mirror of
https://github.com/vlang/v.git
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207 lines
9.1 KiB
Markdown
207 lines
9.1 KiB
Markdown
## Code Structure
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I tried to make the code of the compiler and vlib as simple and readable as
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possible. One of V's goals is to be open to developers with different levels
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of experience in compiler development. Compilers don't need to be black boxes
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full of magic that only few people understand.
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The V compiler is modular, and can be used by other applications. It is located
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in `cmd/v/` and `vlib/v/`.
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The most important and useful command to remember when working on the V compiler
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is `v self`.
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It rebuilds the V compiler.
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Be careful, if you introduce a breaking change and rebuild V, you will no longer
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be able to use V to build itself. So it's a good idea to make a backup copy of a
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working compiler executable.
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But don't worry, you can always simply run `make` (or `make.bat`), it will
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download the C version of the compiler and rebuild it from scratch.
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The architecture of the compiler is very simple and has three distinct steps:
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Parse/generate AST (`v.parser`) => Check types (`v.checker`)
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=> Generate C/JavaScript/machine code (`v.gen`)
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The main files are:
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1. `cmd/v/v.v` The entry point.
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- V figures out the build mode.
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- Constructs the compiler object (`struct V`).
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- Creates a list of .v files that need to be parsed.
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- Creates a parser object for each file and runs `parse()` on them.
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- The correct backend is called (C, JS, native), and a binary is compiled.
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2. `vlib/v/scanner` The scanner's job is to parse a list of characters and convert
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them to tokens.
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3. `vlib/v/token` This is simply a list of all tokens, their string values, and a
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couple of helper functions.
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4. `vlib/v/parser` The parser. It converts a list of tokens into an AST.
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In V, objects can be used before declaration, so unknown types are marked as
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unresolved. They are resolved later in the type checker.
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5. `vlib/v/table` V creates one table object that is shared by all parsers. It
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contains all types, consts, and functions, as well as several helpers to search
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for objects by name, register new objects, modify types' fields, etc.
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6. `vlib/v/checker` Type checker and resolver. It processes the AST and makes sure
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the types are correct. Unresolved types are resolved, type information is added
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to the AST.
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7. `vlib/v/gen/c` C backend. It simply walks the AST and generates C code that can be
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compiled with Clang, GCC, Visual Studio, and TCC.
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8. `vlib/v/gen/js` JavaScript backend. It simply walks the AST and generates JS code that can be
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executed on the browser or in NodeJS/Deno.
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9. `vlib/v/gen/c/json.v` defines the json code generation. This file will be removed once V
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supports comptime code generation, and it will be possible to do this using the
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language's tools.
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10. `vlib/v/gen/native` is the directory with all the machine code generation logic. It
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defines a set of functions that translate assembly instructions to machine code
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and build the binary from scratch byte by byte. It manually builds all headers,
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segments, sections, symtable, relocations, etc. Right now it only has basic
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support of the native platform (ELF, MACHO format).
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The rest of the directories are vlib modules: `builtin/` (strings, arrays,
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maps), `time/`, `os/`, etc. Their documentation is pretty clear.
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## Example Workflow for Contributing
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(provided by [@spytheman](https://github.com/spytheman))
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(If you don't already have a GitHub account, please create one. Your GitHub
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username will be referred to later as 'YOUR_GITHUB_USERNAME'. Change it
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accordingly in the steps below.)
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1. Fork https://github.com/vlang/v using GitHub's interface to your own account.
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Let's say that the forked repository is at
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`https://github.com/YOUR_GITHUB_USERNAME/v` .
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2. Clone the main v repository https://github.com/vlang/v to a local folder on
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your computer, say named nv/ (`git clone https://github.com/vlang/v nv`)
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3. `cd nv`
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4. `git remote add pullrequest https://github.com/YOUR_GITHUB_USERNAME/v`
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NB: the remote named `pullrequest` should point to YOUR own forked repo, not the
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main v repository! After this, your local cloned repository is prepared for
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making pullrequests, and you can just do normal git operations such as:
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`git pull` `git status` and so on.
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5. When finished with a feature/bugfix/change, you can:
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`git checkout -b fix_alabala`
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- Don't forget to keep formatting standards, run `v fmt -w YOUR_MODIFIED_FILES` before committing
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6. `git push pullrequest` # (NOTE: the `pullrequest` remote was setup on step 4)
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7. On GitHub's web interface, go to: https://github.com/vlang/v/pulls
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Here the UI shows a dialog with a button to make a new pull request based on
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the new pushed branch.
