Added ResizableTool and SelectionTool

This commit is contained in:
unsettledgames 2021-11-01 13:02:18 +01:00
parent 2d8974f9d6
commit a56d7092fc
14 changed files with 138 additions and 582 deletions

View File

@ -9,7 +9,7 @@ const ToolManager = (() => {
panTool = new PanTool("pan", {type: 'custom'}, switchTool);
zoomTool = new ZoomTool("zoom", {type:'custom'});
rectSelectTool = new RectangularSelectionTool("rectangularselection",
rectSelectTool = new RectangularSelectionTool("rectselect",
{type: 'cursor', style:'crosshair'}, switchTool);
moveSelectionTool = new MoveSelectionTool("moveselection",
{type:'cursor', style:'crosshair'}, switchTool);

View File

@ -1,444 +0,0 @@
// REFACTOR: let's keep this one global for now, unfortunately it's used by just some tools to keep track of
// their state: I'd wait after we refactor the tools themselves before removing this variable, which should
// ideally be updated in Input.js what a mess what a mess what a mess what a mess
/*
var lastMouseMovePos;
//mousedown - start drawing
window.addEventListener("mousedown", function (mouseEvent) {
canDraw = true;
//if no document has been created yet, or this is a dialog open, or the currentLayer is locked
if (!Startup.documentCreated() || Dialogue.isOpen() || currentLayer.isLocked ||
!currentLayer.isVisible) return;
//prevent right mouse clicks and such, which will open unwanted menus
//mouseEvent.preventDefault();
lastMouseClickPos = Input.getCursorPosition(mouseEvent);
//left or right click ?
if (mouseEvent.which == 1) {
if (Input.spacePressed())
currentTool = tool.pan;
else if (mouseEvent.altKey)
currentTool = tool.eyedropper;
else if (mouseEvent.target.className == 'drawingCanvas' &&
(currentTool.name == 'pencil' || currentTool.name == 'eraser' || currentTool.name == 'rectangle' || currentTool.name == 'ellipse' || currentTool.name === 'line'))
new HistoryState().EditCanvas();
else if (currentTool.name == 'moveselection') {
if (!cursorInSelectedArea() &&
((mouseEvent.target.id == 'canvas-view') || mouseEvent.target.className == 'drawingCanvas')) {
tool.pencil.switchTo();
canDraw = false;
}
}
if (!currentLayer.isLocked && !currentLayer.isVisible && canDraw) {
draw(mouseEvent);
}
}
else if (mouseEvent.which == 2) {
tool.pan.brushSize = currentTool.brushSize;
currentTool = tool.pan;
}
else if (currentTool.name == 'pencil' && mouseEvent.which == 3) {
currentTool = tool.resizebrush;
tool.pencil.previousBrushSize = tool.pencil.brushSize;
}
else if (currentTool.name == 'eraser' && mouseEvent.which == 3) {
currentTool = tool.resizeeraser;
tool.eraser.previousBrushSize = tool.eraser.brushSize;
}
// TODO: [ELLIPSE] Do we need similar logic related to ellipse?
else if (currentTool.name == 'rectangle' && mouseEvent.which == 3) {
currentTool = tool.resizerectangle;
tool.rectangle.previousBrushSize = tool.rectangle.brushSize;
}
else if (currentTool.name == 'line' && mouseEvent.which == 3) {
currentTool = tool.resizeline;
tool.line.previousBrushSize = tool.line.brushSize;
}
if (currentTool.name == 'eyedropper' && mouseEvent.target.className == 'drawingCanvas')
eyedropperPreview.style.display = 'block';
return false;
}, false);
//mouseup - end drawing
window.addEventListener("mouseup", function (mouseEvent) {
TopMenuModule.closeMenu();
if (currentLayer != null && !Util.isChildOfByClass(mouseEvent.target, "layers-menu-entry")) {
LayerList.closeOptionsMenu();
}
// If the user finished placing down a line, clear the tmp canvas and copy the data to the current layer
if (currentTool.name === "line") {
const tmpCanvas = TMPLayer.canvas;
currentLayer.context.drawImage(tmpCanvas, 0, 0);
const tmpContext = TMPLayer.context;
tmpContext.clearRect(0, 0, tmpCanvas.width, tmpCanvas.height);
}
if (!Startup.documentCreated() || Dialogue.isOpen() || !currentLayer.isVisible ||
currentLayer.isLocked) return;
if (currentTool.name == 'eyedropper' && mouseEvent.target.className == 'drawingCanvas') {
var cursorLocation = Input.getCursorPosition(mouseEvent);
