Commit Graph

71 Commits

Author SHA1 Message Date
unsettledgames
16e5d6187f Started fixing CSS 2021-06-23 23:27:06 +02:00
nkoder
ce0ac2ddc8 Introduce feature toggles and hide ellipsis tool behind such toggle 2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8 Introduce ellipse tool (which draws rectangle for now) 2021-04-29 01:08:16 +02:00
unsettledgames
07f36cf7cb Added latest log loading
Fixed sprite scaling bug
2021-04-28 23:39:14 +02:00
unsettledgames
855c125f8a Started logs loading management 2021-04-27 13:00:43 +02:00
Julian Webb
ea357dab04
Merge branch 'master' into hot-reload 2021-04-26 11:04:47 -07:00
Julian Webb
2771508561 Readded page open and added auto-refresh
Added npm modules 'open-cli', 'concurrently', 'reload', and 'wait-cli'
NPM script 'hot' will now open the page once the server is up the first time thanks to 'wait-cli' and 'open-cli'
After that, 'reload' will take care of refresing the page when it's dead-man switch triggers

Co-authored-by: ndoker <pawelbarszcz@gmail.com>
2021-04-25 13:03:55 -07:00
unsettledgames
04afee2172 Finished binding events to splash page
Must write the log update and maybe find a way to randomize the splash images
2021-04-25 12:41:36 +02:00
unsettledgames
238eaf1783 Last commit 2021-02-25 22:06:51 +01:00
unsettledgames
224273e7ce Binded new pixel events to splash page and to create dialogue 2021-02-18 22:28:52 +01:00
unsettledgames
1302fc9bd6 Started binding splash page events (new custom pixel section) 2021-02-17 18:59:49 +01:00
unsettledgames
9c2677ea6e Finally placed the window
Could be a bit better, but I suck at CSS
2021-02-17 12:57:32 +01:00
unsettledgames
598bf20d46 Commit before trying new layout 2021-02-05 12:42:40 +01:00
Leamsi Escribano
5556587088 Finished Line Tool 2021-01-14 15:28:57 -05:00
Leamsi Escribano
d3a1b6f474 Working on line tool 2021-01-14 13:04:39 -05:00
unsettledgames
a742b0e8f0 Continued splash page 2021-01-12 15:52:57 +01:00
unsettledgames
e3df4618f0 Continued splash page, added presets, resized cover 2021-01-11 18:09:58 +01:00
unsettledgames
9b3df20533 Added what's new window 2021-01-08 16:20:39 +01:00
unsettledgames
cd5918c656 Finished (basic) advanced palette editor 2021-01-07 23:49:16 +01:00
unsettledgames
88a8179d9d Fixed palette block css
Implemented colour adding and removing,must debug
2021-01-07 15:59:08 +01:00
unsettledgames
8fb965ed5c Fixed colour picker css, must fix the rest 2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0 Added sortable palette (basic mode)
Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
78713f30a8 Added sortable,js to move layers, must implement history 2021-01-01 17:17:55 +01:00
unsettledgames
aabc715086 Finished todo list for current contribution
Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
4223597659 Started canvas trimming 2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137 Finished implementing pixel grid
Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4 Implemented pixel grid
Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
a205b24742 Started pixel grid 2020-09-25 09:25:27 +02:00
unsettledgames
29f8baf627 Fixed data handling bug
When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8 Fixed canvas resizing bug
The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
e9277db48c Added resize sprite data management 2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76 Added resize sprite window opening 2020-09-18 15:22:10 +02:00
unsettledgames
47d36a4883 Added duplicate layer button to top menu 2020-09-18 11:11:52 +02:00
unsettledgames
d6b292a443 Merge remote-tracking branch 'upstream/master' 2020-09-17 19:24:23 +02:00
unsettledgames
80d97a4552 Started duplicating layers 2020-09-16 16:10:55 +02:00
unsettledgames
5e2a3e46e1 Finished basic canvas resizing
Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
3cf72dd928 Added input fetching and validation 2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded Started handling pivot buttons 2020-09-13 11:21:23 +02:00
unsettledgames
2da7e192e8 Finished styling canvas resize menu 2020-09-12 11:04:00 +02:00
unsettledgames
f6104c514c Styled pivots, started styling borders menu 2020-09-11 13:19:14 +02:00
unsettledgames
1e6f719f50 Started resize canvas interface 2020-07-22 23:29:27 +02:00
unsettledgames
466eb0580c Started refactoring the code
- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245 Fixed rectangle tool bug
Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
d1187b537b Whoops forgot to update main view and css 2020-07-20 23:36:56 +02:00
unsettledgames
e9e1ba96da Started implementing editor modes
Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
2868363bb7 Started project opening
Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7 Finished implementing layers
Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
9032bf4fe9 Added layer menu in the top bar
Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5 Implemented merge, rename and flatten options 2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5 Almost finished deleting layers
There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00