Commit Graph

13 Commits

Author SHA1 Message Date
unsettledgames
7976675132 Moved some of _pixelEditorUtility.js functions to proper files
Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
unsettledgames
5ab5ceb6b0 Added sortable palette (basic mode)
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
9ef0e6ecea Started commenting code 2020-12-31 13:05:51 +01:00
unsettledgames
c7cacc37ca Finally fixed friggin canvas trimming
Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131 Fixed canvas undoing bug 2020-09-27 11:25:09 +02:00
unsettledgames
4223597659 Started canvas trimming 2020-09-26 13:08:43 +02:00
unsettledgames
93c73f939c Implemented sprite resizing 2020-09-21 12:33:45 +02:00
unsettledgames
927be7c310 Implemented save management
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
6ad27323e5 Implemented merge, rename and flatten options 2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5 Almost finished deleting layers
There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
ab4129546c Added layer move
The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
Theo Cavignac
6f84b5dfc8 Apply eslint --fix and fix indentation 2020-04-12 10:58:19 +02:00
unsettledgames
378e0f0cd0 Fixed bug that deleted the underlying pixels when confirming a selection 2020-03-07 23:13:35 +01:00