var selectedColor = getEyedropperColor(cursorLocation);
const rgbColor = {r:selectedColor[0],g:selectedColor[1],b:selectedColor[2]};
var newColor = Color.rgbToHex(rgbColor);
ColorModule.updateCurrentColor('#' + newColor);
let colors = document.getElementsByClassName('color-button');
for (let i = 0; i < colors.length; i++) {
//if picked color matches this color
if (newColor == colors[i].jscolor.toString()) {
//remove current color selection
document.querySelector("#colors-menu li.selected")?.classList.remove("selected");
//set current color
for (let i=2; i<layers.length; i++) {
layers[i].context.fillStyle = '#' + newColor;
}
//make color selected
colors[i].parentElement.classList.add('selected');
//hide eyedropper
eyedropperPreview.style.display = 'none';
}
}
}
else if (currentTool.name == 'fill' && mouseEvent.target.className == 'drawingCanvas') {
//get cursor postion
var cursorLocation = Input.getCursorPosition(mouseEvent);
//offset to match cursor point
cursorLocation[0] += 2;
cursorLocation[1] += 12;
//fill starting at the location
fill(cursorLocation);
currentLayer.updateLayerPreview();
}
else if (currentTool.name == 'zoom' && mouseEvent.target.className == 'drawingCanvas') {
let mode;
if (mouseEvent.which == 1){
mode = "in";
}
}
else if (currentTool == 'zoom' && mouseEvent.target.className == 'drawingCanvas') {
let mode;
if (mouseEvent.which == 1){
mode = 'in';
}
else if (mouseEvent.which == 3){
mode = 'out';
}
changeZoom(mode, Input.getCursorPosition(mouseEvent));
for (let i=1; i<layers.length; i++) {
layers[i].copyData(layers[0]);
}
}
else if (currentTool.name == 'rectselect' && isRectSelecting) {
endRectSelection(mouseEvent);
}
else if (currentTool.name == 'rectangle' && isDrawingRect) {
endRectDrawing(mouseEvent);
currentLayer.updateLayerPreview();
}
else if (currentTool.name == 'ellipse' && isDrawingEllipse) {
endEllipseDrawing(mouseEvent);
currentLayer.updateLayerPreview();
}
currentTool = currentToolTemp;
ToolManager.currentTool().updateCursor();
var cursorLocation = Input.getCursorPosition(mouseEvent);
currentTool.moveBrushPreview(cursorLocation);
}, false);
function setPreviewPosition(preview, size){
let toAdd = 0;
// This prevents the brush to be placed in the middle of pixels
if (size % 2 == 0) {
toAdd = 0.5;
}
preview.style.left = (
currentLayer.canvas.offsetLeft
+ Math.floor(cursor[0]/zoom) * zoom
- Math.floor(size / 2) * zoom + toAdd
) + 'px';
preview.style.top = (
currentLayer.canvas.offsetTop
+ Math.floor(cursor[1]/zoom) * zoom
- Math.floor(size / 2) * zoom + toAdd
) + 'px';
}
// OPTIMIZABLE: redundant || mouseEvent.target.className in currentTool ifs
//mouse is moving on canvas
window.addEventListener("mousemove", draw, false);
window.addEventListener("mousedown", draw, false);
function draw (mouseEvent) {
if (!Dialogue.isOpen())
{
lastMouseMovePos = Input.getCursorPosition(mouseEvent);
var cursorLocation = lastMouseMovePos;
//if a document hasnt yet been created or the current layer is locked, exit this function
if (!Startup.documentCreated() || Dialogue.isOpen() || !currentLayer.isVisible ||
currentLayer.isLocked) return;
// Moving brush preview
currentTool.moveBrushPreview(cursorLocation);
// Hiding eyedropper, will be shown if it's needed
eyedropperPreview.style.display = 'none';
if (currentTool.name == 'pencil') {
//draw line to current pixel
if (Input.isDragging()) {
if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas') {
line(Math.floor(lastMouseClickPos[0]/zoom),
Math.floor(lastMouseClickPos[1]/zoom),
Math.floor(cursorLocation[0]/zoom),
Math.floor(cursorLocation[1]/zoom),
tool.pencil.brushSize
);
lastMouseClickPos = cursorLocation;
}
}
//get lightness value of color
var selectedColor = currentLayer.context.getImageData(Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom),1,1).data;
var colorLightness = Math.max(selectedColor[0],selectedColor[1],selectedColor[2])
//for the darkest 75% of colors, change the brush preview to dark mode
