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Sanel Zukan 482ced1c5c Use rsvg-convert as svg convertor. 2016-06-29 13:27:02 +02:00
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data Applying patches from Michael to fix openbsd buils. Fixing notification daemon to properly read 'replaces' property. 2015-12-16 17:05:02 +00:00
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ede-autostart Do not run .desktop files which has OnlyShowIn/NotShowIn without 'EDE' as key. 2013-02-04 00:02:28 +00:00
ede-bell-conf Make dialog-like windows centered. Work on implementing missing ede-desktop functions 2012-05-07 08:53:13 +00:00
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ede-desktop-conf Small code cleanup. Use the same code for tiling as ede-desktop is using it; this will make tile preview to look the same as will be on desktop background. 2014-11-28 17:45:41 +00:00
ede-dialog Use EDE_APPLICATION to init localization code and set default (and much saner) font size. 2010-03-28 12:54:45 +00:00
ede-help Importing new ede-screen-lock tool, a wrapper around various locking engines. Also modified ede-help to 2012-04-02 18:59:07 +00:00
ede-image-view Better zooming, small fixes 2012-04-25 09:45:52 +00:00
ede-keyboard-conf Sort layout descriptions. 2014-12-03 20:48:44 +00:00
ede-launch Fixing report string. 2014-06-20 09:27:40 +00:00
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ede-preferred-applications Added a few terms more. 2013-01-07 15:09:40 +00:00
ede-screen-lock Importing new ede-screen-lock tool, a wrapper around various locking engines. Also modified ede-help to 2012-04-02 18:59:07 +00:00
ede-screensaver-conf Sort entries before they are added to the menu list. 2014-12-04 17:08:01 +00:00
ede-timedate Removing obsolete locale dir. Added checks for curl/types.h 2012-05-16 08:15:49 +00:00
ede-tip Adding patch from kraileth, which makes tip compiler compileable with musl libc. 2014-07-09 11:07:06 +00:00
evoke DBus in most cases requres pthreads library, especially on OpenBSD in this case. 2015-12-17 00:13:09 +00:00
m4 Removing efltk checks. Small fix inside pekwm.m4 2011-11-14 08:54:06 +00:00
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services Removing unused service 2011-11-09 16:30:12 +00:00
tools Updating (c) year in about dialog. 2014-06-21 20:55:47 +00:00
AUTHORS Now did a real chmod -x. 2007-03-15 01:06:18 +00:00
AUTHORS.pekwm Importing pekwm as alternative wm. Adopting it to ede build system including autoconf checks. 2011-10-23 00:10:40 +00:00
COPYING Now did a real chmod -x. 2007-03-15 01:06:18 +00:00
Jamconfig.in These days linking with XShape extension must be done explicitly. 2013-05-30 12:31:25 +00:00
Jamfile Removing emountd; this code isn't used much as HAL is deprecated long time ago. Obviously, mounting notifications will be redone in future. 2013-10-02 01:35:18 +00:00
Jamrules Let sun compiler does not get gcc specific flags that will break the build 2009-04-16 16:56:14 +00:00
Makefile Removed obsolete makefiles. 2007-09-27 13:58:59 +00:00
README.md Fixing links. 2016-06-16 14:51:33 +02:00
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README.md

EDE

EDE is small and fast desktop environment that uses FLTK toolkit. For more details and philosophy behind it, check about EDE on our wiki.

Build requirements

EDE is using FLTK toolkit from http://www.fltk.org. At the time of this writing, the latest stable tree is 1.3.x.

Since FLTK lacks many things needed for developing a full *nix desktop environment, we have developed a small add-on library called edelib. This library is also required for compiling EDE and is released together with EDE.

We strongly recommend that you use matching versions of EDE and edelib (e.g. released at the same time) or you make repository checkout at the same time due their frequent changes.

Also you will need a jam tool. Jam is a make replacement and you can find it on our repository.

Downloading the code

The best way to download latest code is checking it out from our repository. These modules you should checkout (with their paths):

  • jam - git clone https://github.com/edeproject/jam.git
  • edelib - git clone https://github.com/edeproject/edelib.git
  • ede - git clone https://github.com/edeproject/ede.git

If you already have Jam installed, there is no need to download it.

Compiling and installing

In order to build and install EDE do the following steps:

  1. compile and install jam first; going to jam source directory and running make will do the job; after that you should get bin.YOUR_PLATFORM directory (on Linux it will be bin.linux) and copy jam executable in your $PATH, e.g. /usr/local/bin

  2. compile and install edelib; please read README file in edelib directory

  3. go in ede directory and run ./autogen.sh

  4. after that, goes ./configure --enable-debug

  5. jam

  6. jam install

Please note how this document is quick and short tutorial about EDE installation. For more details, please check Installation Howto on our wiki.