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63 lines
1.5 KiB
V
63 lines
1.5 KiB
V
import time
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import sync.pool
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pub struct SResult {
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s string
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}
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pub struct IResult {
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i int
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}
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fn worker_s(mut p pool.PoolProcessor, idx int, worker_id int) &SResult {
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item := p.get_item[string](idx)
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println('worker_s worker_id: ${worker_id} | idx: ${idx} | item: ${item}')
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time.sleep(3 * time.millisecond)
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return &SResult{'${item} ${item}'}
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}
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fn worker_i(mut p pool.PoolProcessor, idx int, worker_id int) &IResult {
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item := p.get_item[int](idx)
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println('worker_i worker_id: ${worker_id} | idx: ${idx} | item: ${item}')
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time.sleep(5 * time.millisecond)
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return &IResult{item * 1000}
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}
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fn test_work_on_strings() {
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mut pool_s := pool.new_pool_processor(
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callback: worker_s
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maxjobs: 8
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)
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pool_s.work_on_items(['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j'])
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for x in pool_s.get_results[SResult]() {
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println(x.s)
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assert x.s.len > 1
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}
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println('---------- pool_s.get_results_ref: --------------')
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for x in pool_s.get_results_ref[SResult]() {
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println(x.s)
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assert x.s.len > 1
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}
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}
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fn test_work_on_ints() {
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// Note: since maxjobs is left empty here,
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// the pool processor will use njobs = runtime.nr_jobs so that
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// it will work optimally without overloading the system
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mut pool_i := pool.new_pool_processor(
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callback: worker_i
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)
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pool_i.work_on_items([1, 2, 3, 4, 5, 6, 7, 8])
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for x in pool_i.get_results[IResult]() {
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println(x.i)
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assert x.i > 100
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}
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println('---------- pool_i.get_results_ref: --------------')
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for x in pool_i.get_results_ref[IResult]() {
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println(x.i)
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assert x.i > 100
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}
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}
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