mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Added back selection pasting and end of selection
This commit is contained in:
parent
06f534e38e
commit
afff386e5f
@ -1,3 +1,10 @@
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/** TODO:
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* - Clear cut selection
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* - Clear copy selection
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* - Clear paste selection
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*
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*/
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class MoveSelectionTool extends DrawingTool {
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currSelection = undefined;
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selectionTool = undefined;
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@ -58,29 +65,35 @@ class MoveSelectionTool extends DrawingTool {
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onStart(mousePos, mouseTarget) {
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super.onStart(mousePos, mouseTarget);
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if (!this.selectionTool.cursorInSelectedArea(mousePos) &&
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!Util.isChildOfByClass(mouseTarget, "editor-top-menu")) {
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this.endSelection();
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}
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}
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onDrag(mousePos) {
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super.onDrag(mousePos);
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// TODO: add (or subtract?) vector (boundingBoxCenter - canvasCenter);
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this.selectionTool.moveOffset = [Math.floor(mousePos[0] / currFile.zoom - currFile.canvasSize[0] / 2),
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Math.floor(mousePos[1] / currFile.zoom - currFile.canvasSize[1] / 2)];
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this.selectionTool.moveOffset =
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[Math.floor(mousePos[0] / currFile.zoom - currFile.canvasSize[0] / 2 - (this.selectionTool.boundingBoxCenter[0] - currFile.canvasSize[0]/2)),
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Math.floor(mousePos[1] / currFile.zoom - currFile.canvasSize[1] / 2- (this.selectionTool.boundingBoxCenter[1] - currFile.canvasSize[1]/2))];
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// clear the entire tmp layer
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currFile.TMPLayer.context.clearRect(0, 0, currFile.TMPLayer.canvas.width, currFile.TMPLayer.canvas.height);
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// put the image data on the tmp layer with offset
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currFile.TMPLayer.context.putImageData(this.currSelection,
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this.selectionTool.moveOffset[0], this.selectionTool.moveOffset[1]);
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// Draw the selection area and outline
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this.selectionTool.drawOutline();
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this.selectionTool.drawSelectedArea();
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}
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onEnd(mousePos) {
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super.onEnd(mousePos);
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onEnd(mousePos, mouseTarget) {
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super.onEnd(mousePos, mouseTarget);
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if (!this.selectionTool.cursorInSelectedArea(mousePos) &&
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!Util.isChildOfByClass(mouseTarget, "editor-top-menu")) {
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this.endSelection();
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// Switch to selection tool
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this.switchFunc(this.selectionTool);
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}
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}
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onSelect() {
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@ -113,7 +126,5 @@ class MoveSelectionTool extends DrawingTool {
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return;
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this.currSelection = undefined;
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this.selectionTool.pasteSelection();
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// Switch to brush
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this.switchFunc(this.endTool);
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}
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}
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@ -8,14 +8,6 @@ class RectangularSelectionTool extends SelectionTool {
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onStart(mousePos) {
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super.onStart(mousePos);
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// Putting the vfx layer on top of everything
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currFile.VFXLayer.canvas.style.zIndex = MAX_Z_INDEX;
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// Saving the start coords of the rect
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this.startMousePos = [Math.floor(mousePos[0] / currFile.zoom),
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Math.floor(mousePos[1] / currFile.zoom)];
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this.endMousePos = [this.startMousePos[0], this.startMousePos[1]];
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// Avoiding external selections
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if (this.startMousePos[0] < 0) {
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this.startMousePos[0] = 0;
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@ -85,51 +77,6 @@ class RectangularSelectionTool extends SelectionTool {
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this.currSelection.width, this.currSelection.height);
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}
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pasteSelection() {
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super.pasteSelection();
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if (this.currSelection == undefined)
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return;
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// Clearing the tmp (move preview) and vfx (ants) layers
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currFile.TMPLayer.context.clearRect(0, 0, currFile.TMPLayer.canvas.width, currFile.TMPLayer.canvas.height);
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currFile.VFXLayer.context.clearRect(0, 0, currFile.VFXLayer.canvas.width, currFile.VFXLayer.canvas.height);
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// I have to save the underlying data, so that the transparent pixels in the clipboard
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// don't override the coloured pixels in the canvas
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let underlyingImageData = currFile.currentLayer.context.getImageData(
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this.currSelection.left, this.currSelection.top,
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this.currSelection.width+1, this.currSelection.height+1
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);
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let pasteData = this.currSelection.data.data.slice();
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for (let i=0; i<underlyingImageData.data.length; i+=4) {
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let currentMovePixel = [
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pasteData[i], pasteData[i+1], pasteData[i+2], pasteData[i+3]
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];
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let currentUnderlyingPixel = [
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underlyingImageData.data[i], underlyingImageData.data[i+1],
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underlyingImageData.data[i+2], underlyingImageData.data[i+3]
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];
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// If the pixel of the clipboard is empty, but the one below it isn't, I use the pixel below
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if (Util.isPixelEmpty(currentMovePixel)) {
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if (!Util.isPixelEmpty(currentUnderlyingPixel)) {
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pasteData[i] = currentUnderlyingPixel[0];
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pasteData[i+1] = currentUnderlyingPixel[1];
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pasteData[i+2] = currentUnderlyingPixel[2];
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pasteData[i+3] = currentUnderlyingPixel[3];
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}
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}
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}
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currFile.currentLayer.context.putImageData(new ImageData(pasteData, this.currSelection.width+1),
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this.currSelection.left, this.currSelection.top
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);
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currFile.currentLayer.updateLayerPreview();
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currFile.VFXLayer.canvas.style.zIndex = MIN_Z_INDEX;
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}
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onSelect() {
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super.onSelect();
