, [color]);
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}
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context.fillStyle = color;
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context.fillRect(col * dpi, row * dpi, dpi, dpi);
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context.fillRect(col * this.dpi, row * this.dpi, this.dpi, this.dpi);
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}
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};
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ns.FrameRenderer.prototype.clear = function (col, row, frame) {
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var canvas = this.getCanvas_(frame)
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canvas.getContext("2d").clearRect(0, 0, canvas.width, canvas.height);
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};
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/**
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* @private
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*/
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ns.FrameRenderer.prototype.getCanvas_ = function (frame) {
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if(this.canvasConfigDirty) {
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$(this.canvas).remove();
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var width = frame.getWidth(),
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height = frame.getHeight();
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var canvas = document.createElement("canvas");
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canvas.setAttribute("width", width * this.dpi);
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canvas.setAttribute("height", height * this.dpi);
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var canvasClassname = "canvas";
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if(this.className) {
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canvasClassname += " " + this.className;
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}
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canvas.setAttribute("class", canvasClassname);
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this.canvas = canvas;
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this.container.appendChild(this.canvas);
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this.canvasConfigDirty = false;
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}
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return this.canvas;
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};
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})();
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