Commit Graph

249 Commits

Author SHA1 Message Date
jdescottes
e6080c781b Preload worker in a blob to avoid any subsequent call to server 2013-08-10 18:06:57 +02:00
jdescottes
39287e3400 Switched to gif.js library. It's awesome 1 2013-08-10 17:35:36 +02:00
jdescottes
c23de31e07 Merge from master + bugfixing on b64 2013-08-10 14:47:26 +02:00
jdescottes
f468790baa Merge from master + added more jshint checks (undef and latedef). Very helpful to catch post merge issues. 2013-08-10 14:28:10 +02:00
jdescottes
87a68bfe21 Dev environment:force indentation to 2 spaces. Added new grunt module, grunt-leading-indent to check space consistency, and modified jshint options to enforce 2 spaces 2013-08-10 12:11:16 +02:00
jdescottes
dc557bdba8 Fixed png preview orientation when saving 2013-08-06 23:38:56 +02:00
jdescottes
2deaf00911 Additional fix to be inline with what APP Engine expects 2013-08-05 23:57:51 +02:00
jdescottes
21172249a3 Added fix for PreviewFilmController for very big piskels : limit DPI to 1 2013-08-05 23:55:19 +02:00
jdescottes
1977141076 Fixed size related issues. Selection Manager no longer depends on the frameoverlay which is now only manipulated by the tools 2013-08-05 23:34:11 +02:00
jdescottes
b42f896584 Adaptations for APP Engine compatibility 2013-08-04 22:15:45 +02:00
jdescottes
a16e1bab09 added Function.prototype.bind polyfill for PhantomJS. Make Casper happy. 2013-08-04 21:20:25 +02:00
jdescottes
91bacd1dd9 Added concat and uglify tasks to grunt. Piskel on master will only be able to work in debug mode, by passing ?debug in URL. The minified version is built in /build, which has been added to .gitignore 2013-08-04 18:27:32 +02:00
jdescottes
218dbbc8b9 put appEngineToken on pskl namespace, fix private convention 2013-07-19 00:37:47 +02:00
jdescottes
032c8c4485 Added logic to switch behavior between appengine and static mode. Removed piskel on window in favor of pskl.app 2013-07-14 23:04:42 +02:00
Julian Descottes
66d19cf9ca Merge pull request #112 from juliandescottes/fix-canvas-size-with-grid
Fix canvas size when grid display is active
2013-06-19 22:23:55 -07:00
jdescottes
a01afe2cfd Changed sortable items selector to a more robust one 2013-06-20 00:32:53 +02:00
jdescottes
07ced5a3b2 Exclude add-frame-button from sortable items in preview-film 2013-06-20 00:05:23 +02:00
Vince
4618cb643a Fix canvas size when grid display is active
- Dynamic resizing of canvas when display_grid is activated/deactivated
 - Adding a main-wrapper to get a perfect alignement at the top and
bottom the application screen
 - fix DPI update on page load (independent of grid option).
 - fix available width for DPI calculation (using margin-box, was using
only content before)
2013-06-19 19:01:12 +02:00
jdescottes
6cb145ae34 Merge branch 'master' into user-settings 2013-06-19 07:38:13 +02:00
Vince
7bbcbe1861 Review comments 2013-06-19 01:51:53 +02:00
jdescottes
0fe2e981b0 Reverted back to onchange due to lack of support of input range in firefox 21 2013-06-19 00:29:07 +02:00
Vince
73aae69425 Fix Travis: convert tabs to spaces 2013-06-17 23:22:30 +02:00
Vince
5913b19641 Plug canvas background settings on UserSettings storage
Canvas background class are now manager at the FrameRenderer level
instead of CSS classes at the top of the DOM.
2013-06-17 23:10:35 +02:00
Vince
9eac3414a3 Clean grid code: semantic names and tiny refactor using UserSettings 2013-06-17 23:06:17 +02:00
Vince
2691b23c09 Fix cache typo in UserSettings 2013-06-17 21:23:21 +02:00
Vince
9a3a87bd57 Fix travis 2013-06-17 21:03:22 +02:00
Vince
1d4ff1d2de Create an event based UserSettings and use it for the grid diplay state. 2013-06-17 20:24:27 +02:00
Vince
889d5c0d53 Add basic UserSettings persistence static utility.
Based on localStorage for now.
2013-06-17 19:54:43 +02:00
Vince
403105aae4 Adding TODOs related to namespace cleaning 2013-06-17 11:42:53 +02:00
Vince
97ddc6ecc1 Adding simple backgorund picker (without persistence) 2013-06-17 11:36:56 +02:00
Vince
453f77cdd6 Nit: fix indentation 2013-06-17 10:37:08 +02:00
Vince
458f56f1ec Move toggling code to settingscontroller 2013-06-16 10:36:26 +02:00
Vince
3ac2c5e922 Remove bad/deprecated TODOs 2013-06-16 10:18:22 +02:00
Vince
955a49d2dd Adding SettingsController 2013-06-16 10:17:50 +02:00
Vince
765f75f255 Fix preview frames scrollers
They were not properly updated when content was re-becoming smaller
than the scroller.
2013-06-16 09:38:31 +02:00
Patrick Brosset
f6f02c7c1f correct slider init value and better FX slider event handling 2013-06-15 21:27:08 +02:00
Vince
4208e40c24 Adding drawer prototype 2013-06-15 19:35:55 +02:00
Vince
13de7cbcfb New layout: application actions sticking to the right edge 2013-06-15 19:04:36 +02:00
Vince
92561db1c6 Fix contextmenu right click (active only above drawing canvas) 2013-06-14 13:18:26 +02:00
Vince
460c391326 Code cleanup + unsued images removal 2013-06-14 13:17:20 +02:00
Vince
d34f24141a Add canvas background switcher
A quick integration to make our minds on different backgrounds and ask
for feedback
2013-06-14 13:16:18 +02:00
Vince
2b18165f86 Fix scroller overflows apparitions 2013-06-13 23:20:51 +02:00
Vince
8b265bdb9b Adding overflow markers for preview frame scroller 2013-06-13 22:55:19 +02:00
Vince
2a32a7f9fe Fix user messages
I fixed the local storage service, user messages were jsut working fine.
I updated the UXD, they are now sticky to the right-bottom corner.
2013-06-13 20:07:12 +02:00
Vince
9f940c5b26 Fix Travis 2 2013-06-13 18:00:16 +02:00
Vince
93da547cb1 Fix Travis 2013-06-13 17:56:44 +02:00
Vince
9478055658 Move 'add frame button' to preview frames
and change UXD
2013-06-13 17:39:59 +02:00
Vince
d1f292bd69 Fix save/upload buttons UX
- new look and feel
- upload for png spritesheet & animated gif
- remove host code (window.open) from spritesheetRenderer
2013-06-13 17:39:59 +02:00
Vince
f08f58328e Fix selected state for tools on load 2013-06-13 17:39:59 +02:00
Vince
5b0a8f157d Fixing DnD, removing LESS, cleaning code
- Updating DnD to use Sortable instead of draggable/dropppable
(updating deps as well).
- much simpler logic for DnD
- Remove LESS for now since it's a bit yet overkill
- fix moveFrame function
2013-06-13 00:04:39 +02:00