unsettledgames
7976675132
Moved some of _pixelEditorUtility.js functions to proper files
...
Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
unsettledgames
5ab5ceb6b0
Added sortable palette (basic mode)
...
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
9ef0e6ecea
Started commenting code
2020-12-31 13:05:51 +01:00
unsettledgames
c7cacc37ca
Finally fixed friggin canvas trimming
...
Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131
Fixed canvas undoing bug
2020-09-27 11:25:09 +02:00
unsettledgames
4223597659
Started canvas trimming
2020-09-26 13:08:43 +02:00
unsettledgames
93c73f939c
Implemented sprite resizing
2020-09-21 12:33:45 +02:00
unsettledgames
927be7c310
Implemented save management
...
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
...
There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
ab4129546c
Added layer move
...
The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
378e0f0cd0
Fixed bug that deleted the underlying pixels when confirming a selection
2020-03-07 23:13:35 +01:00