- Added MinimapController that displays a frame on the animated preview when zoomed in - Added bounds for the offset to make sure it doesn't go crazy - Added new utility Math.js with a minmax function - TODO : the minimap controller has a lot of dependencies, see if could be cleaned up - TODO : DrawingController knows the size of the picture it has to render only indirectly, which makes it hard in some cases (such as boundary checking performed during setOffset)
Piskel
The goal is to create an easy-to-use/in-the-cloud/web-based 2d animation editor.
Try it at : http://juliandescottes.github.com/piskel/
29 May 2013
Trying to wake up after a big 8 months nap.
Also, new features :
16 Sep 2012
Just a quick update to post a new screenshot. @grosbouddha is delivering features so fast, it's hard to keep up !
15 Sep 2012
2 weeks already since the last README.md update, and so many changes ! There has been a continuous stream of features added to piskel by @grosboudda, @captainbrosset (thanks guys) and myself. I can't list everything here but quickly
- Tools : in addition to the regular Pen, you can now draw Rectangles, Circles. You can move stuff, copy, paste !
- Undo/redo : you can now cancel your actions using ctrl-z/ctrl-y
- Drag and drop : move frames around in your framesheet, using drag and drop
And a screenshot, for the record :
30 Aug 2012
Many new features in 2 days :
- save animations, they are persisted in the cloud, and can be retrieved via a unique URL
- color picker, no longer limited to black and white
- local storage, your work is automatically backed up locally
- color palette, listing all the colors already used in the animation
- slider for choosing the speed of the preview
UI was slightly updated :
28 Aug 2012
Thanks to grosbouddha, new features added to Piskel :
- modify preview speed !
- remove frames
- transparent background
24 Aug 2012 (aka the thing I did last night)
- create small animations in black (left click) and white (right click)
- and actually animations are always in 32x32 zoomed 10 times
- you can not even save them !
- add new frames for your animation
- do small ridiculous characters
On the left, the list of frames for the animation. In the 'middle', the editable canvas. On the right, the LIVE-ANIMATED-PREVIEW (rocket science stuff going on here).





