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29 lines
1.2 KiB
Markdown
29 lines
1.2 KiB
Markdown
## [Version 0.3](https://github.com/vlang/v/projects/5)
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- [ ] [make `-autofree` the default](https://github.com/vlang/v/issues/6989)
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- [ ] [coroutines](https://github.com/vlang/v/issues/561)
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- [x] channels
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- [x] lock{}
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- [x] thread safe arrays
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- [ ] [thread safe maps](https://github.com/vlang/v/issues/6992)
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- [ ] [C2V translator](https://github.com/vlang/v/issues/6985)
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- [ ] doom.v
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- [x] rune type
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- [x] replace `ustring` with `[]rune`
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- [x] fix `byte.str()`
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- [x] maps with non-string keys
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- [x] iOS/Android support
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- [ ] parallel parser (and maybe checker/gen?)
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- [ ] `recover()` from panics
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- [x] IO streams
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- [x] struct embedding
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- [ ] interface embedding
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- [x] interfaces: allow struct fields (not just methods)
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- [ ] vfmt: fix common errors automatically (make vars mutable and vice versa, add missing imports)
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- [ ] method expressions with an explicit receiver as the first argument
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- [x] short generics syntax (`foo(5)` instead of `foo<int>(5)`)
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- [ ] fix all remaining generics issues
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- [ ] merge v.c and v_win.c
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- [ ] more advanced errors, not just `error('message')`
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- [ ] VLS for autocomplete, refactoring, go to definition etc
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- [ ] Recursive structs via optionals: `struct Node { next ?Node }`
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