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float: bug fix on +zero
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@ -489,16 +489,18 @@ fn converter(pn mut PrepNumber) u64 {
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}
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s1 = s1 & check_round_mask
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s0 = u32(0)
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// recheck normalization
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if s2 & (mask28<<u32(1)) != 0 {
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// C.printf("Renormalize!!")
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q2,q1,q0 = lsr96(s2, s1, s0)
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binexp--
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s2 = q2
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s1 = q1
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s0 = q0
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}
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}
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// recheck normalization
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if s2 & (mask28<<u32(1)) != 0 {
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// C.printf("Renormalize!!")
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q2,q1,q0 = lsr96(s2, s1, s0)
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binexp--
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s2 = q2
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s1 = q1
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s0 = q0
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}
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// tmp := ( u64(s2 & ~mask28) << 24) | ((u64(s1) + u64(128)) >> 8)
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// C.printf("mantissa after rounding : %08x%08x%08x binexp: %d \n", s2,s1,s0,binexp)
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// C.printf("Tmp result: %016x\n",tmp)
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@ -516,6 +518,8 @@ fn converter(pn mut PrepNumber) u64 {
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else if binexp < 1 {
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if pn.negative {
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result = DOUBLE_MINUS_ZERO
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} else {
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result = DOUBLE_PLUS_ZERO
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}
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}
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else if s2 != 0 {
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