if (colorLightness>64) brushPreview.classList.remove('dark');
else brushPreview.classList.add('dark');
currentLayer.updateLayerPreview();
}
// Decided to write a different implementation in case of differences between the brush and the eraser tool
else if (currentTool.name == 'eraser') {
//hide brush preview outside of canvas / canvas view
if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas')
brushPreview.style.visibility = 'visible';
else
brushPreview.style.visibility = 'hidden';
//draw line to current pixel
if (Input.isDragging()) {
if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas') {
line(Math.floor(lastMouseClickPos[0]/zoom),Math.floor(lastMouseClickPos[1]/zoom),Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom), currentTool.brushSize);
lastMouseClickPos = cursorLocation;
}
}
currentLayer.updateLayerPreview();
}
else if (currentTool.name == 'rectangle')
{
//hide brush preview outside of canvas / canvas view
if (mouseEvent.target.className == 'drawingCanvas'|| mouseEvent.target.className == 'drawingCanvas')
brushPreview.style.visibility = 'visible';
else
brushPreview.style.visibility = 'hidden';
if (!isDrawingRect && Input.isDragging()) {
startRectDrawing(mouseEvent);
}
else if (Input.isDragging()){
updateRectDrawing(mouseEvent);
}
}
else if (currentTool.name == 'ellipse')
{
//hide brush preview outside of canvas / canvas view
if (mouseEvent.target.className == 'drawingCanvas'|| mouseEvent.target.className == 'drawingCanvas')
brushPreview.style.visibility = 'visible';
else
brushPreview.style.visibility = 'hidden';
if (!isDrawingEllipse && Input.isDragging()) {
startEllipseDrawing(mouseEvent);
}
else if (Input.isDragging()){
updateEllipseDrawing(mouseEvent);
}
}
else if (currentTool.name == 'pan' && Input.isDragging()) {
// Setting first layer position
layers[0].setCanvasOffset(layers[0].canvas.offsetLeft + (cursorLocation[0] - lastMouseClickPos[0]), layers[0].canvas.offsetTop + (cursorLocation[1] - lastMouseClickPos[1]));
// Copying that position to the other layers
for (let i=1; i<layers.length; i++) {
layers[i].copyData(layers[0]);
}
// Updating cursorLocation with new layer position
lastMouseMovePos = Input.getCursorPosition(mouseEvent);
cursorLocation = lastMouseMovePos;
// Moving brush preview
currentTool.moveBrushPreview(cursorLocation);
}
else if (currentTool.name == 'eyedropper' && Input.isDragging() && mouseEvent.target.className == 'drawingCanvas') {
const selectedColor = getEyedropperColor(cursorLocation);
const rgbColor = {r:selectedColor[0],g:selectedColor[1],b:selectedColor[2]};
eyedropperPreview.style.borderColor = '#' + Color.rgbToHex(rgbColor);
eyedropperPreview.style.display = 'block';
eyedropperPreview.style.left = cursorLocation[0] + currentLayer.canvas.offsetLeft - 30 + 'px';
eyedropperPreview.style.top = cursorLocation[1] + currentLayer.canvas.offsetTop - 30 + 'px';
const colorLightness = Math.max(selectedColor[0],selectedColor[1],selectedColor[2]);
//for the darkest 50% of colors, change the eyedropper preview to dark mode
if (colorLightness>127) eyedropperPreview.classList.remove('dark');
else eyedropperPreview.classList.add('dark');
}
else if (currentTool.name == 'resizebrush' && Input.isDragging()) {
//get new brush size based on x distance from original clicking location
var distanceFromClick = cursorLocation[0] - lastMouseClickPos[0];
//var roundingAmount = 20 - Math.round(distanceFromClick/10);
//this doesnt work in reverse... because... it's not basing it off of the brush size which it should be
var brushSizeChange = Math.round(distanceFromClick/10);
var newBrushSize = tool.pencil.previousBrushSize + brushSizeChange;
//set the brush to the new size as long as its bigger than 1
tool.pencil.brushSize = Math.max(1,newBrushSize);
//fix offset so the cursor stays centered
tool.pencil.moveBrushPreview(lastMouseClickPos);
ToolManager.currentTool().updateCursor();
}
else if (currentTool.name == 'resizeeraser' && Input.isDragging()) {
