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gx: add hex to rgb color
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@ -93,6 +93,15 @@ pub fn rgb(r, g, b int) Color {
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return res
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}
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pub fn hex(color int) Color {
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res := Color {
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r: (color >> 16) & 0xFF
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g: (color >> 8) & 0xFF
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b: color & 0xFF
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}
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return res
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}
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// fn text_width_char(c char) int {
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// return text_width(char2string(c))
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// // return C.text_width_char(c)
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13
vlib/gx/gx_test.v
Normal file
13
vlib/gx/gx_test.v
Normal file
@ -0,0 +1,13 @@
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import gx
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fn test_hex() {
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// valid colors
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color_a := gx.hex(0x6c5ce7)
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color_b := gx.rgb(108, 92, 231)
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assert color_a.eq(color_b) == true
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// doesn't give right value with short hex value
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short_color := gx.hex(0xfff)
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white_color := gx.rgb(255, 255, 255)
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assert short_color.eq(white_color) == false
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}
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