Commit Graph

319 Commits

Author SHA1 Message Date
Jascha Bakarinow
e0f64c97ba Fix brushPreview lagging behind 2021-07-21 23:23:31 +02:00
unsettledgames
1b1290c017 Refactored Input.js to Events.js
Started working on Input.js, this time it's used to handle mouse clicks and keyboard shortcuts.
2021-07-20 22:52:51 +02:00
unsettledgames
4525519071 Fixed LPE loading bug 2021-07-20 22:09:20 +02:00
unsettledgames
3b8dbb5151 Revert "LPE Loading Improvements"
This reverts commit 94add8f3f7.
2021-07-20 21:58:00 +02:00
Leamsi Escribano
94add8f3f7 LPE Loading Improvements 2021-07-19 20:08:46 -05:00
Leamsi Escribano
f5fc762c5c Restored Startup.js to previous version 2021-07-18 20:08:49 -05:00
Leamsi Escribano
636d4685a0 Fixed fill tool 2021-07-18 19:52:43 -05:00
unsettledgames
7c4fb652cf Deleted _createColorPalette.js, commented files
Moved createColorPalette to the ColorModule, removed _onLoad.js and _onbeforeunload.js, commented the code and labelled with REFACTOR the comments that refere to the refactoring.
2021-07-18 23:17:41 +02:00
unsettledgames
7976675132 Moved some of _pixelEditorUtility.js functions to proper files
Also left some comments about where to put the leftover functions once we have a more detailed structure.
2021-07-18 22:44:31 +02:00
Leamsi Escribano
b8ae07adff audit fix and pan issue fixed 2021-07-18 10:03:46 -05:00
Jascha Bakarinow
f240e54bb3 Set brushSize before panning with Mousewheel 2021-07-17 23:07:57 +02:00
Jascha Bakarinow
d4de08e8be Move brushPreview when panning with mousewheel 2021-07-17 22:55:51 +02:00
unsettledgames
68dbbdc4c3 Tried fixing pan bug
If you load an LPE file, the pan tool screws up
2021-07-15 23:30:55 +02:00
unsettledgames
06d9536895 Removed onLoad and checkCompatibility 2021-07-15 22:26:08 +02:00
unsettledgames
f76d05bffa Added FileManager and TopMenuModule
The TopMenuModule binds the buttons so that they open the sub menus: at the moment it also binds those events that don't have a proper place yet. FileManager contains all the functions that have something to do with files, that is loading, opening, saving and exporting.
2021-07-15 22:21:19 +02:00
unsettledgames
dcf896954f Added Startup IIFE to take care of the creation of a new project
It includes the old _createButton and _newPixel functions and a few private methods to divide the huge newPixel function into smaller chunks depending on their purpose. Those chunks could probably be part of other IIFEs, but we'll think about that in the future.
Fixed Input bug that caused the on function to pass an array of arguments instead of single arguments. Removed data_asdfgasd.hbs
2021-07-15 18:33:19 +02:00
unsettledgames
7c80e8f342 Finished refactoring History, added Startup IIFE 2021-07-15 17:10:07 +02:00
unsettledgames
4f4091ebb3 Merged the two create functions 2021-07-15 16:33:26 +02:00
unsettledgames
eada155375 Fixed Dialogue bug 2021-07-14 23:00:12 +02:00
unsettledgames
d81363ddd0 Fixed mode switching, started SplashPage IIFE 2021-07-14 22:48:53 +02:00
unsettledgames
6c8ec8e7a9 Refactored History into an IIFE
Divided History states and actual History management, refactored all occurrences of history-related functions to use the new version.
2021-07-14 22:20:55 +02:00
unsettledgames
e4ecc3d607 Moved dialogue related things to their own IIFE
Refactored all calls to showDialogue and closeDialogue to use the IIFE version
2021-07-13 23:40:23 +02:00
unsettledgames
87ab2da6b5 Commented ColorModule 2021-07-13 22:59:05 +02:00
unsettledgames
ed6d60c418 Fixed colour generation when adding a new one 2021-07-13 22:35:06 +02:00
unsettledgames
85db99a7c1 Moved clickedColor to ColorModule 2021-07-13 22:27:29 +02:00
unsettledgames
53d51c4567 Fixed colour generation when creating a new pixel 2021-07-13 22:23:05 +02:00
unsettledgames
4457d2178c Added Input.js
Got rid of the "on" files, refactored the rest of the code to use the functions declared in Input.js
2021-07-12 11:36:30 +02:00
unsettledgames
6072528ad2 Fixed advanced colour picker bugs 2021-07-11 23:27:48 +02:00
Leamsi Escribano
84f6493bf6 Fixed Color Picker preview not showing 2021-07-11 11:32:49 -04:00
unsettledgames
1daeb81ef4 Fixed bug that caused the wrong colour to be modified with jscolor 2021-07-11 12:53:50 +02:00
unsettledgames
f5807417ec Added Color class
- Added Color class to make color representation and convertions more uniform
- Replaced standard convertions with Color.convertion
- Removed _algorithms.js, _deleteColor.js, ajax.js and the other convertion files
- Fixed bug in ColorModule, moved replaceAllOfColor to ColorModule as well as deleteColor
2021-07-11 12:40:48 +02:00
unsettledgames
dbffc0b9da Fixed Util static method issue
Also fixed bug in Util.getElement
2021-07-10 11:05:56 +02:00
unsettledgames
f81019830b Edited brush preview to be a bit more visible 2021-07-09 23:50:29 +02:00
unsettledgames
3f2d67a36e Tested get/set functions
Found out every function that uses this has problems: when calling an object method as an input callback, this gets replaced with the element that triggered the event.