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}
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@ -1,6 +1,5 @@
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/** TODO
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* - Once the selected pixels have been obtained, save the selection outline in an image data
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* - At the same time, create another image data and put the selected pixels in it
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* - The move tool will then move those image datas and they'll be pasted on the right layer
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* at the end of the selection
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*
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@ -18,6 +17,7 @@ class SelectionTool extends Tool {
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selectedPixel = undefined;
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moveOffset = [0, 0];
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boundingBoxCenter = [0,0];
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constructor(name, options, switchFunc, moveTool) {
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super(name, options);
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@ -29,6 +29,14 @@ class SelectionTool extends Tool {
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onStart(mousePos) {
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super.onStart(mousePos);
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// Putting the vfx layer on top of everything
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currFile.VFXLayer.canvas.style.zIndex = MAX_Z_INDEX;
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currFile.VFXLayer.context.fillStyle = "rgba(0,0,0,1)";
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this.startMousePos = [Math.floor(mousePos[0] / currFile.zoom),
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Math.floor(mousePos[1] / currFile.zoom)];
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this.endMousePos = [this.startMousePos[0], this.startMousePos[1]];
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let mouseX = mousePos[0] / currFile.zoom;
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let mouseY = mousePos[1] / currFile.zoom;
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@ -40,21 +48,69 @@ class SelectionTool extends Tool {
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}
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onDrag(mousePos) {
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super.onDrag(mousePos);
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let mouseX = mousePos[0] / currFile.zoom;
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let mouseY = mousePos[1] / currFile.zoom;
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this.updateBoundingBox(mouseX, mouseY);
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}
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onEnd(mousePos) {
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super.onEnd(mousePos);
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this.boundingBoxCenter = [this.boundingBox.minX + (this.boundingBox.maxX - this.boundingBox.minX) / 2,
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this.boundingBox.minY + (this.boundingBox.maxY - this.boundingBox.minY) / 2];
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}
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cutSelection() {}
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pasteSelection(){}
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pasteSelection(){
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if (this.currSelection == undefined)
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return;
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// I have to save the underlying data, so that the transparent pixels in the clipboard
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// don't override the coloured pixels in the canvas
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let underlyingImageData = currFile.currentLayer.context.getImageData(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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let pasteData = currFile.TMPLayer.context.getImageData(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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// Clearing the tmp (move preview) and vfx (ants) layers
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currFile.TMPLayer.context.clearRect(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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currFile.VFXLayer.context.clearRect(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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for (let i=0; i<underlyingImageData.data.length; i+=4) {
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let currentMovePixel = [
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pasteData.data[i], pasteData.data[i+1], pasteData.data[i+2], pasteData.data[i+3]
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];
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let currentUnderlyingPixel = [
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underlyingImageData.data[i], underlyingImageData.data[i+1],
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underlyingImageData.data[i+2], underlyingImageData.data[i+3]
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];
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// If the pixel of the clipboard is empty, but the one below it isn't, I use the pixel below
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if (Util.isPixelEmpty(currentMovePixel)) {
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if (!Util.isPixelEmpty(currentUnderlyingPixel)) {
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pasteData.data[i] = currentUnderlyingPixel[0];
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pasteData.data[i+1] = currentUnderlyingPixel[1];
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pasteData.data[i+2] = currentUnderlyingPixel[2];
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pasteData.data[i+3] = currentUnderlyingPixel[3];
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}
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}
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}
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console.log(currFile.canvasSize[0]);
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currFile.currentLayer.context.putImageData(pasteData, 0, 0);
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currFile.currentLayer.updateLayerPreview();
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currFile.VFXLayer.canvas.style.zIndex = MIN_Z_INDEX;
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}
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copySelection(){}
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cursorInSelectedArea(mousePos) {
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let floored = [Math.floor(mousePos[0] / currFile.zoom) + this.moveOffset[0],
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Math.floor(mousePos[1] / currFile.zoom) + this.moveOffset[1]];
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let floored = [Math.floor(mousePos[0] / currFile.zoom) - this.moveOffset[0],
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Math.floor(mousePos[1] / currFile.zoom) - this.moveOffset[1]];
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if (this.currSelection[floored] != undefined)
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return true;
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@ -158,6 +214,9 @@ class SelectionTool extends Tool {
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}
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}
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currFile.currentLayer.context.putImageData(new ImageData(currLayerData, currFile.canvasSize[0]), 0, 0);
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currFile.TMPLayer.context.putImageData(this.previewData, 0, 0);
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this.drawSelectedArea();
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return this.previewData;
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@ -168,11 +227,17 @@ class SelectionTool extends Tool {
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let x = parseInt(key.split(",")[0]);
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let y = parseInt(key.split(",")[1]);
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currFile.TMPLayer.context.fillStyle = "rgba(10, 0, 40, 0.3)";
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currFile.TMPLayer.context.fillRect(x + this.moveOffset[0], y + this.moveOffset[1], 1, 1);
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currFile.VFXLayer.context.fillStyle = "rgba(10, 0, 40, 0.3)";
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currFile.VFXLayer.context.fillRect(x + this.moveOffset[0], y + this.moveOffset[1], 1, 1);
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}
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}
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drawOutline() {
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currFile.VFXLayer.context.clearRect(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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currFile.VFXLayer.context.putImageData(this.outlineData, this.boundingBox.minX + this.moveOffset[0],
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this.boundingBox.minY + this.moveOffset[1]);
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}
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isBorderOfBox(pixel) {
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return pixel[0] == this.boundingBox.minX || pixel[0] == this.boundingBox.maxX ||
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pixel[1] == this.boundingBox.minY || pixel[1] == this.boundingBox.maxY;
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