Started implementing sortable layers (revert here)

This commit is contained in:
unsettledgames 2021-01-01 14:41:31 +01:00
parent fb1200162e
commit c25596c467
5 changed files with 3720 additions and 4 deletions

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@ -12,6 +12,8 @@ The next version is mostly focused on adding missing essential features and port
Suggestions / Planned features:
- Documentation
- Line tool
- Tiled mode
- Load palette from LPE file
@ -32,15 +34,15 @@ Suggestions / Planned features:
- Possibly add collaborate function
- Polish:
- ctrl + a to select everything / selection -> all, same for deselection
- Show colors which would need to be added to palette
- ctrl a to select everything / selection -> all, same for deselection
- Warning windows for wrong inputs
- Palette option remove unused colors
- Move selection with arrows
- Update pivot buttons when resizing canvas
- Update borders by dragging the canvas' edges with the mouse when resizing canvas
- Move the canvases so they're centered after resizing the canvas (maybe a .center() method in layer class)
- Trim canvas
- Scale selection
- Use sortable.js for sorting the layers
## How to Contribute

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@ -1,6 +1,5 @@
let currentPalette = [];
/** Adds the given color to the palette
*
* @param {*} newColor the colour to add

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@ -1,3 +1,8 @@
// Making the palette list sortable
new Sortable(document.getElementById("layers-menu"), {
animation: 100
});
// HTML element that contains the layer entries
let layerList;
// A single layer entry (used as a prototype to create the new ones)

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@ -12,6 +12,7 @@
//=include utilities/hslToRgb.js
//=include libraries/cookies.js
//=include _pixelEditorUtility.js
//=include sortable.js
/**init**/
//=include _consts.js

3709
js/sortable.js Normal file

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