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sokol.audio: add simple_sin_tones.v example

This commit is contained in:
Delyan Angelov 2020-08-23 15:28:03 +03:00
parent 542b149290
commit 1c9e02094c
3 changed files with 1919 additions and 0 deletions

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import time
import math
import sokol.audio
const (
sw = time.new_stopwatch({})
sw_start_ms = sw.elapsed().milliseconds()
)
[inline]
fn sintone(periods, frame, num_frames int) f32 {
return math.sinf(f32(periods) * (2 * math.pi) * f32(frame) / f32(num_frames))
}
fn my_audio_stream_callback(buffer &f32, num_frames, num_channels int) {
ms := sw.elapsed().milliseconds() - sw_start_ms
unsafe {
mut soundbuffer := buffer
for frame := 0; frame < num_frames; frame++ {
for ch := 0; ch < num_channels; ch++ {
idx := frame * num_channels + ch
if ms < 500 {
soundbuffer[idx] = sintone(20, frame, num_frames)
} else if ms < 1000 {
soundbuffer[idx] = sintone(25, frame, num_frames)
} else if ms < 1500 {
soundbuffer[idx] *= sintone(22, frame, num_frames)
} else {
soundbuffer[idx] = sintone(25, frame, num_frames)
}
}
}
}
}
fn main() {
audio.setup({
stream_cb: my_audio_stream_callback
})
time.sleep_ms(2500)
audio.shutdown()
}

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thirdparty/sokol/sokol_audio.h vendored Normal file

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vlib/sokol/audio/audio.v Normal file
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module audio
#flag -I @VROOT/thirdparty/sokol
#define SOKOL_IMPL
#include "sokol_audio.h"
#flag linux -lasound
//
pub type FNStreamingCB = fn (buffer &f32, num_frames, num_channels int)
pub type FnStreamingCBWithUserData = fn (buffer &f32, num_frames, num_channels int, user_data voidptr)
//
[typedef]
pub struct C.saudio_desc {
sample_rate int
num_channels int
buffer_frames int
packet_frames int
num_packets int
stream_cb FNStreamingCB
stream_userdata_cb FnStreamingCBWithUserData
user_data voidptr
}
fn C.saudio_setup(desc &C.saudio_desc)
fn C.saudio_shutdown()
fn C.saudio_isvalid() bool
fn C.saudio_userdata() voidptr
fn C.saudio_query_desc() C.saudio_desc
fn C.saudio_sample_rate() int
fn C.saudio_buffer_frames() int
fn C.saudio_channels() int
fn C.saudio_expect() int
fn C.saudio_push(frames &f32, num_frames int) int
// audio.setup - setup sokol-audio
pub fn setup(desc C.saudio_desc) {
C.saudio_setup(&desc)
}
// audio.shutdown - shutdown sokol-audio
pub fn shutdown() {
C.saudio_shutdown()
}
// audio.is_valid - true after setup if audio backend was successfully initialized
pub fn is_valid() bool {
return C.saudio_isvalid()
}
// audio.userdata - return the saudio_desc.user_data pointer
pub fn user_data() voidptr {
return C.saudio_userdata()
}
// audio.query - return a copy of the original saudio_desc struct
pub fn query() C.saudio_desc {
return C.saudio_query_desc()
}
// audio.sample_rate - actual sample rate
pub fn sample_rate() int {
return C.saudio_sample_rate()
}
// audio.buffer_frames - return actual backend buffer size in number of frames
pub fn buffer_frames() int {
return C.saudio_buffer_frames()
}
// audio.channels - actual number of channels
pub fn channels() int {
return C.saudio_channels()
}
// audio.expect - get current number of frames to fill packet queue
pub fn expect() int {
return C.saudio_expect()
}
// audio.push - push sample frames from main thread, returns number of frames actually pushed
pub fn push(frames &f32, num_frames int) int {
return C.saudio_push(frames, num_frames)
}
//
[inline]
pub fn fclamp(x, flo, fhi f32) f32 {
if x > fhi {
return fhi
}
if x < flo {
return flo
}
return x
}