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https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Added back pan and missing sprite scaling functions
Also fixed bug that let the user change the brush size to 0
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class PanTool extends Tool {
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constructor(name, options, switchFunction) {
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super(name, options);
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Events.on('click', this.mainButton, switchFunction, this);
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}
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onStart(mousePos) {
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super.onStart(mousePos);
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canvasView.style.cursor = "url(\'/pixel-editor/pan-held.png\'), auto";
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}
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onDrag(mousePos) {
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super.onDrag(mousePos);
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// Setting first layer position
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layers[0].setCanvasOffset(layers[0].canvas.offsetLeft + (mousePos[0] - this.startMousePos[0]), layers[0].canvas.offsetTop + (mousePos[1] - this.startMousePos[1]));
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// Copying that position to the other layers
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for (let i=1; i<layers.length; i++) {
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layers[i].copyData(layers[0]);
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}
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}
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onEnd(mousePos) {
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super.onEnd(mousePos);
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canvasView.style.cursor = "url(\'/pixel-editor/pan.png\'), auto";
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}
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onSelect() {
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super.onSelect();
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canvasView.style.cursor = "url(\'/pixel-editor/pan.png\'), auto";
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}
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onDeselect() {
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super.onDeselect();
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}
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}
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