Continued MagicWand

Only missing moving the selected pixels
This commit is contained in:
Nicola 2022-01-10 23:37:21 +01:00
parent 4c4fbede6e
commit eada0f7ab1
4 changed files with 80 additions and 37 deletions

View File

@ -19,7 +19,7 @@ const ToolManager = (() => {
tools["lassoselect"] = new LassoSelectionTool("lassoselect",
{type: 'cursor', style:'crosshair'}, switchTool, tools["moveselection"]);
tools["magicwand"] = new MagicWandTool("magicwand",
{type: 'cursor', style:'crosshair'}, switchTool, tools["movetool"]);
{type: 'cursor', style:'crosshair'}, switchTool, tools["moveselection"]);
currTool = tools["brush"];
currTool.onSelect();

View File

@ -1,4 +1,5 @@
class MagicWandTool extends SelectionTool {
constructor (name, options, switchFunc, moveTool) {
super(name, options, switchFunc, moveTool);
Events.on('click', this.mainButton, switchFunc, this);
@ -6,12 +7,87 @@ class MagicWandTool extends SelectionTool {
onEnd(mousePos) {
super.onStart(mousePos);
this.switchFunc(this.moveTool);
this.moveTool.setSelectionData(this.getSelection(), this);
}
getSelection() {
// this.currSelection should be filled
let coords = [Math.floor(this.endMousePos[0]), Math.floor(this.endMousePos[1])];
let data = currFile.currentLayer.context.getImageData(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]).data;
let index = (coords[1] * currFile.canvasSize[1] + coords[0]) * 4;
let color = [data[index], data[index+1], data[index+2], data[index+3]];
let selectedData = new ImageData(currFile.canvasSize[0], currFile.canvasSize[1]);
this.visit([Math.floor(this.endMousePos[0]), Math.floor(this.endMousePos[1])],
this.currSelection, data, color);
for (const pixel in this.currSelection) {
let coords = [parseInt(pixel.split(",")[0]), parseInt(pixel.split(",")[1])];
let index = (currFile.canvasSize[1] * coords[1] + coords[0]) * 4;
selectedData[index] = color[0];
selectedData[index+1] = color[1];
selectedData[index+2] = color[2];
selectedData[index+3] = color[3];
this.updateBoundingBox(coords[0], coords[1]);
}
this.outlineData = new ImageData(currFile.canvasSize[0], currFile.canvasSize[1]);
this.previewData = selectedData;
this.drawSelectedArea();
this.boundingBoxCenter = [this.boundingBox.minX + (this.boundingBox.maxX - this.boundingBox.minX) / 2,
this.boundingBox.minY + (this.boundingBox.maxY - this.boundingBox.minY) / 2];
return selectedData;
}
visit(pixel, selected, data, color) {
let toVisit = [pixel];
let visited = [];
while (toVisit.length > 0) {
pixel = toVisit.pop();
visited[pixel] = true;
let col = Util.getPixelColor(data, pixel[0], pixel[1], currFile.canvasSize[0]);
if (col[0] == color[0] && col[1] == color[1] && col[2] == color[2] && col[3] == color[3])
selected[pixel] = true;
else
continue;
let top, bottom, left, right;
if (pixel[1] > 0)
top = [pixel[0], pixel[1] - 1];
else
top = undefined;
if (pixel[0] > 0)
left = [pixel[0] - 1, pixel[1]];
else
left = undefined;
if (pixel[1] < currFile.canvasSize[1])
bottom = [pixel[0], pixel[1] + 1];
else
bottom = undefined;
if (pixel[0] < currFile.canvasSize[0])
right = [pixel[0] + 1, pixel[1]];
else
right = undefined;
if (right != undefined && visited[right] == undefined)
toVisit.push(right);
if (left != undefined && visited[left] == undefined)
toVisit.push(left);
if (top != undefined && visited[top] == undefined)
toVisit.push(top);
if (bottom != undefined && visited[bottom] == undefined)
toVisit.push(bottom);
}
return selected;
}
}

View File

@ -85,7 +85,7 @@ class RectangularSelectionTool extends SelectionTool {
super.onDeselect();
}
drawSelection(x, y) {
drawSelection() {
// Getting the vfx context
let vfxContext = currFile.VFXLayer.context;
@ -97,36 +97,4 @@ class RectangularSelectionTool extends SelectionTool {
currFile.VFXLayer.drawLine(this.endMousePos[0], this.endMousePos[1], this.startMousePos[0], this.endMousePos[1], 1);
currFile.VFXLayer.drawLine(this.startMousePos[0], this.endMousePos[1], this.startMousePos[0], this.startMousePos[1], 1);
}
/** Moves the rect ants to the specified position
*
* @param {*} x X coordinate of the rect ants
* @param {*} y Y coordinat of the rect ants
* @param {*} width Width of the selection
* @param {*} height Height of the selectione
*
* @return The data regarding the current position and size of the selection
*/
moveAnts(x, y, width, height) {
// Getting the vfx context
let vfxContext = currFile.VFXLayer.context;
let ret = this.currSelection;
// Clearing the vfx canvas
vfxContext.clearRect(0, 0, currFile.VFXLayer.canvas.width, currFile.VFXLayer.canvas.height);
// Fixing the coordinates
this.currSelection.left = Math.floor(x - (width / 2));
this.currSelection.top = Math.floor(y - (height / 2));
this.currSelection.right = this.currSelection.left + Math.floor(width);
this.currSelection.bottom = this.currSelection.top + Math.floor(height);
// Drawing the rect
currFile.VFXLayer.drawLine(this.currSelection.left, this.currSelection.top, this.currSelection.right, this.currSelection.top, 1);
currFile.VFXLayer.drawLine(this.currSelection.right, this.currSelection.top, this.currSelection.right, this.currSelection.bottom, 1);
currFile.VFXLayer.drawLine(this.currSelection.right, this.currSelection.bottom, this.currSelection.left, this.currSelection.bottom, 1);
currFile.VFXLayer.drawLine(this.currSelection.left, this.currSelection.bottom, this.currSelection.left, this.currSelection.top, 1);
return ret;
}
}

View File

@ -139,7 +139,6 @@ class SelectionTool extends Tool {
}
}
console.log(currFile.canvasSize[0]);
currFile.currentLayer.context.putImageData(pasteData, 0, 0);
currFile.currentLayer.updateLayerPreview();