A simple web-based tool for Spriting and Pixel art.
Go to file
2017-08-03 00:21:08 +02:00
.github simplify error template 2016-12-12 10:08:37 +01:00
bin copy version file to piskel website 2017-05-08 00:06:14 +02:00
misc migrate copy script to node 2017-01-15 14:13:05 +01:00
src confirm backup session delete, add animation 2017-08-03 00:21:08 +02:00
test add a browse backups dialog 2017-08-03 00:21:08 +02:00
.codeclimate.yml Excludes lib from linting 2017-02-01 16:17:38 +01:00
.eslintignore Switch from jscs+jshint to eslint 2017-06-10 11:20:23 +02:00
.gitignore Update gitignore for vscode 2017-06-10 11:20:23 +02:00
.npmignore Prepare for npm publishing 2016-06-17 17:07:03 -07:00
.travis.yml Update CasperJS and refactor tests 2016-08-31 16:20:01 +02:00
Gruntfile.js Switch from jscs+jshint to eslint 2017-06-10 11:20:23 +02:00
karma.conf.js support chunked layerData in regular deserializer 2016-12-18 11:36:11 +01:00
LICENSE Update LICENSE 2016-03-11 23:32:24 +01:00
package.json release: bump version to 0.12.1 2017-07-18 08:06:54 +02:00
pre-commit
README.md Fix #690 - remove references to github/juliandescottes in README 2017-06-03 09:38:23 +02:00

Piskel

Travis Status Built with Grunt

Piskel is an easy-to-use sprite editor. It can be used to create game sprites, animations, pixel-art... It is the editor used in piskelapp.com.

About Piskel

Built with

The Piskel editor is purely built in JavaScript, HTML and CSS.

We also use the following libraries :

  • spectrum : awesome standalone colorpicker
  • gifjs : generate animated GIFs in javascript, using webworkers
  • supergif : modified version of SuperGif to parse and import GIFs
  • jszip : create, read and edit .zip files with Javascript
  • canvas-toBlob : shim for canvas toBlob
  • jquery : used sporadically in the application
  • bootstrap-tooltip : nice tooltips

As well as some icons from the Noun Project :

  • Folder by Simple Icons from The Noun Project
  • (and probably one or two others)

Browser Support

Piskel supports the following browsers:

  • Chrome (latest)
  • Firefox (latest)
  • Edge (latest)
  • Internet Explorer 11

Mobile/Tablets

There is no support for mobile.

Offline builds

Offline builds are available. More details in the dedicated wiki page.

Contributing ?

Help is always welcome !

  • Issues : Found a problem when using the application, want to request a feature, open an issue.
  • Development : Have a look at the wiki to set up the development environment

License

Copyright 2017 Julian Descottes

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.