2021-07-09 23:44:04 +02:00
unsettledgames
a18584ff04 Merge remote-tracking branch 'upstream/master' 2021-07-07 10:13:31 +02:00
skeddles
e0e634d7f7 remove mode picker from new pixel dialog 2021-07-06 21:05:41 -04:00
skeddles
562b9ad074 made pixel grid switch on by default for basic mode, and off for advanced mode 2021-07-06 20:51:20 -04:00
skeddles
c51cb0d68b changed default pixel grid color to black 2021-07-06 20:42:11 -04:00
skeddles
80e33b4ff1 moved mode switcher on splash to below quickstart 2021-07-06 20:37:47 -04:00
skeddles
1f820fd97e ported to static site, removed _ext folder, split hbs files into partials 2021-07-06 17:24:20 -04:00
skeddles
1e3549b016 fixed history state changing to /app 2021-07-06 12:19:37 -04:00
Leamsi Escribano
ba50aa3369 addColor Refactor 2021-07-04 17:36:15 -04:00
Leamsi Escribano
0d545fba25 Merge branch 'master' of https://github.com/liamortiz/pixel-editor 2021-07-04 13:56:07 -04:00
Leamsi Escribano
4d4878c4fa Refactored addColor.js 2021-07-04 13:55:49 -04:00
unsettledgames
17da5efb78 Updated splash images credits 2021-07-01 14:46:20 +02:00
unsettledgames
d35e768ce8 Fixed wonky rectangle drawing 2021-06-30 23:06:55 +02:00
unsettledgames
d7b04d7699 Fixed invisible cursor outside of canvas 2021-06-30 22:47:45 +02:00
unsettledgames
1a69b48297 Fixed infinite loop when filling an area with the same colour 2021-06-30 22:35:46 +02:00
unsettledgames
aea3942349 Removed crosshair 2021-06-30 22:17:08 +02:00
unsettledgames
f37a85cf55 Fixed #18
(fix by @liamortiz )
2021-06-30 22:13:59 +02:00
unsettledgames
645011bd4f Merge branch 'master' of https://github.com/unsettledgames/pixel-editor 2021-06-30 19:41:21 +02:00
unsettledgames
48310a4845 Fixed pixel not being drawn when clicking 2021-06-30 19:40:39 +02:00
Leamsi Escribano
71f4abe514 Fixing PresetModule 2021-06-29 08:35:17 -04:00
Leamsi Escribano
d6d97105d6 Merge branch 'master' of https://github.com/liamortiz/pixel-editor 2021-06-28 19:55:12 -04:00
Leamsi Escribano
ec9dbee493 Util changes 2021-06-28 19:54:54 -04:00
Leamsi Escribano
8d64522a68
Merge branch 'unsettledgames:master' into master 2021-06-28 15:46:41 -05:00
unsettledgames
cd3303e212 Fixed fill bug 2021-06-28 22:03:57 +02:00
Leamsi Escribano
5eee1b941e IIFE and CSS Fixes 2021-06-27 12:45:32 -04:00
Nicola
bb8d5e467d
Revert "Performance Improvement and Code Structure Changes" 2021-06-27 17:46:22 +02:00
Leamsi Escribano
03036ca57b Global scope cleaning 2021-06-26 16:51:56 -04:00
unsettledgames
12561b7a87 Binded mouse wheel to panning 2021-06-25 22:42:00 +02:00
unsettledgames
7fcd77d4f2 Finished writing update log 2021-04-29 22:02:43 +02:00
unsettledgames
f24ded088b Added hex input to colour picker 2021-04-29 16:54:02 +02:00
unsettledgames
6e483710f0 Fixed sprite scaling history bug 2021-04-29 12:50:59 +02:00
nkoder
ce0ac2ddc8 Introduce feature toggles and hide ellipsis tool behind such toggle 2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8 Introduce ellipse tool (which draws rectangle for now) 2021-04-29 01:08:16 +02:00
unsettledgames
07f36cf7cb Added latest log loading
Fixed sprite scaling bug
2021-04-28 23:39:14 +02:00
nkoder
5da37b92f2 Add missing keyboard shortcut handler for Rectangle tool 2021-04-28 22:55:36 +02:00
unsettledgames
855c125f8a Started logs loading management 2021-04-27 13:00:43 +02:00
unsettledgames
079ea38e63 Added random splash images
Also added a rough class scheme of the editor for future use.
