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gg: add draw_convex_poly/2 and draw_empty_poly/2 methods (#8487)
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34
examples/gg/polygons.v
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34
examples/gg/polygons.v
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@ -0,0 +1,34 @@
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module main
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import gg
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import gx
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struct App {
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mut:
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gg &gg.Context
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}
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fn main() {
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mut app := &App{
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gg: 0
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}
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app.gg = gg.new_context(
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bg_color: gx.rgb(174, 198, 255)
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width: 600
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height: 400
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window_title: 'Polygons'
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frame_fn: frame
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user_data: app
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)
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app.gg.run()
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}
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fn frame(mut app App) {
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app.gg.begin()
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app.gg.draw_convex_poly([f32(100.0), 100.0, 200.0, 100.0, 300.0, 200.0, 200.0, 300.0, 100.0,
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300.0,
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], gx.blue)
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app.gg.draw_empty_poly([f32(50.0), 50.0, 70.0, 60.0, 90.0, 80.0, 70.0, 110.0], gx.black)
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app.gg.draw_triangle(450, 142, 530, 280, 370, 280, gx.red)
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app.gg.end()
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}
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47
vlib/gg/gg.v
47
vlib/gg/gg.v
@ -652,6 +652,53 @@ pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius
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sgl.end()
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}
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// draw_convex_poly draws a convex polygon, given an array of points, and a color.
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// Note that the points must be given in clockwise order.
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pub fn (ctx &Context) draw_convex_poly(points []f32, c gx.Color) {
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assert points.len % 2 == 0
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len := points.len / 2
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assert len >= 3
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_triangle_strip()
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x0 := points[0]
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y0 := points[1]
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for i in 1 .. (len / 2 + 1) {
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sgl.v2f(x0, y0)
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sgl.v2f(points[i * 4 - 2], points[i * 4 - 1])
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sgl.v2f(points[i * 4], points[i * 4 + 1])
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}
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if len % 2 == 0 {
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sgl.v2f(points[2 * len - 2], points[2 * len - 1])
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}
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sgl.end()
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}
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// draw_empty_poly - draws the borders of a polygon, given an array of points, and a color.
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// Note that the points must be given in clockwise order.
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pub fn (ctx &Context) draw_empty_poly(points []f32, c gx.Color) {
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assert points.len % 2 == 0
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len := points.len / 2
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assert len >= 3
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_line_strip()
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for i in 0 .. len {
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sgl.v2f(points[2 * i], points[2 * i + 1])
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}
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sgl.v2f(points[0], points[1])
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sgl.end()
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}
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pub fn screen_size() Size {
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$if macos {
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return C.gg_get_screen_size()
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