//get new brush size based on x distance from original clicking location
var distanceFromClick = cursorLocation[0] - lastMouseClickPos[0];
//var roundingAmount = 20 - Math.round(distanceFromClick/10);
//this doesnt work in reverse... because... it's not basing it off of the brush size which it should be
var eraserSizeChange = Math.round(distanceFromClick/10);
var newEraserSizeChange = tool.eraser.previousBrushSize + eraserSizeChange;
//set the brush to the new size as long as its bigger than 1
tool.eraser.brushSize = Math.max(1,newEraserSizeChange);
//fix offset so the cursor stays centered
tool.eraser.moveBrushPreview(lastMouseClickPos);
ToolManager.currentTool().updateCursor();
}
else if (currentTool.name == 'resizerectangle' && Input.isDragging()) {
//get new brush size based on x distance from original clicking location
var distanceFromClick = cursorLocation[0] - lastMouseClickPos[0];
//var roundingAmount = 20 - Math.round(distanceFromClick/10);
//this doesnt work in reverse... because... it's not basing it off of the brush size which it should be
var rectangleSizeChange = Math.round(distanceFromClick/10);
// TODO: [ELLIPSE] Do we need similar logic related to ellipse?
var newRectangleSize = tool.rectangle.previousBrushSize + rectangleSizeChange;
//set the brush to the new size as long as its bigger than 1
// TODO: [ELLIPSE] Do we need similar logic related to ellipse?
tool.rectangle.brushSize = Math.max(1,newRectangleSize);
//fix offset so the cursor stays centered
// TODO: [ELLIPSE] Do we need similar logic related to ellipse?
tool.rectangle.moveBrushPreview(lastMouseClickPos);
ToolManager.currentTool().updateCursor();
}
else if (currentTool.name == 'resizeline' && Input.isDragging()) {
//get new brush size based on x distance from original clicking location
var distanceFromClick = cursorLocation[0] - lastMouseClickPos[0];
//var roundingAmount = 20 - Math.round(distanceFromClick/10);
//this doesnt work in reverse... because... it's not basing it off of the brush size which it should be
var lineSizeChange = Math.round(distanceFromClick/10);
var newLineSize = tool.line.previousBrushSize + lineSizeChange;
//set the brush to the new size as long as its bigger than 1
tool.line.brushSize = Math.max(1, newLineSize);
//fix offset so the cursor stays centered
tool.line.moveBrushPreview(lastMouseClickPos);
ToolManager.currentTool().updateCursor();
}
else if (currentTool.name == 'rectselect') {
if (Input.isDragging() && !isRectSelecting && mouseEvent.target.className == 'drawingCanvas') {
isRectSelecting = true;
startRectSelection(mouseEvent);
}
else if (Input.isDragging() && isRectSelecting) {
updateRectSelection(mouseEvent);
}
else if (isRectSelecting) {
endRectSelection();
}
}
else if (currentTool.name == 'moveselection') {
// Updating the cursor (move if inside rect, cross if not)
ToolManager.currentTool().updateCursor();
// If I'm dragging, I move the preview
if (Input.isDragging() && cursorInSelectedArea()) {
updateMovePreview(Input.getCursorPosition(mouseEvent));
}
}
else if (currentTool.name === "line") {
if (mouseEvent.target.className == 'drawingCanvas'|| mouseEvent.target.className == 'drawingCanvas') {
brushPreview.style.visibility = 'visible';
} else {
brushPreview.style.visibility = 'hidden';
}
if (Input.isDragging()) {
if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas') {
diagLine(lastMouseClickPos, zoom, cursorLocation);
}
}
currentLayer.updateLayerPreview();
}
}
if (mouseEvent.target.className == 'drawingCanvas')
ToolManager.currentTool().updateCursor();
else
canvasView.style.cursor = 'default';
}
//mousewheel scroll
canvasView.addEventListener("wheel", function(mouseEvent){
let mode;
if (mouseEvent.deltaY < 0){
mode = 'in';
}
else if (mouseEvent.deltaY > 0) {
mode = 'out';
}
// Changing zoom and position of the first layer
changeZoom(mode, Input.getCursorPosition(mouseEvent));
for (let i=1; i<layers.length; i++) {
// Copying first layer's data into the other layers
layers[i].copyData(layers[0]);
}
});
*/

