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js: codegen & vlib fixes, replace the Game of Life CLI example (#12272)
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@ -1,25 +1,85 @@
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module main
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import term
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import rand
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import time
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import automaton
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fn print_automaton(a &automaton.Automaton) {
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for y := 1; y < a.field.maxy; y++ {
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mut s := ' '
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for x := 1; x < a.field.maxx; x++ {
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cell := a.field.get(x, y)
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s += if cell == 1 { '@' } else { '.' }
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}
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println(s)
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const (
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cell = '█'
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nothing = ' '
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switches = {
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cell: nothing
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nothing: cell
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}
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println('')
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transformers = [nothing, cell]
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)
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struct Game {
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mut:
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grid [][]string
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}
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fn (g Game) get_surrounding_alive_count(x int, y int) int {
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mut count := 0
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for i := x - 1; i <= x + 1; i++ {
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for j := y - 1; j <= y + 1; j++ {
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if (i != x || j != y) && i >= 0 && j >= 0 && i < g.grid.len && j < g.grid[x].len {
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if g.grid[i][j] == cell {
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count++
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}
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}
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}
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}
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return count
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}
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fn (mut g Game) evolve() {
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mut temp_grid := [][]string{}
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for x in 0 .. g.grid.len {
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temp_grid << []string{}
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for y in 0 .. g.grid[x].len {
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count := g.get_surrounding_alive_count(x, y)
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if count == 3 || ((g.grid[x][y] == cell) && count == 2) {
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temp_grid[x] << cell
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} else {
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temp_grid[x] << nothing
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}
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}
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}
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g.grid = temp_grid
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}
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fn (mut g Game) display() {
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for y in 0 .. g.grid[0].len {
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mut line := ''
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for x in 0 .. g.grid.len {
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line += g.grid[x][y]
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}
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println(line)
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}
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}
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fn new_game() Game {
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w, h := term.get_terminal_size()
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mut grid := [][]string{}
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for x in 0 .. w {
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grid << []string{}
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for _ in 0 .. h {
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is_live := rand.f64() > 0.82
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icon := transformers[int(is_live)]
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grid[x] << icon
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}
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}
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return Game{grid}
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}
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fn main() {
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mut a := automaton.gun()
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mut g := new_game()
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g.display()
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for {
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a.update()
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print_automaton(a)
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g.evolve()
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term.erase_clear()
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g.display()
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time.sleep(100 * time.millisecond)
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}
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}
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@ -10,8 +10,10 @@ pub const (
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args = []string{}
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)
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$if js_node {
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#$process.argv.forEach(function(val,index) { os__args.arr[index] = new string(val); })
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fn init() {
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$if js_node {
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#$process.argv.forEach(function(val,index) { os__args.arr[index] = new string(val); })
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}
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}
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// real_path returns the full absolute path for fpath, with all relative ../../, symlinks and so on resolved.
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@ -4,7 +4,7 @@ module constants
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pub const (
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lower_mask = u64(0x00000000FFFFFFFF)
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max_u32 = 0xFFFFFFFF
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max_u64 = 0xFFFFFFFFFFFFFFFF
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max_u64 = u64(0xFFFFFFFFFFFFFFFF)
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max_u32_as_f32 = f32(max_u32) + 1
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max_u64_as_f64 = f64(max_u64) + 1
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u31_mask = u32(0x7FFFFFFF)
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@ -36,3 +36,9 @@ pub fn (t Time) local() Time {
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// if it is not we should try to use Intl for getting local time.
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return t
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}
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pub fn sleep(dur Duration) {
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#let now = new Date().getTime()
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#let toWait = BigInt(dur.val) / BigInt(time__millisecond)
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#while (new Date().getTime() < now + Number(toWait)) {}
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}
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@ -325,7 +325,7 @@ fn (mut g JsGen) gen_builtin_type_defs() {
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typ_name: typ_name
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default_value: 'new Number(0)'
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// mask <=32 bit numbers with 0xffffffff
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constructor: 'this.val = Number(val) & 0xffffffff'
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constructor: 'this.val = Math.round(Number(val)) & 0xffffffff'
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value_of: 'Number(this.val)'
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to_string: 'this.valueOf().toString()'
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eq: 'new bool(self.valueOf() === other.valueOf())'
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@ -359,7 +359,7 @@ fn (mut g JsGen) gen_builtin_type_defs() {
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g.gen_builtin_prototype(
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typ_name: typ_name
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default_value: 'new Number(0)'
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constructor: 'if (typeof(val) == "string") { this.val = val.charCodeAt() } else if (val instanceof string) { this.val = val.str.charCodeAt(); } else { this.val = val | 0 }'
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constructor: 'if (typeof(val) == "string") { this.val = val.charCodeAt() } else if (val instanceof string) { this.val = val.str.charCodeAt(); } else { this.val = Math.round(val) }'
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value_of: 'this.val | 0'
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to_string: 'new string(this.val + "")'
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eq: 'new bool(self.valueOf() === other.valueOf())'
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@ -86,6 +86,7 @@ mut:
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array_sort_fn map[string]bool
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wasm_export map[string][]string
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wasm_import map[string][]string
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init_global map[string]map[string]ast.Expr // initializers for constants or globals, should be invoked before module init.
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}
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fn (mut g JsGen) write_tests_definitions() {
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@ -204,6 +205,11 @@ pub fn gen(files []&ast.File, table &ast.Table, pref &pref.Preferences) string {
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for mod_name in g.table.modules {
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g.writeln('// Initializations for module $mod_name')
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for global, expr in g.init_global[mod_name] {
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g.write('$global = ')
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g.expr(expr)
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g.writeln(';')
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}
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init_fn_name := '${mod_name}.init'
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if initfn := g.table.find_fn(init_fn_name) {
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if initfn.return_type == ast.void_type && initfn.params.len == 0 {
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@ -213,6 +219,7 @@ pub fn gen(files []&ast.File, table &ast.Table, pref &pref.Preferences) string {
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}
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}
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}
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if !g.pref.is_shared {
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g.write('loadRoutine().then(_ => js_main());')
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}
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@ -1214,7 +1221,7 @@ fn (mut g JsGen) gen_assert_stmt(orig_node ast.AssertStmt) {
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fn (mut g JsGen) gen_assign_stmt(stmt ast.AssignStmt, semicolon bool) {
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if stmt.left.len > stmt.right.len {
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// multi return
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g.write('const [')
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g.write('let [')
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for i, left in stmt.left {
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if !left.is_blank_ident() {
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g.expr(left)
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@ -1469,8 +1476,17 @@ fn (mut g JsGen) gen_const_decl(it ast.ConstDecl) {
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if field.is_pub {
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g.push_pub_var(field.name)
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}
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g.write('const ${g.js_name(field.name)} = ')
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g.expr(field.expr)
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if field.expr is ast.StringInterLiteral || field.expr is ast.StringLiteral
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|| field.expr is ast.IntegerLiteral || field.expr is ast.FloatLiteral
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|| field.expr is ast.BoolLiteral {
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g.write('const ${g.js_name(field.name)} = ')
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g.expr(field.expr)
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} else {
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g.write('let ${g.js_name(field.name)} = ')
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g.write('undefined')
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g.init_global[g.ns.name][g.js_name(field.name)] = field.expr
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}
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g.writeln(';')
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}
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g.writeln('')
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