102 Commits

Author SHA1 Message Date
7ab4705d85 Typo in dependency 2013-04-07 20:18:53 +02:00
7c25c54d2c Export to GIF 2013-04-07 20:16:47 +02:00
562d669ae1 Basic export - opening new window with concatenated spritesheet in PNG format 2012-09-20 00:43:39 +02:00
6d0b2eb9e2 merging with master 2012-09-16 14:24:03 +02:00
ca08d4b56a move notification to controller directory 2012-09-16 13:53:41 +02:00
b671d46dbf moving palette.js to controller directory 2012-09-16 13:28:53 +02:00
12680b7b8b fix keyboard eventservice 2012-09-16 13:27:00 +02:00
7d529aeaaa Move HistoryManager to a service 2012-09-16 13:10:05 +02:00
b8eb3c9bd9 Cleaning JavaScript includes in index.html 2012-09-16 12:59:47 +02:00
cfd5050901 UI cleanup 2012-09-16 04:33:26 +02:00
b761750766 Renaming to VerticalMirrorPen 2012-09-16 00:52:39 +02:00
1a143ad5e3 Vertical mirror pen - initial implementation 2012-09-16 00:49:52 +02:00
b4b59c97c6 fixing include for toolcontroller.js 2012-09-15 21:55:38 +02:00
440a6391e9 Generate tool's markup automatically 2012-09-15 20:25:45 +02:00
277fd979e9 master conflict merge 2012-09-15 02:24:06 +02:00
813b60b854 Simplified Rectangle.js and pixelUtils 2012-09-14 22:20:00 +02:00
841885939d Basic lasso tool 2012-09-14 20:12:21 +02:00
e85fe32f02 Basic rectangular select tool basic 2012-09-13 22:57:32 +02:00
991b66b67c Basic cut implementation
SelectionManager implmentaiton
Rectangular seleciton impl
Utils refacoring
Event manager refactoring
basic cut implmentation
2012-09-12 12:01:47 +02:00
4c90db44b2 Initial work 2012-09-11 19:55:03 +02:00
2fa95fa1bc Added DrawingLoop.js and plugged basic rendering on each controller 2012-09-09 00:40:05 +02:00
6e7545a1d2 Added drawing loop, unplugged traditional renderers 2012-09-08 23:59:44 +02:00
df945e10dd Add grid checkbox 2012-09-08 23:43:16 +02:00
9d5e2dc2d3 Merging dragndrop 2012-09-08 15:17:19 +02:00
eb7511c721 Encapsulate canvas element in FrameRenderer
From this change set, the HTML canvas element, which is the frame view,
is encapsulated inside the FrameRenderer.
You won't need to give the view handle from the controller layer
anymore.
It will make view alteration implementations much easier (like grid for
instance)
2012-09-08 15:08:00 +02:00
c66ce4c9ad Implementing interstitial tiles
Interstitial tiles are fake slides and allow us to insert drag n drop
tiles between two other.
2012-09-08 02:50:59 +02:00
6a0ba8acfe Small css cleaning for preview film 2012-09-07 23:24:48 +02:00
b824207d1d Dragndrop preview film tiles
- import go jquery-ui
- Basic implementation without styling
- only swapping is possible (no insertion)
2012-09-07 23:14:25 +02:00
f06f03a7f7 Added simple move tool 2012-09-07 01:08:25 +02:00
17bf7b3807 Added undo/redo feature
* new file : HistoryManager.js
* can undo (ctrl-z) and redo (ctrl-y) changes performed through the
tools
* history states are recorded per frame
* a new state is recorder each time a tool is released (introduced
TOOL_RELEASED event for this purpose)
* a duplicated frame doesn't inherit the history states of the original
frame
* there is no limit to the number of states that can be stored per frame
* actions such as creating/duplicating/deleting a frame are not
concerned by this update
2012-09-07 00:18:59 +02:00
4c1c96095f Added secondary color support.
Added :
- second color picker
- removed automatic switch to eraser when using right click
- colors are automatically added to palette when selected
2012-09-06 22:37:19 +02:00
89be121dd1 Fixed animation preview when deleting 2012-09-05 00:42:25 +02:00
1de9ee41b2 Finished first step of refactor. 2012-09-05 00:09:42 +02:00
d4faba810d series of tiny improvements to the ui 2012-09-04 23:48:02 +02:00
a567992a1d moved Frame and FrameSheet to model package 2012-09-04 22:40:54 +02:00
69a03a3416 Previews are fixed. Removed drawing methods from piskel .js 2012-09-04 22:18:00 +02:00
4c4faa88e6 Moved drawing logic outside of tools. Previews and animations are broken. Performance is somehow degraded 2012-09-04 14:10:16 +02:00
4c611d80c5 Create palette component
Create Palette component (was inside the ToolSelector before)
Fix the palette generation as well.
2012-09-03 22:30:53 +02:00
d7044dc44d Cleanup of piskel.js
Partial cleanup of piskel:
  new events and constant
  move palette and color picker in ToolSelector
  create Notifcation.js and move user message in it
  create LocalStorageService and move LS stuff in it
2012-09-03 01:24:55 +02:00
946444a16b Adding rectangle tool 2012-09-02 13:19:20 +02:00
4622cf67a7 Adding support for transparent color 2012-09-02 01:41:49 +02:00
700c6ab144 Stroke tool
Add stroke tool
new icons for tools
started some refactoring to help having a big redraw loop
2012-09-02 00:44:55 +02:00
ca04f8db4d Tool plugin architecture with eraser/pen/paintbucket tools. 2012-09-01 01:21:58 +02:00
bd8b72f3d5 merged from master 2012-08-30 01:30:26 +02:00
aaf254cc3f post 2012-08-30 01:16:13 +02:00
52a9d7b379 Adding query 1.8.0 and pubsub bus 2012-08-30 00:48:22 +02:00
6d2b1944fa Use slider for choosing FPS 2012-08-29 13:46:57 +02:00
6ea7f74d00 adding palette basics 2012-08-29 08:39:03 +02:00
6616ec2870 Adding basic color picker 2012-08-28 22:43:32 +02:00
651563f793 FrameSheet model object migration
Migration to a Domain object (currently a FrameSheetModel, feel free to
change its name). The model is being used by the slideshow (drawing
each tiles), animation preview (drawing animation) and drawing (update
model and redraw current tile).
Now the rendering information are not stored in a canvas element that
you paste from canvas to canvas but centralize in this model. The frame
is described as an array of array: that will allow different rendering
using the dpi constants and more flexibility (e.g. drawing a grid,
serializing the data).

Some minor modifications:
  - cleaning markup
  - adding background image to highlight transparent area
2012-08-27 02:05:13 +02:00