2021-04-27 11:00:27 +02:00
unsettledgames
c94c512748 Fixed bug when opening LPE file (the opposite editor mode was selected instead of the right one) 2021-04-25 13:00:16 +02:00
unsettledgames
ba969aeffb Fixed bug when loading an image 2021-04-25 12:57:28 +02:00
unsettledgames
04afee2172 Finished binding events to splash page
Must write the log update and maybe find a way to randomize the splash images
2021-04-25 12:41:36 +02:00
unsettledgames
224273e7ce Binded new pixel events to splash page and to create dialogue 2021-02-18 22:28:52 +01:00
unsettledgames
1302fc9bd6 Started binding splash page events (new custom pixel section) 2021-02-17 18:59:49 +01:00
unsettledgames
598bf20d46 Commit before trying new layout 2021-02-05 12:42:40 +01:00
Leamsi Escribano
29746551e1 Fixed layer issue 2021-01-15 10:11:13 -05:00
Leamsi Escribano
9fc5c8e3b8 Fixed line tool bugs 2021-01-14 19:50:56 -05:00
Leamsi Escribano
5556587088 Finished Line Tool 2021-01-14 15:28:57 -05:00
Leamsi Escribano
d3a1b6f474 Working on line tool 2021-01-14 13:04:39 -05:00
unsettledgames
e3df4618f0 Continued splash page, added presets, resized cover 2021-01-11 18:09:58 +01:00
unsettledgames
9b3df20533 Added what's new window 2021-01-08 16:20:39 +01:00
unsettledgames
cd5918c656 Finished (basic) advanced palette editor 2021-01-07 23:49:16 +01:00
unsettledgames
88a8179d9d Fixed palette block css
Implemented colour adding and removing,must debug
2021-01-07 15:59:08 +01:00
unsettledgames
8fb965ed5c Fixed colour picker css, must fix the rest 2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0 Added sortable palette (basic mode)
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
47b99bb430 Added a few comments (revert here)
Will add new palette block after this commit
2021-01-02 13:03:49 +01:00
unsettledgames
78713f30a8 Added sortable,js to move layers, must implement history 2021-01-01 17:17:55 +01:00
unsettledgames
c25596c467 Started implementing sortable layers (revert here) 2021-01-01 14:41:31 +01:00
unsettledgames
fb1200162e Finished commenting the editor
Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
9ef0e6ecea Started commenting code 2020-12-31 13:05:51 +01:00
unsettledgames
f0fae3698d Fixed canvas resizing history bug 2020-09-29 21:22:02 +02:00
unsettledgames
aabc715086 Finished todo list for current contribution
Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca Finally fixed friggin canvas trimming
Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131 Fixed canvas undoing bug 2020-09-27 11:25:09 +02:00
unsettledgames
4223597659 Started canvas trimming 2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137 Finished implementing pixel grid
Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4 Implemented pixel grid
Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8 Fixed bug when undoing layer add
Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742 Started pixel grid 2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9 Added history management for sprite scaling 2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627 Fixed data handling bug
When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8 Fixed canvas resizing bug
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c Implemented sprite resizing 2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f Fixed bug in canvas resizing when resizing sprite 2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c Added resize sprite data management 2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76 Added resize sprite window opening 2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847 Fixed bug in duplicating layers 2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4 Fixed pan bug
Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8 Added layer focus when it's hovered in the menu 2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5 Added liam's fix 2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443 Merge remote-tracking branch 'upstream/master' 2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b Fixed brush preview snapping 2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904 Whops fixed bug in duplicating layers
It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a Added history management for duplicating layers 2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90 Implemented layer duplication 2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93 Finished canvas resizing 2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125 Probably fixed #19 2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e Fixed issue #18 2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1 Added history states for canvas resizing
Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46 Updated readme 2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1 Finished basic canvas resizing
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975 Added saving layers, must test canvas resizing 2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928 Added input fetching and validation 2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded Started handling pivot buttons 2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9 Fixed mode switch bug 2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d Merge branch 'master' into minor-changes 2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2 bug fixes 2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd fixed bug where using a custom palette sets initial brush to black 2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c fixed a few bugs on layers before first document is created 2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50 Started resize canvas interface 2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761 Tried to refactor more, snapped the brush preview to the pixel grid 2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900 Moved setCanvasOffset to layer 2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c Started refactoring the code
- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245 Fixed rectangle tool bug
Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
6be8791dec Finished implementing editor modes 2020-07-20 23:33:17 +02:00
unsettledgames
e9e1ba96da Started implementing editor modes
Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
caa81dde1c Finished implementing project loading and saving 2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7 Started project opening
Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7 Finished implementing layers
Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488 Changed implementation for moving layers 2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d Finished implementing history states
I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0 Implemented history state for flattening all the layers 2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318 Implemented history state for merging layers 2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652 Implemented history state for deleting layers
Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40 Implemented history for renaming layers 2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a Fixed bugs in the already implemented history states, added state for moving layers
Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988 Implemented history state for adding layers 2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5 Fixed history for canvas edits 2020-06-23 23:29:13 +02:00