A simple web-based tool for Spriting and Pixel art.
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Julian Descottes 547d4affd1 Merge pull request #29 from captainbrosset/del-first-frame-bug
fixed bug where deleting first frame was failing
2012-09-04 23:19:09 -07:00
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README.md Update README.md 2012-08-30 13:18:57 +03:00

Piskel

The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.

Try it at : http://juliandescottes.github.com/piskel/

v0.0almostthere

30 Aug 2012 : Many new features in 2 days :

  • save animations, they are persisted in the cloud, and can be retrieved via a unique URL
  • color picker, no longer limited to black and white
  • local storage, your work is automatically backed up locally
  • color palette, listing all the colors already used in the animation
  • slider for choosing the speed of the preview

UI was slightly updated :

Screenshot 2

v0.0something

28 Aug 2012 : Thanks to grosbouddha, new features added to Piskel :

  • modify preview speed !
  • remove frames
  • transparent background

v0.0whatever (aka the thing I did last night)

24 Aug 2012 : You can :

  • create small animations in black (left click) and white (right click)
  • and actually animations are always in 32x32 zoomed 10 times
  • you can not even save them !
  • add new frames for your animation
  • do small ridiculous characters

Looks like this : Alt text

On the left, the list of frames for the animation. In the 'middle', the editable canvas. On the right, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).