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EDE code
bee5fd8fb9
Editing will be done simply by creating first .desktop file and letting ede-desktop to read it, performing some checks to determin if only content was changed or file was renamed. Using this scheme, beside it simplify the code, it addresses the cases when icon was modified outside the desktop or removed. These things could be solved by using DirWatch, but I'm trying to rely less on OS notification system... |
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build | ||
data | ||
doc | ||
ede-about | ||
ede-autostart | ||
ede-bell-conf | ||
ede-bug-tools | ||
ede-calc | ||
ede-conf | ||
ede-desktop | ||
ede-desktop-conf | ||
ede-dialog | ||
ede-help | ||
ede-image-view | ||
ede-keyboard-conf | ||
ede-launch | ||
ede-notify-daemon | ||
ede-panel | ||
ede-preferred-applications | ||
ede-screen-lock | ||
ede-screensaver-conf | ||
ede-timedate | ||
ede-tip | ||
emountd | ||
evoke | ||
m4 | ||
pekwm | ||
services | ||
tools | ||
AUTHORS | ||
AUTHORS.pekwm | ||
autogen.sh | ||
configure.in | ||
COPYING | ||
Jamconfig.in | ||
Jamfile | ||
Jamrules | ||
Makefile | ||
README |
Readme for EDE ============== Thank you for showing interest in EDE project. EDE is small and fast desktop environment that uses http://www.fltk.org[FLTK Toolkit]. For more details and philosophy behind it, check http://equinox-project.org/wiki/AboutEde[about EDE on our wiki]. As every software project, EDE is always in development so your contribution is always welcome! Build requirements ------------------ EDE is using FLTK toolkit from http://www.fltk.org[www.fltk.org]. At the time of this writing, latest stable tree is 1.3.x. Since FLTK lacks many things needed for developing a full *nix desktop environment, we have developed a small add-on library called 'edelib'. This library is also required for compiling EDE and is released together with EDE. We *strongly* recommend that you use matching versions of EDE and edelib (e.g. released at the same time) or you make repository checkout at the same time due their frequent changes. Also you will need a 'jam' tool. Jam is a make replacement and you will find it on our repository. Downloading the code -------------------- The best way to download latest code is checking it out from our repository. These modules you should checkout (with their paths): - jam : 'svn co https://ede.svn.sourceforge.net/svnroot/ede/trunk/jam' - edelib : 'svn co https://ede.svn.sourceforge.net/svnroot/ede/trunk/edelib' - ede : 'svn co https://ede.svn.sourceforge.net/svnroot/ede/trunk/ede2' If you already have Jam installed, there is no need to download it. Compiling and installing ------------------------ In order to build and install EDE do the following steps: 1. compile and install jam first; going to jam source directory and running 'make' will do the job; after that you should get 'bin.YOUR_PLATFORM' directory (on Linux it will be bin.linux) and copy 'jam' executable in your $PATH, e.g. /usr/local/bin 2. compile and install edelib; please read README file in edelib directory 3. go in ede2 directory and run './autogen.sh' 4. after that, goes './configure --enable-debug' 5. jam 6. jam install Please note how this document is quick and short tutorial about EDE installation. For more details, please check http://equinox-project.org/wiki/InstallationHowTo[Installation Howto] on our wiki.