A simple web-based tool for Spriting and Pixel art.
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Julian Descottes 4366fc42cc Added serialization/deserialization capabilities
Two changes to Framesheet :
*  serialize : basic implementation using JSON.stringify
* deserialize : added method
2012-08-29 00:57:55 +02:00
css FrameSheet model object migration 2012-08-27 02:05:13 +02:00
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README.md Update README.md 2012-08-28 02:18:56 +03:00

Piskel

The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.

Try it at : http://juliandescottes.github.com/piskel/

v0.0something (with 2 pull requests from grosbouddha)

28 Aug 2012 : Thanks to grosbouddha, new features added to Piskel :

  • modify preview speed !
  • remove (shitty) frames
  • transparent background

v0.0whatever (aka the thing I did last night)

24 Aug 2012 : You can :

  • create small animations in black (left click) and white (right click)
  • and actually animations are always in 32x32 zoomed 10 times
  • you can not even save them !
  • add new frames for your animation
  • do small ridiculous characters

Looks like this : Alt text

On the left, the list of frames for the animation. In the 'middle', the editable canvas. On the right, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).