f5c98cf0b3
Rework pixel storage, manipulation, rendering
2016-10-01 14:34:01 +02:00
327df539a7
Issue #414 : part10: support opacity in preview renderers
2016-03-24 02:17:57 +01:00
7bf2662b66
Issue #414 : part6: Support transparency when exporting as PNG spritesheet
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Added flattenFrameAt to LayerUtils.
Added renderFrameAt to PiskelController (using flattenFrameAt)
Use renderFrameAt in PiskelRenderer (which is used for PNG spritesheet)
chore: renamed createLayerFromSpritesheet to createFramesFromSpritesheet
(in LayerUtils)
2016-03-24 02:17:57 +01:00
6546b520b3
Issue #414 : part2: serialize and deserialize layer opacity
2016-03-24 02:17:57 +01:00
b480acc6a0
Added JSCS linter to enforce style conventions
2015-04-14 18:02:33 +02:00
9ef46d5ec5
added FrameUtils unit tests
2014-09-21 21:39:54 +02:00
5541d030a5
Feature : undo redo including frame/layer actions
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- Frame and Layer CRUD actions are now registered and can be cancelled
- Limited performance impact while drawing
- Improved frame cache invalidation
2014-04-22 23:57:30 +02:00
0cecdc74eb
Temp commit
2014-04-17 01:27:49 +02:00
87574a2b30
Cleanup project root
2014-03-16 21:15:34 +01:00