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android: enable custom (e)println output via android log system (#8135)
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@ -936,13 +936,6 @@ fn (mut app App) showfps() {
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}
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}
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// TODO: Move this somewhere else (vlib?) once Android support is merged
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$if android {
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#include <android/log.h>
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#define LOG_TAG "v_logcat_test"
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#define printf(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
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#define fprintf(a, ...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
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}
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fn main() {
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mut app := &App{}
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app.new_game()
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20
thirdparty/sokol/sokol_v.h
vendored
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20
thirdparty/sokol/sokol_v.h
vendored
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@ -0,0 +1,20 @@
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#if defined(__ANDROID__)
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// Adapted from https://stackoverflow.com/a/196018/1904615
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#define V_ANDROID_LOG_STR_VALUE(arg) #arg
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#define V_ANDROID_LOG_NAME(tag_name) V_ANDROID_LOG_STR_VALUE(tag_name)
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#ifndef V_ANDROID_LOG_TAG
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#if defined(APPNAME)
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#define V_ANDROID_LOG_TAG APPNAME
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#else
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#define V_ANDROID_LOG_TAG "V_ANDROID"
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#endif
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#endif
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#define V_ANDROID_LOG_TAG_NAME V_ANDROID_LOG_NAME(V_ANDROID_LOG_TAG)
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#include <android/log.h>
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#define printf(...) __android_log_print(ANDROID_LOG_INFO, V_ANDROID_LOG_TAG_NAME, __VA_ARGS__)
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#define fprintf(a, ...) __android_log_print(ANDROID_LOG_ERROR, V_ANDROID_LOG_TAG_NAME, __VA_ARGS__)
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#endif
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@ -41,6 +41,8 @@ pub const (
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#flag solaris -DSOKOL_NO_ENTRY
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// TODO end
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#include "sokol_v.h"
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#include "sokol_app.h"
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#define SOKOL_IMPL
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