Vince
765f75f255
Fix preview frames scrollers
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They were not properly updated when content was re-becoming smaller
than the scroller.
2013-06-16 09:38:31 +02:00
Vince
2b18165f86
Fix scroller overflows apparitions
2013-06-13 23:20:51 +02:00
Vince
8b265bdb9b
Adding overflow markers for preview frame scroller
2013-06-13 22:55:19 +02:00
Vince
9478055658
Move 'add frame button' to preview frames
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and change UXD
2013-06-13 17:39:59 +02:00
Vince
5b0a8f157d
Fixing DnD, removing LESS, cleaning code
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- Updating DnD to use Sortable instead of draggable/dropppable
(updating deps as well).
- much simpler logic for DnD
- Remove LESS for now since it's a bit yet overkill
- fix moveFrame function
2013-06-13 00:04:39 +02:00
Vince
31062a70a9
proto init implementation + less
2013-06-12 14:53:47 +02:00
grosbouddha
fba6693426
Make jshint quiet now
2013-05-27 23:42:53 +02:00
juliandescottes
019df61cdc
Fixed layout issue when hovering on non 32x32 tile previews
2012-09-20 23:01:49 +02:00
juliandescottes
0d1775b24c
Dynamic size for frame
2012-09-16 18:48:32 +02:00
Vince
cfd5050901
UI cleanup
2012-09-16 04:33:26 +02:00
juliandescottes
2edda09f08
Finalized first implementation of Circle tool
2012-09-14 23:43:49 +02:00
juliandescottes
3c9595c174
Display preview on init
2012-09-11 01:07:03 +02:00
juliandescottes
99e9cf8856
Fixed FilmPreview bugs. Simplified piskel.js, removed refernce to drawingController from tools
2012-09-10 23:34:11 +02:00
juliandescottes
63d8cd7eb7
Slight performance improvement, previewfilmcontroller still buggy
2012-09-09 01:12:54 +02:00
juliandescottes
2fa95fa1bc
Added DrawingLoop.js and plugged basic rendering on each controller
2012-09-09 00:40:05 +02:00
Vince
2cda69b000
Fixing remove and duplicate actions from previewfilm
2012-09-08 19:00:03 +02:00
Vince
6e8142bb3a
Removing commented outdated code
2012-09-08 18:45:18 +02:00
Vince
9dc7afee61
Moving drawing canvas code from piskel.js to drawingController.js
2012-09-08 18:44:06 +02:00
Vincent
bcd8cf07e6
Merge pull request #57 from grosbouddha/fix-dnd-canvas
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Fixing DnD when dragging from canvas elements
2012-09-08 07:58:24 -07:00
Vince
5f451e3cf8
Fixing DnD when dragging from canvas elements
2012-09-08 16:56:07 +02:00
Vince
bca16a3964
Creating renderingOptions object for FrameRenderer
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Contains dpi, grid info, etc
2012-09-08 15:34:13 +02:00
Vince
9d5e2dc2d3
Merging dragndrop
2012-09-08 15:17:19 +02:00
Vince
eb7511c721
Encapsulate canvas element in FrameRenderer
...
From this change set, the HTML canvas element, which is the frame view,
is encapsulated inside the FrameRenderer.
You won't need to give the view handle from the controller layer
anymore.
It will make view alteration implementations much easier (like grid for
instance)
2012-09-08 15:08:00 +02:00
Vince
9411b2e3ae
Moving (rendering related) DPI into FrameRenderer domain object
2012-09-08 12:24:55 +02:00
Vince
c66ce4c9ad
Implementing interstitial tiles
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Interstitial tiles are fake slides and allow us to insert drag n drop
tiles between two other.
2012-09-08 02:50:59 +02:00
Vince
1c1e0398e7
Drag'n drop fix when dropping outside the list
2012-09-07 23:25:38 +02:00
Vince
b824207d1d
Dragndrop preview film tiles
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- import go jquery-ui
- Basic implementation without styling
- only swapping is possible (no insertion)
2012-09-07 23:14:25 +02:00
juliandescottes
1de9ee41b2
Finished first step of refactor.
2012-09-05 00:09:42 +02:00