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doc: mention module shadowing (#7051)
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doc/docs.md
14
doc/docs.md
@ -297,11 +297,12 @@ In development mode the compiler will warn you that you haven't used the variabl
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In production mode (enabled by passing the `-prod` flag to v – `v -prod foo.v`)
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it will not compile at all (like in Go).
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<!-- this should be `failcompile`, but it compiles -->
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```v
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fn main() {
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a := 10
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if true {
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a := 20 // error: shadowed variable
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a := 20 // error: redefinition of `a`
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}
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// warning: unused variable `a`
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}
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@ -310,6 +311,17 @@ fn main() {
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Unlike most languages, variable shadowing is not allowed. Declaring a variable with a name
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that is already used in a parent scope will cause a compilation error.
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You can shadow imported modules though, as it is very useful in some situations:
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```v ignore
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import ui
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import gg
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fn draw(ctx &gg.Context) {
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gg := ctx.parent.get_ui().gg
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gg.draw_rect(...)
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}
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```
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## Types
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### Primitive types
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@ -24,14 +24,14 @@ The code is available <a href='https://github.com/vlang/v/tree/master/tutorials/
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```
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wget https://github.com/vlang/v/releases/latest/download/linux.zip
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unzip linux.zip
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unzip v_linux.zip
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cd v
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sudo ./v symlink
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```
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Now V should be globally available on your system.
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> On macOS use `macos.zip`, on Windows - `windows.zip`.
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> On macOS use `v_macos.zip`, on Windows - `v_windows.zip`.
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If you use a BSD system, Solaris, Android, or simply want to install V
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from source, follow the simple instructions here:
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https://github.com/vlang/v#installing-v-from-source
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