mirror of
https://github.com/vlang/v.git
synced 2023-08-10 21:13:21 +03:00
compiler: fix #3973 by dealing with name mangling problem
This commit is contained in:
parent
d54843275f
commit
d8bcd13e86
@ -28,13 +28,13 @@ fn main() {
|
||||
|
||||
fn init(user_data voidptr) {
|
||||
desc := sg_desc{
|
||||
mtl_device: C.sapp_metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp_metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp_metal_get_drawable
|
||||
d3d11_device: sapp_d3d11_get_device()
|
||||
d3d11_device_context: sapp_d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp_d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp_d3d11_get_depth_stencil_view
|
||||
mtl_device: sapp.metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp.metal_get_drawable
|
||||
d3d11_device: sapp.d3d11_get_device()
|
||||
d3d11_device_context: sapp.d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
|
||||
}
|
||||
gfx.setup(&desc)
|
||||
sgl_desc := sgl_desc_t{}
|
||||
@ -75,9 +75,9 @@ fn draw_hollow_rect(x, y, w, h f32) {
|
||||
|
||||
fn draw_filled_rect(x, y, w, h f32) {
|
||||
sgl.begin_quads()
|
||||
sgl_v2f(x, y)
|
||||
sgl_v2f(x + w, y)
|
||||
sgl_v2f(x + w, y + h)
|
||||
sgl_v2f(x, y + h)
|
||||
sgl.v2f(x, y)
|
||||
sgl.v2f(x + w, y)
|
||||
sgl.v2f(x + w, y + h)
|
||||
sgl.v2f(x, y + h)
|
||||
sgl.end()
|
||||
}
|
||||
|
@ -42,13 +42,13 @@ fn init(user_data voidptr) {
|
||||
mut state := &AppState(user_data)
|
||||
// dont actually alocate this on the heap in real life
|
||||
gfx.setup(&sg_desc{
|
||||
mtl_device: C.sapp_metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp_metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp_metal_get_drawable
|
||||
d3d11_device: sapp_d3d11_get_device()
|
||||
d3d11_device_context: sapp_d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp_d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp_d3d11_get_depth_stencil_view
|
||||
mtl_device: sapp.metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp.metal_get_drawable
|
||||
d3d11_device: sapp.d3d11_get_device()
|
||||
d3d11_device_context: sapp.d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
|
||||
})
|
||||
s := &C.sgl_desc_t{}
|
||||
C.sgl_setup(s)
|
||||
@ -64,7 +64,7 @@ fn frame(user_data voidptr) {
|
||||
t := time.ticks()
|
||||
mut state := &AppState(user_data)
|
||||
state.render_font()
|
||||
gfx.begin_default_pass(&state.pass_action, sapp_width(), sapp_height())
|
||||
gfx.begin_default_pass(&state.pass_action, sapp.width(), sapp.height())
|
||||
sgl.draw()
|
||||
gfx.end_pass()
|
||||
gfx.commit()
|
||||
@ -98,43 +98,43 @@ fn (state &AppState) render_font() {
|
||||
dy += lh
|
||||
C.fonsSetColor(state.fons, white)
|
||||
dx = C.fonsDrawText(state.fons, dx, dy, c'The quick ', C.NULL)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetSize(state.fons, 48.0)
|
||||
fonsSetColor(state.fons, brown)
|
||||
dx = fonsDrawText(state.fons, dx, dy, c'brown ', C.NULL)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetSize(state.fons, 24.0)
|
||||
fonsSetColor(state.fons, white)
|
||||
dx = fonsDrawText(state.fons, dx, dy, c'fox ', C.NULL)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetSize(state.fons, 48.0)
|
||||
C.fonsSetColor(state.fons, brown)
|
||||
dx = C.fonsDrawText(state.fons, dx, dy, c'brown ', C.NULL)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetSize(state.fons, 24.0)
|
||||
C.fonsSetColor(state.fons, white)
|
||||
dx = C.fonsDrawText(state.fons, dx, dy, c'fox ', C.NULL)
|
||||
dx = sx
|
||||
dy += lh * 1.2
|
||||
fonsSetSize(state.fons, 20.0)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetColor(state.fons, blue)
|
||||
fonsDrawText(state.fons, dx, dy, c'Now is the time for all good men to come to the aid of the party.', C.NULL)
|
||||
C.fonsSetSize(state.fons, 20.0)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetColor(state.fons, blue)
|
||||
C.fonsDrawText(state.fons, dx, dy, c'Now is the time for all good men to come to the aid of the party.', C.NULL)
|
||||
dx = 300
|
||||
dy = 350
|
||||
fonsSetAlign(state.fons, C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BASELINE)
|
||||
fonsSetSize(state.fons, 60.0)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetColor(state.fons, white)
|
||||
fonsSetSpacing(state.fons, 5.0)
