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Update README.md

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Alex Medvednikov 2019-06-22 20:47:08 +02:00 committed by GitHub
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@ -53,7 +53,7 @@ The rest of the directories are vlib modules: `builtin/` (strings, arrays, maps)
### Linux and macOS
```bash
cd ~ # You can use any directory
mkdir -p ~/code && cd ~/code # You can use any directory
git clone https://github.com/vlang/v
cd v/compiler
wget https://vlang.io/v.c # Download the V compiler's source translated to C
@ -66,7 +66,7 @@ That's it! Now you have a V executable at `~/v/compiler/v`.
You can create a symlink so that it's globally available:
```
sudo ln -s /home/alex/v/compiler/v /usr/local/bin/v
sudo ln -s /$HOME/v/compiler/v /usr/local/bin/v
```
### Windows
@ -75,16 +75,7 @@ V works great on Windows Subsystem for Linux. The instructions are the same as a
If you want to build v.exe on Windows without WSL, you will need Visual Studio. Microsoft doesn't make it easy for developers. Mingw-w64 could suffice, but if you plan to develop UI and graphical apps, VS is your only option.
If you don't have it installed, download Build Tools for Visual Studio: https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019
```
git clone https://github.com/vlang/v
cd v/compiler
wget https://vlang.io/v.c
cl v.c /out:v.exe
v.exe -o v.exe .
```
V temporarily can't be compiled with Visual Studio. This will be fixed asap.
### Testing