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@ -1,90 +1,3 @@
// RECT SELECTION TOOL
var isRectSelecting = false;
let startX;
let startY;
let endX;
let endY;
/** Starts the selection: saves the canvas, sets the start coordinates
*
* @param {*} mouseEvent
*/
function startRectSelection(mouseEvent) {
// Saving the canvas
new HistoryState().EditCanvas();
// Putting the vfx layer on top of everything
VFXLayer.canvas.style.zIndex = MAX_Z_INDEX;
// Saving the start coords of the rect
let cursorPos = Input.getCursorPosition(mouseEvent);
startX = Math.round(cursorPos[0] / zoom) - 0.5;
startY = Math.round(cursorPos[1] / zoom) - 0.5;
// Avoiding external selections
if (startX < 0) {
startX = 0;
}
else if (startX > currentLayer.canvas.width) {
startX = currentLayer.canvas.width;
}
if (startY < 0) {
startY = 0;
}
else if (startY > currentLayer.canvas.height) {
startY = currentLayer.canvas.height;
}
// Drawing the rect
drawRect(startX, startY);
selectionCanceled = false;
}
/** Updates the selection
*
* @param {*} mouseEvent
*/
function updateRectSelection(mouseEvent) {
let pos = Input.getCursorPosition(mouseEvent);
// Drawing the rect
drawRect(Math.round(pos[0] / zoom) + 0.5, Math.round(pos[1] / zoom) + 0.5);
}
/** Ends the selection: sets the end coordiantes
*
* @param {*} mouseEvent
*/
function endRectSelection(mouseEvent) {
// Getting the end position
let currentPos = Input.getCursorPosition(mouseEvent);
endX = Math.round(currentPos[0] / zoom) + 0.5;
endY = Math.round(currentPos[1] / zoom) + 0.5;
// Inverting end and start (start must always be the top left corner)
if (endX < startX) {
let tmp = endX;
endX = startX;
startX = tmp;
}
// Same for the y
if (endY < startY) {
let tmp = endY;
endY = startY;
startY = tmp;
}
// Selecting the move tool
currentTool = tool.moveselection;
currentToolTemp = currentTool;
// Resetting this
isRectSelecting = false;
// Updating the cursor
ToolManager.currentTool().updateCursor();
}
/** Cuts the selection from its canvas and puts it in the tmp layer so it can be moved
*
* @param {*} mousePosition
@ -98,28 +11,6 @@ function cutSelection(mousePosition) {
TMPLayer.context.putImageData(imageDataToMove, startX + 1, startY);
}
/** Draws a dashed rectangle representing the selection
*
* @param {*} x Current end x coordinate of the selection
* @param {*} y Current end y coordinate of the selection
*/
function drawRect(x, y) {
// Getting the vfx context
let vfxContext = VFXLayer.context;
// Clearing the vfx canvas
vfxContext.clearRect(0, 0, VFXLayer.canvas.width, VFXLayer.canvas.height);
vfxContext.lineWidth = 1;
vfxContext.strokeStyle = 'black';
vfxContext.setLineDash([4]);
// Drawing the rect
vfxContext.beginPath();
vfxContext.rect(startX, startY, x - startX, y - startY);
vfxContext.stroke();
}
function applyChanges() {
VFXLayer.canvas.style.zIndex = MIN_Z_INDEX;
}

