Commit Graph

25 Commits

Author SHA1 Message Date
jdescottes
e4c14e234e ok this one is chaos 2013-12-05 22:12:48 +01:00
jdescottes
c8a8d470a7 renamed all references to dpi to zoom for consistency (also wtf dpi anyway !) 2013-11-05 22:11:47 +01:00
jdescottes
e0d63bf295 fix : renderer resize on window resize 2013-11-02 00:00:38 +01:00
jdescottes
51f86afe6e feature : zoom
- Created AbstractRenderer in rendering package
- Created CachedRenderer and CachedFrameRenderer to extract basic frame
  caching logic from DrawingController
- Created RendererManager to synchronize updates made to several Renderer
  settings
- Moved FrameRenderer from pskl.rendering to pskl.rendering.frame
- Fixed the resize of the drawing area when the window is resized
2013-11-01 15:39:42 +01:00
jdescottes
7490651f83 Zoom initial implementation. No UI, only bound to mousewheel. Everything is broken, to amend ! 2013-10-29 22:16:39 +01:00
jdescottes
2686a2e944 Layers:Review:Removed grid drawing routine : was never drawn 2013-09-30 22:44:02 +02:00
jdescottes
f514b6cd10 Layers:Review:Cleanup of GifExportController 2013-09-30 22:00:31 +02:00
jdescottes
6528c7724b Issue 24 : Layers
!! NOT STABLE !!
Initial implementation. No UI update yet.
Check js/model/Piskel.js and js/model/Layer.js for an overview of the new
API.

Piskels can be saved on the existing service.

Previous piskels cannot be loaded. This should be fixed soon.
2013-09-22 21:02:43 +02:00
jdescottes
87a68bfe21 Dev environment:force indentation to 2 spaces. Added new grunt module, grunt-leading-indent to check space consistency, and modified jshint options to enforce 2 spaces 2013-08-10 12:11:16 +02:00
jdescottes
0fe2e981b0 Reverted back to onchange due to lack of support of input range in firefox 21 2013-06-19 00:29:07 +02:00
Patrick Brosset
f6f02c7c1f correct slider init value and better FX slider event handling 2013-06-15 21:27:08 +02:00
Vince
31062a70a9 proto init implementation + less 2013-06-12 14:53:47 +02:00
grosbouddha
fba6693426 Make jshint quiet now 2013-05-27 23:42:53 +02:00
juliandescottes
c7a8233adc Saving and reading FPS from model 2012-09-20 23:57:26 +02:00
juliandescottes
0d1775b24c Dynamic size for frame 2012-09-16 18:48:32 +02:00
Vince
cfd5050901 UI cleanup 2012-09-16 04:33:26 +02:00
juliandescottes
8982a5b479 Removed 2 useless instance variables in AnimatedPreviewController 2012-09-09 11:37:52 +02:00
juliandescottes
63d8cd7eb7 Slight performance improvement, previewfilmcontroller still buggy 2012-09-09 01:12:54 +02:00
juliandescottes
2fa95fa1bc Added DrawingLoop.js and plugged basic rendering on each controller 2012-09-09 00:40:05 +02:00
juliandescottes
6e7545a1d2 Added drawing loop, unplugged traditional renderers 2012-09-08 23:59:44 +02:00
Vince
bca16a3964 Creating renderingOptions object for FrameRenderer
Contains dpi, grid info, etc
2012-09-08 15:34:13 +02:00
Vince
eb7511c721 Encapsulate canvas element in FrameRenderer
From this change set, the HTML canvas element, which is the frame view,
is encapsulated inside the FrameRenderer.
You won't need to give the view handle from the controller layer
anymore.
It will make view alteration implementations much easier (like grid for
instance)
2012-09-08 15:08:00 +02:00
Vince
9411b2e3ae Moving (rendering related) DPI into FrameRenderer domain object 2012-09-08 12:24:55 +02:00
juliandescottes
89be121dd1 Fixed animation preview when deleting 2012-09-05 00:42:25 +02:00
juliandescottes
1de9ee41b2 Finished first step of refactor. 2012-09-05 00:09:42 +02:00