Started implementing preview rect

At the moment there's a bug in the getCursorPos function, may have something to do with offsets. The rect is correctly drawn, but with a weird offset.

Added vfx canvas for tools previews.
This commit is contained in:
unsettledgames
2020-03-04 15:46:25 +01:00
parent efaa8e3c34
commit 8c94a951e2
9 changed files with 120 additions and 63 deletions

View File

@@ -1,15 +1,15 @@
function newPixel (width, height, palette) {
// Setting the current layer
currentLayer = new Canvas(width, height, canvas);
currentLayer = new Layer(width, height, canvas);
currentLayer.initialize();
// Adding the checkerboard behind it
checkerBoard = new Canvas(width, height, checkerBoardCanvas);
checkerBoard = new Layer(width, height, checkerBoardCanvas);
checkerBoard.initialize();
// Creating the vfx layer on top of everything
VFXLayer = new Canvas(width, height, VFXCanvas);
VFXLayer = new Layer(width, height, VFXCanvas);
VFXLayer.initialize();
canvasSize = currentLayer.canvasSize;