Added export dialogue for file name

This commit is contained in:
NSSure 2021-08-12 22:54:35 -04:00
parent 12ddba3924
commit d97b6f5ca5
8 changed files with 120 additions and 54 deletions

19
css/_export.scss Normal file
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@ -0,0 +1,19 @@
#export {
.export-configuration {
display: flex;
flex-direction: column;
input {
flex: 1;
}
}
.export-actions {
display: flex;
justify-content: center;
button {
font-size: 18px;
}
}
}

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@ -77,6 +77,18 @@
text-align: center;
}
}
div.pixel-export {
input {
background: $indent;
border: none;
border-radius: 4px;
color: $indenttext;
padding: 10px 20px;
margin: 0;
text-align: left;
}
}
/*
input {
background: $indent;

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@ -14,4 +14,5 @@
@import 'compatibility';
@import 'resize-menus';
@import 'palette-editor';
@import 'splash-page';
@import 'splash-page';
@import "export";

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@ -67,59 +67,7 @@ for (var i = 1; i < mainMenuItems.length; i++) {
break;
case 'Export':
if (documentCreated) {
//create name
var selectedPalette = getText('palette-button');
if (selectedPalette != 'Choose a palette...'){
var paletteAbbreviation = palettes[selectedPalette].abbreviation;
var fileName = 'pixel-'+paletteAbbreviation+'-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
} else {
var fileName = 'pixel-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
selectedPalette = 'none';
}
//set download link
var linkHolder = document.getElementById('save-image-link-holder');
// Creating a tmp canvas to flatten everything
var exportCanvas = document.createElement("canvas");
var emptyCanvas = document.createElement("canvas");
var layersCopy = layers.slice();
exportCanvas.width = canvasSize[0];
exportCanvas.height = canvasSize[1];
emptyCanvas.width = canvasSize[0];
emptyCanvas.height = canvasSize[1];
// Sorting the layers by z index
layersCopy.sort((a, b) => (a.canvas.style.zIndex > b.canvas.style.zIndex) ? 1 : -1);
// Merging every layer on the export canvas
for (let i=0; i<layersCopy.length; i++) {
if (layersCopy[i].menuEntry != null && layersCopy[i].isVisible) {
mergeLayers(exportCanvas.getContext('2d'), layersCopy[i].context);
}
// I'm not going to find out why the layer ordering screws up if you don't copy
// a blank canvas when layers[i] is not set as visible, but if you have time to
// spend, feel free to investigate (comment the else, create 3 layers: hide the
// middle one and export, the other 2 will be swapped in their order)
else {
mergeLayers(exportCanvas.getContext('2d'), emptyCanvas.getContext('2d'));
}
}
linkHolder.href = exportCanvas.toDataURL();
linkHolder.download = fileName;
linkHolder.click();
emptyCanvas.remove();
exportCanvas.remove();
//track google event
ga('send', 'event', 'Pixel Editor Export', selectedPalette, canvasSize[0]+'/'+canvasSize[1]); /*global ga*/
}
openPixelExportWindow();
break;
case 'Exit':

70
js/_pixelExport.js Normal file
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@ -0,0 +1,70 @@
/**
* Opens the export window and initializes events for export customization.
*/
function openPixelExportWindow() {
var selectedPalette = getText('palette-button');
if (selectedPalette != 'Choose a palette...'){
var paletteAbbreviation = palettes[selectedPalette].name;
var fileName = 'pixel-'+paletteAbbreviation+'-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
} else {
var fileName = 'pixel-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
selectedPalette = 'none';
}
setValue('file-name', fileName);
document.getElementById("export-confirm").addEventListener("click", exportPixel);
showDialogue('export', false);
}
/**
* Exports the pixel based on the export dialogue.
*/
function exportPixel() {
if (documentCreated) {
var fileName = getValue('file-name');
//set download link
var linkHolder = document.getElementById('save-image-link-holder');
// Creating a tmp canvas to flatten everything
var exportCanvas = document.createElement("canvas");
var emptyCanvas = document.createElement("canvas");
var layersCopy = layers.slice();
exportCanvas.width = canvasSize[0];
exportCanvas.height = canvasSize[1];
emptyCanvas.width = canvasSize[0];
emptyCanvas.height = canvasSize[1];
// Sorting the layers by z index
layersCopy.sort((a, b) => (a.canvas.style.zIndex > b.canvas.style.zIndex) ? 1 : -1);
// Merging every layer on the export canvas
for (let i=0; i<layersCopy.length; i++) {
if (layersCopy[i].menuEntry != null && layersCopy[i].isVisible) {
mergeLayers(exportCanvas.getContext('2d'), layersCopy[i].context);
}
// I'm not going to find out why the layer ordering screws up if you don't copy
// a blank canvas when layers[i] is not set as visible, but if you have time to
// spend, feel free to investigate (comment the else, create 3 layers: hide the
// middle one and export, the other 2 will be swapped in their order)
else {
mergeLayers(exportCanvas.getContext('2d'), emptyCanvas.getContext('2d'));
}
}
linkHolder.href = exportCanvas.toDataURL();
linkHolder.download = fileName;
linkHolder.click();
emptyCanvas.remove();
exportCanvas.remove();
//track google event
ga('send', 'event', 'Pixel Editor Export', selectedPalette, canvasSize[0]+'/'+canvasSize[1]); /*global ga*/
}
}

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@ -53,6 +53,7 @@
//=include _colorPicker.js
//=include _paletteBlock.js
//=include _splashPage.js
//=include _pixelExport.js
/**load file**/
//=include _loadImage.js

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@ -36,6 +36,7 @@
{{> changelog-popup}}
{{> credits-popup}}
{{> settings-popup}}
{{> pixel-export-popup}}
</div>
<script src="/pixel-editor/pixel-editor.js"></script>

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@ -0,0 +1,14 @@
<div id="export" class="pixel-export">
<button class="close-button">{{svg "x.svg" width="20" height="20"}}</button>
<h1>Export File</h1>
<div class="export-configuration">
<h2>File Name</h2>
<input id="file-name" autocomplete="off" />
</div>
<div class="export-actions">
<button class="default" id = "export-confirm">Export</button>
</div>
</div>