darknet/src/dropout_layer.h

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#ifndef DROPOUT_LAYER_H
#define DROPOUT_LAYER_H
typedef struct{
int batch;
int inputs;
float probability;
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float scale;
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float *rand;
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float *output;
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#ifdef GPU
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float * rand_gpu;
float * output_gpu;
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#endif
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} dropout_layer;
dropout_layer *make_dropout_layer(int batch, int inputs, float probability);
void forward_dropout_layer(dropout_layer layer, float *input);
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void backward_dropout_layer(dropout_layer layer, float *delta);
#ifdef GPU
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void forward_dropout_layer_gpu(dropout_layer layer, float * input);
void backward_dropout_layer_gpu(dropout_layer layer, float * delta);
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#endif
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#endif