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v/README.md
2020-06-03 13:07:25 +02:00

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<p>
<img width="80" src="https://raw.githubusercontent.com/donnisnoni95/v-logo/master/dist/v-logo.svg?sanitize=true">
</p>
<h1>The V Programming Language</h1>
[vlang.io](https://vlang.io) |
[Docs](https://github.com/vlang/v/blob/master/doc/docs.md) |
[Changelog](https://github.com/vlang/v/blob/master/CHANGELOG.md) |
[Speed](https://fast.vlang.io/) |
[Contributing](https://github.com/vlang/v/blob/master/CONTRIBUTING.md)
</div>
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[![Build Status][WorkflowBadge]][WorkflowUrl]
[![Sponsor][SponsorBadge]][SponsorUrl]
[![Patreon][PatreonBadge]][PatreonUrl]
[![Discord][DiscordBadge]][DiscordUrl]
[![Twitter][TwitterUrl]][TwitterBadge]
</div>
## Key Features of V
- Simplicity: the language can be learned in less than an hour
- Fast compilation: ≈100k — 1.2 million loc/s
- Easy to develop: V compiles itself in less than a second
- Performance: within 3% of C
- Safety: no null, no globals, no undefined behavior, immutability by default
- C to V translation
- Hot code reloading
- [Cross-platform UI library](https://github.com/vlang/ui)
- Built-in graphics library
- Easy cross compilation
- REPL
- Built-in ORM
- C and JavaScript backends
A stable 0.2 release is planned for June 2020. Right now V is in an alpha stage.
## Installing V from source
### Linux, macOS, Windows, *BSD, Solaris, WSL, Android, Raspbian
```bash
git clone https://github.com/vlang/v
cd v
make
```
That's it! Now you have a V executable at `[path to V repo]/v`.
`[path to V repo]` can be anywhere.
(On Windows `make` means running `make.bat`, so make sure you use `cmd.exe`.)
After the above, you can try doing: `./v run examples/hello_world.v` on Unix,
or `.\v.exe run examples\hello_world.v` on Windows.
V is being constantly updated. To update V, simply run:
```
v up
```
### C compiler
You'll need Clang or GCC or Visual Studio. If you are doing development, you most likely already have one of those installed.
Otherwise, follow these instructions:
- [Installing a C compiler on Linux and macOS](https://github.com/vlang/v/wiki/Installing-a-C-compiler-on-Linux-and-macOS)
- [Installing a C compiler on Windows](https://github.com/vlang/v/wiki/Installing-a-C-compiler-on-Windows)
### Symlinking
NB: it is *highly recommended*, that you put V on your PATH. That saves
you the effort to type in the full path to your v executable everytime.
V provides a convenience `v symlink` command to do that more easily.
On Unix systems, it creates a `/usr/local/bin/v` symlink to your
executable. To do that, run:
```bash
sudo ./v symlink
```
On Windows, start a new shell with administrative privileges, for
example by <kbd>Windows Key</kbd>, then type `cmd.exe`, right click on its menu
entry, and choose `Run as administrator`. In the new administrative
shell, cd to the path, where you have compiled v.exe, then type:
```bat
.\v.exe symlink
```
That will make v available everywhere, by adding it to your PATH.
Please restart your shell/editor after that, so that it can pick
the new PATH variable.
NB: there is no need to run `v symlink` more than once - v will
continue to be available, even after `v up`, restarts and so on.
You only need to run it again, if you decide to move the V repo
folder somewhere else.
### Docker
<details><summary>Expand Docker instructions</summary>
```bash
git clone https://github.com/vlang/v
cd v
docker build -t vlang .
docker run --rm -it vlang:latest
v
```
### Docker with Alpine/musl:
```bash
git clone https://github.com/vlang/v
cd v
docker build -t vlang --file=Dockerfile.alpine .
docker run --rm -it vlang:latest
/usr/local/v/v
```
</details>
### Testing and running the examples
Make sure V can compile itself:
```
v -o v2 cmd/v
```
```bash
$ v
V 0.1.x
Use Ctrl-C or `exit` to exit
>>> println('hello world')
hello world
>>>
```
```bash
cd examples
v hello_world.v && ./hello_world # or simply
v run hello_world.v # this builds the program and runs it right away
v word_counter.v && ./word_counter cinderella.txt
v run news_fetcher.v
v run tetris/tetris.v
```
<img src='https://raw.githubusercontent.com/vlang/v/master/examples/tetris/screenshot.png' width=300>
In order to build Tetris and anything else using the graphics module, you will need to install glfw and freetype libraries.
If you plan to use the http package, you also need to install OpenSSL on non-Windows systems.
```
macOS:
brew install glfw freetype openssl
Debian/Ubuntu:
sudo apt install libglfw3 libglfw3-dev libfreetype6-dev libssl-dev
Arch/Manjaro:
sudo pacman -S glfw-x11 freetype2
Fedora:
sudo dnf install glfw glfw-devel freetype-devel
Windows:
v setup-freetype
```
glfw dependency will be removed soon.
## V UI
<a href="https://github.com/vlang/ui">
<img src='https://raw.githubusercontent.com/vlang/ui/master/examples/screenshot.png' width=712>
</a>
https://github.com/vlang/ui
<!---
## JavaScript backend
[examples/hello_v_js.v](examples/hello_v_js.v):
```v
fn main() {
for i in 0..3 {
println('Hello from V.js')
}
}
```
```bash
v -o hi.js examples/hello_v_js.v && node hi.js
Hello from V.js
Hello from V.js
Hello from V.js
```
-->
## Troubleshooting
Please see the [Troubleshooting](https://github.com/vlang/v/wiki/Troubleshooting) section on our [wiki page](https://github.com/vlang/v/wiki)
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