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@ -25,9 +25,4 @@ Events.on('click',"ellipse-bigger-button", function(){
Events.on('click',"ellipse-smaller-button", function(e){
if(tool.ellipse.brushSize > 1)
tool.ellipse.brushSize--;
}, false);
//rectangular selection button
Events.on('click', "rectselect-button", function(){
tool.rectselect.switchTo();
}, false);

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@ -11,8 +11,23 @@
//=include ColorModule.js
//=include _drawLine.js
//=include _tools.js
//=include tools/*.js
//=include tools/ResizableTool.js
//=include tools/SelectionTool.js
//=include tools/BrushTool.js
//=include tools/EraserTool.js
//=include tools/LineTool.js
//=include tools/RectangleTool.js
//=include tools/FillTool.js
//=include tools/EyedropperTool.js
//=include tools/PanTool.js
//=include tools/ZoomTool.js
//=include tools/RectangularSelectionTool.js
//=include tools/MoveSelectionTool.js
//=include ToolManager.js
/**init**/

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@ -1,4 +1,4 @@
class BrushTool extends Tool {
class BrushTool extends ResizableTool {
constructor(name, options, switchFunction) {
super(name, options);

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@ -1,4 +1,4 @@
class EraserTool extends Tool {
class EraserTool extends ResizableTool {
constructor(name, options, switchFunction) {
super(name, options);

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@ -1,4 +1,4 @@
class LineTool extends Tool {
class LineTool extends ResizableTool {
constructor(name, options, switchFunction) {
super(name, options);

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@ -2,4 +2,24 @@ class MoveSelectionTool extends Tool {
constructor (name, options, switchFunc) {
super(name, options, switchFunc);
}
onStart(mousePos) {
super.onStart(mousePos);
}
onDrag(mousePos) {
super.onDrag(mousePos);
}
onEnd(mousePos) {
super.onEnd(mousePos);
}
onSelect() {
super.onSelect(mousePos);
}
onDeselect() {
super.onDeselect(mousePos);
}
}

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@ -1,4 +1,4 @@
class RectangleTool extends Tool {
class RectangleTool extends ResizableTool {
// Saving the empty rect svg
emptyRectangleSVG = document.getElementById("rectangle-empty-button-svg");
// and the full rect svg so that I can change them when the user changes rect modes

