pixel-editor/js/tools/PanTool.js
unsettledgames c1aba0a89e Added back pan and missing sprite scaling functions
Also fixed bug that let the user change the brush size to 0
2021-11-01 12:01:31 +01:00

39 lines
1.0 KiB
JavaScript

class PanTool extends Tool {
constructor(name, options, switchFunction) {
super(name, options);
Events.on('click', this.mainButton, switchFunction, this);
}
onStart(mousePos) {
super.onStart(mousePos);
canvasView.style.cursor = "url(\'/pixel-editor/pan-held.png\'), auto";
}
onDrag(mousePos) {
super.onDrag(mousePos);
// Setting first layer position
layers[0].setCanvasOffset(layers[0].canvas.offsetLeft + (mousePos[0] - this.startMousePos[0]), layers[0].canvas.offsetTop + (mousePos[1] - this.startMousePos[1]));
// Copying that position to the other layers
for (let i=1; i<layers.length; i++) {
layers[i].copyData(layers[0]);
}
}
onEnd(mousePos) {
super.onEnd(mousePos);
canvasView.style.cursor = "url(\'/pixel-editor/pan.png\'), auto";
}
onSelect() {
super.onSelect();
canvasView.style.cursor = "url(\'/pixel-editor/pan.png\'), auto";
}
onDeselect() {
super.onDeselect();
}
}