|
||||
fonsSetBlur(state.fons, 6.0)
|
||||
fonsDrawText(state.fons, dx, dy, c'Blurry...', C.NULL)
|
||||
C.fonsSetAlign(state.fons, C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BASELINE)
|
||||
C.fonsSetSize(state.fons, 60.0)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetColor(state.fons, white)
|
||||
C.fonsSetSpacing(state.fons, 5.0)
|
||||
C.fonsSetBlur(state.fons, 6.0)
|
||||
C.fonsDrawText(state.fons, dx, dy, c'Blurry...', C.NULL)
|
||||
dx = 300
|
||||
dy += 50.0
|
||||
fonsSetSize(state.fons, 28.0)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetColor(state.fons, white)
|
||||
fonsSetSpacing(state.fons, 0.0)
|
||||
fonsSetBlur(state.fons, 3.0)
|
||||
fonsDrawText(state.fons, dx, dy + 2, c'DROP SHADOW', C.NULL)
|
||||
fonsSetColor(state.fons, black)
|
||||
fonsSetBlur(state.fons, 0)
|
||||
fonsDrawText(state.fons, dx, dy, c'DROP SHADOW', C.NULL)
|
||||
fonsSetSize(state.fons, 18.0)
|
||||
fonsSetFont(state.fons, state.font_normal)
|
||||
fonsSetColor(state.fons, white)
|
||||
C.fonsSetSize(state.fons, 28.0)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetColor(state.fons, white)
|
||||
C.fonsSetSpacing(state.fons, 0.0)
|
||||
C.fonsSetBlur(state.fons, 3.0)
|
||||
C.fonsDrawText(state.fons, dx, dy + 2, c'DROP SHADOW', C.NULL)
|
||||
C.fonsSetColor(state.fons, black)
|
||||
C.fonsSetBlur(state.fons, 0)
|
||||
C.fonsDrawText(state.fons, dx, dy, c'DROP SHADOW', C.NULL)
|
||||
C.fonsSetSize(state.fons, 18.0)
|
||||
C.fonsSetFont(state.fons, state.font_normal)
|
||||
C.fonsSetColor(state.fons, white)
|
||||
dx = 50
|
||||
dy = 350
|
||||
line(dx - 10, dy, dx + 250, dy)
|
||||
|
@ -366,7 +366,7 @@ fn (p mut Parser) name_expr() string {
|
||||
}
|
||||
// Unknown name, try prepending the module name to it
|
||||
// TODO perf
|
||||
else if !p.table.known_type(name) && !p.table.known_fn(name) && !p.table.known_const(name) && !is_c {
|
||||
else if !p.table.known_type(name) && !p.known_fn_in_mod(name) && !p.table.known_const(name) && !is_c {
|
||||
name = p.prepend_mod(name)
|
||||
}
|
||||
// re-check
|
||||
|
@ -384,6 +384,16 @@ fn (t &Table) known_fn(name string) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
fn (p &Parser) known_fn_in_mod(name string) bool {
|
||||
existing_fn := p.table.find_fn(name) or {
|
||||
return false
|
||||
}
|
||||
if (existing_fn.mod == p.mod || existing_fn.mod == 'builtin') {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
fn (t &Table) known_const(name string) bool {
|
||||
_ = t.find_const(name) or {
|
||||
return false
|
||||
|
@ -56,13 +56,13 @@ __global g_font_path string
|
||||
|
||||
fn init_sokol_window() {
|
||||
desc := sg_desc{
|
||||
mtl_device: C.sapp_metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp_metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp_metal_get_drawable
|
||||
d3d11_device: sapp_d3d11_get_device()
|
||||
d3d11_device_context: sapp_d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp_d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp_d3d11_get_depth_stencil_view
|
||||
mtl_device: sapp.metal_get_device()
|
||||
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
|
||||
mtl_drawable_cb: sapp.metal_get_drawable
|
||||
d3d11_device: sapp.d3d11_get_device()
|
||||
d3d11_device_context: sapp.d3d11_get_device_context()
|
||||
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
|
||||
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
|
||||
}
|
||||
gfx.setup(&desc)
|
||||
sgl_desc := sgl_desc_t{}
|
||||
@ -138,20 +138,20 @@ pub fn (gg &GG) run() {
|
||||
pub fn (ctx &GG) draw_rect(x, y, w, h f32, c gx.Color) {
|
||||
sgl.c4b(c.r, c.g, c.b, 128)
|
||||
sgl.begin_quads()
|
||||
sgl_v2f(x, y)
|
||||
sgl_v2f(x + w, y)
|
||||
sgl_v2f(x + w, y + h)
|
||||
sgl_v2f(x, y + h)
|
||||
sgl.v2f(x, y)
|
||||
sgl.v2f(x + w, y)
|
||||
sgl.v2f(x + w, y + h)
|
||||
sgl.v2f(x, y + h)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
pub fn draw_rect(x, y, w, h f32, c gx.Color) {
|
||||
sgl.c4b(c.r, c.g, c.b, 128)
|
||||
sgl.begin_quads()
|
||||
sgl_v2f(x, y)
|
||||
sgl_v2f(x + w, y)
|
||||
sgl_v2f(x + w, y + h)
|
||||
sgl_v2f(x, y + h)
|
||||
sgl.v2f(x, y)
|
||||
sgl.v2f(x + w, y)
|
||||
sgl.v2f(x + w, y + h)
|
||||
sgl.v2f(x, y + h)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user