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@ -1,5 +1,91 @@
class RectangularSelectionTool extends Tool {
class RectangularSelectionTool extends SelectionTool {
constructor (name, options, switchFunc) {
super(name, options, switchFunc);
Events.on('click', this.mainButton, switchFunc, this);
}
onStart(mousePos) {
super.onStart(mousePos);
// Saving the canvas
new HistoryState().EditCanvas();
// Putting the vfx layer on top of everything
VFXLayer.canvas.style.zIndex = MAX_Z_INDEX;
// Saving the start coords of the rect
this.startMousePos[0] = Math.round(this.startMousePos[0] / zoom) - 0.5;
this.startMousePos[1] = Math.round(this.startMousePos[1] / zoom) - 0.5;
// Avoiding external selections
if (this.startMousePos[0] < 0) {
this.startMousePos[0] = 0;
}
else if (this.startMousePos[0] > currentLayer.canvas.width) {
this.startMousePos[0] = currentLayer.canvas.width;
}
if (this.startMousePos[1] < 0) {
this.startMousePos[1] = 0;
}
else if (this.startMousePos[1] > currentLayer.canvas.height) {
this.startMousePos[1] = currentLayer.canvas.height;
}
// Drawing the rect
this.drawRect(this.startMousePos[0], this.startMousePos[1]);
}
onDrag(mousePos) {
super.onDrag(mousePos);
// Drawing the rect
this.drawRect(Math.round(mousePos[0] / zoom) + 0.5, Math.round(mousePos[1] / zoom) + 0.5);
}
onEnd(mousePos) {
super.onEnd(mousePos);
// Getting the end position
this.endMousePos[0] = Math.round(this.endMousePos[0] / zoom) + 0.5;
this.endMousePos[1] = Math.round(this.endMousePos[1] / zoom) + 0.5;
// Inverting end and start (start must always be the top left corner)
if (this.endMousePos[0] < this.startMousePos[0]) {
let tmp = this.endMousePos[0];
this.endMousePos[0] = this.startMousePos[0];
this.startMousePos[0] = tmp;
}
// Same for the y
if (this.endMousePos[1] < this.startMousePos[1]) {
let tmp = this.endMousePos[1];
this.endMousePos[1] = this.startMousePos[1];
this.startMousePos[1] = tmp;
}
}
onSelect() {
super.onSelect();
}
onDeselect() {
super.onDeselect();
}
drawRect(x, y) {
// Getting the vfx context
let vfxContext = VFXLayer.context;
// Clearing the vfx canvas
vfxContext.clearRect(0, 0, VFXLayer.canvas.width, VFXLayer.canvas.height);
vfxContext.lineWidth = 1;
vfxContext.strokeStyle = 'black';
vfxContext.setLineDash([4]);
// Drawing the rect
vfxContext.beginPath();
vfxContext.rect(this.startMousePos[0], this.startMousePos[1], x - this.startMousePos[0], y - this.startMousePos[1]);
vfxContext.stroke();
}
}

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@ -0,0 +1,5 @@
class ResizableTool extends Tool {
constructor(name, options, switchFunc) {
super(name, options, switchFunc);
}
}

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@ -0,0 +1,5 @@
class SelectionTool extends Tool {
constructor(name, options, switchFunc) {
super(name, options, switchFunc);
}
}

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@ -2,28 +2,11 @@ new Tool('resizeline', {
cursor: 'default',
});
new Tool('pan', {
cursor: function () {
if (Input.isDragging()) return 'url(\'/pixel-editor/pan-held.png\'), auto';
else return 'url(\'/pixel-editor/pan.png\'), auto';
},
});
new Tool('ellipse', {
cursor: 'none',
brushPreview: true,
});
new Tool('rectselect', {
cursor: 'crosshair',
brushPreview: true,
});
new Tool('moveselection', {
cursor: 'crosshair',
});
new Tool('zoom', {
imageCursor: 'zoom-in',
});