Commit Graph

1277 Commits

Author SHA1 Message Date
Firstname Lastname
3a4ef0d6eb palette finished + firefox fix 2012-08-29 10:46:25 +02:00
Firstname Lastname
3664d87751 temp commit 2012-08-29 10:15:18 +02:00
Julian Descottes
6ea7f74d00 adding palette basics 2012-08-29 08:39:03 +02:00
Vince
5c58db1983 Merge https://github.com/juliandescottes/piskel 2012-08-29 01:15:20 +02:00
Vince
c1635b9d65 Shit cleaning :) 2012-08-29 01:14:28 +02:00
Julian Descottes
b64f3d46bc Update js/frameSheetModel.js
forgot a small change ...
2012-08-29 02:00:45 +03:00
Julian Descottes
b15e1c5050 Merge pull request #4 from juliandescottes/add-serialization
Added serialization/deserialization capabilities
2012-08-28 15:59:00 -07:00
Julian Descottes
4366fc42cc Added serialization/deserialization capabilities
Two changes to Framesheet :
*  serialize : basic implementation using JSON.stringify
* deserialize : added method
2012-08-29 00:57:55 +02:00
Vince
629959e625 Code cleaning: removeFrame & canvas DPI issue
Making the drawing canvas really scalable
Cleaning the removeFrame code
2012-08-28 23:30:55 +02:00
Vince
6616ec2870 Adding basic color picker 2012-08-28 22:43:32 +02:00
Julian Descottes
c1828a1a70 Update preview/js/frameSheetModel.js 2012-08-28 15:36:51 +03:00
Julian Descottes
051bbff20f Update preview/js/piskel.js 2012-08-28 15:36:21 +03:00
Firstname Lastname
36751a2f60 missing img 2012-08-28 11:58:07 +02:00
Firstname Lastname
a07b5c7f35 added preview 2012-08-28 11:56:40 +02:00
Julian Descottes
bfaea76eb6 Update README.md 2012-08-28 02:18:56 +03:00
Julian Descottes
817d375d8f copied 2 pull requests from grosbouddha 2012-08-28 00:53:27 +02:00
Julian Descottes
b07541dbf6 Merge pull request #2 from grosbouddha/add-model
FrameSheet model object migration
2012-08-26 23:49:58 -07:00
Vince
651563f793 FrameSheet model object migration
Migration to a Domain object (currently a FrameSheetModel, feel free to
change its name). The model is being used by the slideshow (drawing
each tiles), animation preview (drawing animation) and drawing (update
model and redraw current tile).
Now the rendering information are not stored in a canvas element that
you paste from canvas to canvas but centralize in this model. The frame
is described as an array of array: that will allow different rendering
using the dpi constants and more flexibility (e.g. drawing a grid,
serializing the data).

Some minor modifications:
  - cleaning markup
  - adding background image to highlight transparent area
2012-08-27 02:05:13 +02:00
Julian Descottes
cd2b99fb7e Merge pull request #1 from grosbouddha/master
First pull req :)
2012-08-26 10:14:16 -07:00
Vince
1f95b8611b Delete/Duplicate actions for tile preview + FPS tuner for animated preview 2012-08-25 02:25:44 +02:00
Julian Descottes
caef231f7e de-uglified button a bit 2012-08-23 07:53:22 +02:00
Julian Descottes
d6da94b4a0 Update README.md 2012-08-23 08:51:42 +03:00
Julian Descottes
8a9dbf5c77 Update README.md 2012-08-23 08:46:07 +03:00
Julian Descottes
d7b8ffb738 initial commit demo 2012-08-23 01:00:30 +02:00
Julian Descottes
111ccd7ba4 Create gh-pages branch via GitHub 2012-08-22 15:58:16 -07:00
Julian Descottes
1b44e3fd48 Initial commit from dropbox
Basic features :
Can create frames
Can edit frames (black and white only)
Can select the frame to edit
Animated preview

And that's it.

Really tired and code is extremely ugly, just needed to do something
that _works_
2012-08-23 00:57:35 +02:00
Julian Descottes
c14a8ff08d Initial commit 2012-08-22 15:53:24 -07:00