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https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Added _checkerboard.js for transparency checkerboard management. Implemented generation of checkerboard (still need to test it properly, for example with weird height/width values).
Signed-off-by: npalomba <nicola.palomba@studenti.galileilivorno.gov.it>
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js/_checkerboard.js
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24
js/_checkerboard.js
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@ -0,0 +1,24 @@
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var currentColor = firstCheckerBoardColor;
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function fillCheckerboard() {
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for (var i=0; i<canvasSize[0] / checkerBoardSquareSize; i++) {
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for (var j=0; j<canvasSize[1] / checkerBoardSquareSize; j++) {
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context.fillStyle = currentColor;
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context.fillRect(i * checkerBoardSquareSize, j * checkerBoardSquareSize, checkerBoardSquareSize, checkerBoardSquareSize);
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changeCheckerboardColor(false);
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}
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changeCheckerboardColor(false);
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}
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}
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function changeCheckerboardColor(rowEndReached) {
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if (!rowEndReached) {
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if (currentColor == firstCheckerBoardColor) {
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currentColor = secondCheckerBoardColor;
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} else if (currentColor == secondCheckerBoardColor) {
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currentColor = firstCheckerBoardColor;
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}
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}
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}
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@ -24,9 +24,6 @@ on('input', 'jscolor-hex-input', function (e) {
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//changes all of one color to another after being changed from color picker
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function colorChanged(e) {
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console.log('colorChanged()');
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//get colors
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var newColor = hexToRgb(e.target.value);
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var oldColor = e.target.oldColor;
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@ -6,11 +6,15 @@ function line(x0,y0,x1,y1) {
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var sx = (x0 < x1 ? 1 : -1);
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var sy = (y0 < y1 ? 1 : -1);
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var err = dx-dy;
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var breaker = 0;
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while (true) {
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console.log("drawing line");
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//set pixel
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context.fillRect(x0-Math.floor(brushSize/2), y0-Math.floor(brushSize/2), brushSize, brushSize);
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if (currentTool == 'pencil') {
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context.fillRect(x0-Math.floor(brushSize/2), y0-Math.floor(brushSize/2), brushSize, brushSize);
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} else if (currentTool == 'eraser') {
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context.fillRect(x0-Math.floor(brushSize/2), y0-Math.floor(brushSize/2), brushSize, brushSize);
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}
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//if we've reached the end goal, exit the loop
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if ((x0==x1) && (y0==y1)) break;
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@ -17,7 +17,7 @@ window.addEventListener("mousedown", function (mouseEvent) {
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currentTool = 'pan';
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else if (mouseEvent.altKey)
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currentTool = 'eyedropper';
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else if (mouseEvent.target == canvas && currentTool == 'pencil')
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else if (mouseEvent.target == canvas && (currentTool == 'pencil' || currentTool == 'eraser'))
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new HistoryStateEditCanvas();
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//saveHistoryState({type: 'canvas', canvas: context.getImageData(0, 0, canvasSize[0], canvasSize[1])});
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@ -29,6 +29,7 @@ window.addEventListener("mousedown", function (mouseEvent) {
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currentTool = 'resize-brush';
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prevBrushSize=brushSize;
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}
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// TODO add eraser resize for scroll wheel
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if (currentTool == 'eyedropper' && mouseEvent.target == canvas)
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eyedropperPreview.style.display = 'block';
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@ -145,6 +146,26 @@ function draw (mouseEvent) {
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if (colorLightness>127) brushPreview.classList.remove('dark');
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else brushPreview.classList.add('dark');
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}
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// Decided to write a different implementation in case of differences between the brush and the eraser tool
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else if (currentTool == 'eraser') {
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//move the brush preview
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brushPreview.style.left = cursorLocation[0] + canvas.offsetLeft - brushSize * zoom / 2 + 'px';
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brushPreview.style.top = cursorLocation[1] + canvas.offsetTop - brushSize * zoom / 2 + 'px';
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//hide brush preview outside of canvas / canvas view
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if (mouseEvent.target == canvas || mouseEvent.target == canvasView)
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brushPreview.style.visibility = 'visible';
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else
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brushPreview.style.visibility = 'hidden';
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//draw line to current pixel
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if (dragging) {
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if (mouseEvent.target == canvas || mouseEvent.target == canvasView) {
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line(Math.floor(lastPos[0]/zoom),Math.floor(lastPos[1]/zoom),Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom));
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lastPos = cursorLocation;
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}
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}
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}
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else if (currentTool == 'pan' && dragging) {
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@ -56,10 +56,13 @@ function newPixel (width, height, palette) {
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addColor(defaultBackgroundColor);
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//fill background of canvas with bg color
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fillCheckerboard();
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/*
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context.fillStyle = '#'+defaultBackgroundColor;
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context.fillRect(0, 0, canvasSize[0], canvasSize[1]);
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console.log('#'+defaultBackgroundColor)
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*/
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//set current drawing color as foreground color
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context.fillStyle = '#'+defaultForegroundColor;
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@ -12,6 +12,7 @@ function updateCursor () {
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brushPreview.style.display = 'block';
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brushPreview.style.width = eraserSize * zoom + 'px';
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brushPreview.style.height = eraserSize * zoom + 'px';
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context.fillStyle = 'rgba(255, 0, 0, 0)';
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} else
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brushPreview.style.display = 'none';
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@ -32,6 +33,6 @@ function updateCursor () {
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if (currentTool == 'zoom')
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canvasView.style.cursor = "url('/pixel-editor/zoom-in.png'), auto";
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if (currentTool == 'resize-brush')
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if (currentTool == 'resize-brush')
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canvasView.style.cursor = 'default';
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}
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@ -12,6 +12,9 @@ var prevEraserSize = 1;
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var menuOpen = false;
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var dialogueOpen = false;
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var documentCreated = false;
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var firstCheckerBoardColor = 'rgba(139, 139, 139, 1)';
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var secondCheckerBoardColor = 'rgba(105, 105, 105, 1)';
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var checkerBoardSquareSize = 16;
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//common elements
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var brushPreview = document.getElementById("brush-preview");
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@ -40,7 +40,8 @@
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//=include _fill.js
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//=include _history.js
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//=include _deleteColor.js
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//=include _replaceAllOfColor.js
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//=include _replaceAllOfColor.js
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//=include _checkerboard.js
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/**load file**/
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