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(Example dialog: https://url4e.com/gyazo/images/364edc04.png)
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8. After making your pullrequest (aka, PR), you can continue to work on the
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branch `fix_alabala` ... just do again `git push pullrequest` when you have more
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commits.
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9. If there are merge conflicts, or a branch lags too much behind V's master,
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you can do the following:
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1. `git pull --rebase origin master` # solve conflicts and do
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`git rebase --continue`
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2. `git push pullrequest -f` # this will overwrite your current remote branch
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with the updated version of your changes.
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The point of doing the above steps, is to never directly push to the main V
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repository, *only to your own fork*. Since your local `master` branch tracks the
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main V repository's master, then `git checkout master`, as well as
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`git pull --rebase origin master` will continue to work as expected
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(these are actually used by `v up`) and git can always do it cleanly.
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Git is very flexible, so there are other ways to accomplish the same thing.
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See the [GitHub flow](https://guides.github.com/introduction/git-handbook/#github), for more information.
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## Using Github's hub CLI tool
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You can download the `hub` tool from https://hub.github.com/ . Using
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`hub`, you will not need to go through the (sometimes) slow website
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to make PRs. Most remote operations can be done through the `hub` CLI
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command.
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NB: You still need to have a GitHub account.
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### Preparation:
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(steps 1..3 need to be done just *once*):
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1. `hub clone vlang/v my_v`
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2. `cd my_v`
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3. `hub fork --remote-name pullrequest`
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4. `git checkout -b my_cool_feature` # Step 4 is better done *once per each new
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feature/bugfix* that you make.
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### Improve V by making commits:
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5. `git commit -am "math: add a new function copysign"`
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### Testing your commits locally:
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You can test locally whether your changes have not broken something by
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running: `v test-all`. See `TESTS.md` for more details.
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### Publishing your commits to GitHub:
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6. `git push pullrequest`
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### Making a PR with `hub`:
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(so that your changes can be merged to the main V repository)
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7. `hub pull-request`
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Optionally, you can track the status of your PR CI tests with:
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8. `hub ci-status --verbose`
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### Fixing failing tests:
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If everything is OK, after 5-10 minutes, the CI tests should pass for
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all platforms. If not, visit the URLs for the failing CI jobs, see
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which tests have failed and then fix them by making more changes. Just use
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`git push pullrequest` to publish your changes. The CI tests will
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run with your updated code. Use `hub ci-status --verbose` to monitor
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their status.
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## Flags
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V allows you to pass custom flags using `-d my_flag` that can then be checked
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at compile time (see the documentation about
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[compile-time if](https://github.com/vlang/v/blob/master/doc/docs.md#compile-time-if)).
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There are numerous flags that can be passed when building the compiler
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with `v self` or when creating a copy of the compiler, that will help
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you when debugging.
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Beware that the flags must be passed when building the compiler,
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not the program, so do for example: `v -d time_parsing cmd/v` or
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`v -d trace_checker self`.
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Some flags can make the compiler very verbose, so it is recommended
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to create a copy of the compiler rather than replacing it with `v self`.
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| Flag | Usage |
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| `debugscanner` | Prints debug information during the scanning phase |
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| `debug_codegen` | Prints automatically generated V code during the scanning phase |
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| `debug_interface_table` | Prints generated interfaces during C generation |
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| `debug_interface_type_implements` | Prints debug information when checking that a type implements in interface |
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| `print_vweb_template_expansions` | Prints vweb compiled HTML files |
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| `time_checking` | Prints the time spent checking files and other related information |
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| `time_parsing` | Prints the time spent parsing files and other related information |
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| `trace_autofree` | Prints details about how/when -autofree puts free() calls |
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| `trace_autostr` | Prints details about `.str()` method auto-generated by the compiler during C generation |
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| `trace_ccoptions` | Prints options passed down to the C compiler |
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| `trace_checker` | Prints details about the statements being checked |
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| `trace_gen` | Prints strings written to the generated C file. Beware, this flag is very verbose |
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| `trace_parser` | Prints details about parsed statements and expressions |
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| `trace_thirdparty_obj_files` | Prints details about built thirdparty obj files |
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| `trace_usecache` | Prints details when -usecache is used |
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| `trace_embed_file` | Prints details when $embed_file is used |
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| `force_embed_file` | Force embedding of file(s) with `$embed_file('somefile')` |
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