Commit Graph

26 Commits

Author SHA1 Message Date
juliandescottes
14e969a3bb Fix typos and errors in existing DeserializationTest 2017-05-14 17:39:33 +02:00
juliandescottes
80a1edf027 add unit test for piskel MergeUtils 2017-05-13 01:36:04 +02:00
juliandescottes
af3d0fa48b Feature #683: duplicate layer when SHIFT+CLICK on create layer button 2017-05-13 01:11:45 +02:00
juliandescottes
552d4fa710 nits on test/js/utils/PixelUtilsTest_visit_connected.js 2017-01-14 15:44:47 +01:00
juliandescottes
b11f7a430d add unit test for getSimilarConnectedPixelsFromFrame 2017-01-14 00:56:24 +01:00
juliandescottes
42f4812b46 move drop image logic to FrameUtils, add unit test 2017-01-13 13:58:57 +01:00
juliandescottes
03f37d46ac add unit tests for colorToInt 2017-01-13 03:31:02 +01:00
juliandescottes
dd9b1e0189 add test to check deserialized piskel contains valid frames 2016-12-21 17:20:54 +01:00
juliandescottes
32070efcc1 save split: add comments and cleanup 2016-12-21 12:22:50 +01:00
juliandescottes
66c941dd25 support chunked layerData in regular deserializer 2016-12-18 11:36:11 +01:00
juliandescottes
dba62d2b0d add pskl.utils.Array.chunk 2016-12-18 09:16:52 +01:00
Julian Descottes
37d2861352 move fps info from preview controller to piskel model 2016-12-13 09:17:34 +01:00
Julian Descottes
73986c4e61 move arraybuffer serializer to dedicated subfolder 2016-10-16 18:28:12 +02:00
Dávid Szabó
c522d48c8f Fix test to work with new serializer format 2016-10-01 14:34:01 +02:00
Julian Descottes
7bf2662b66 Issue #414: part6: Support transparency when exporting as PNG spritesheet
Added flattenFrameAt to LayerUtils.
Added renderFrameAt to PiskelController (using flattenFrameAt)
Use renderFrameAt in PiskelRenderer (which is used for PNG spritesheet)

chore: renamed createLayerFromSpritesheet to createFramesFromSpritesheet
       (in LayerUtils)
2016-03-24 02:17:57 +01:00
Julian Descottes
6546b520b3 Issue #414: part2: serialize and deserialize layer opacity 2016-03-24 02:17:57 +01:00
jdescottes
f5a33dc39a Issue #146 : add unittest for line & uniform lines
Uniform lines step is now capped so that the step remains lower
than min(dx, dy). If the step would be greater than this value,
use Infinity and draw a straight line
2015-12-04 14:30:36 +01:00
jdescottes
d8d7f1adea Refactor : move FrameTransform to transform package 2015-09-19 17:56:32 +02:00
juliandescottes
1208324d4d Copy paste bug : add unit tests for FrameUtils with null value 2015-08-09 12:37:03 +02:00
jdescottes
3f181c6248 Fix gif export transparency issue 2015-04-27 22:23:35 +02:00
juliandescottes
ba491736c1 test : add unit test for ColorUtils 2015-04-13 13:02:12 +02:00
juliandescottes
5831447f75 Fix #242, onion skin rendered not cleared if 0 frames 2014-12-27 15:02:41 +01:00
jdescottes
ce1a5c4918 Rotate non square sprites, added rotate icon, unit tests for transforms 2014-11-23 15:03:35 +01:00
jdescottes
8a29b78af8 Merge branch 'master' into enhancement-palette-sorting
Conflicts:
	src/js/utils/FrameUtils.js
2014-09-21 21:56:22 +02:00
jdescottes
9ef46d5ec5 added FrameUtils unit tests 2014-09-21 21:39:54 +02:00
jdescottes
8441f28ac1 Palette creator can save palettes to local storage 2014-09-06 12:37:11 +02:00