skeddles
562b9ad074
made pixel grid switch on by default for basic mode, and off for advanced mode
2021-07-06 20:51:20 -04:00
skeddles
c51cb0d68b
changed default pixel grid color to black
2021-07-06 20:42:11 -04:00
skeddles
80e33b4ff1
moved mode switcher on splash to below quickstart
2021-07-06 20:37:47 -04:00
skeddles
1f820fd97e
ported to static site, removed _ext folder, split hbs files into partials
2021-07-06 17:24:20 -04:00
skeddles
1e3549b016
fixed history state changing to /app
2021-07-06 12:19:37 -04:00
Leamsi Escribano
ba50aa3369
addColor Refactor
2021-07-04 17:36:15 -04:00
Leamsi Escribano
0d545fba25
Merge branch 'master' of https://github.com/liamortiz/pixel-editor
2021-07-04 13:56:07 -04:00
Leamsi Escribano
4d4878c4fa
Refactored addColor.js
2021-07-04 13:55:49 -04:00
unsettledgames
17da5efb78
Updated splash images credits
2021-07-01 14:46:20 +02:00
unsettledgames
d35e768ce8
Fixed wonky rectangle drawing
2021-06-30 23:06:55 +02:00
unsettledgames
d7b04d7699
Fixed invisible cursor outside of canvas
2021-06-30 22:47:45 +02:00
unsettledgames
1a69b48297
Fixed infinite loop when filling an area with the same colour
2021-06-30 22:35:46 +02:00
unsettledgames
aea3942349
Removed crosshair
2021-06-30 22:17:08 +02:00
unsettledgames
f37a85cf55
Fixed #18
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(fix by @liamortiz )
2021-06-30 22:13:59 +02:00
unsettledgames
645011bd4f
Merge branch 'master' of https://github.com/unsettledgames/pixel-editor
2021-06-30 19:41:21 +02:00
unsettledgames
48310a4845
Fixed pixel not being drawn when clicking
2021-06-30 19:40:39 +02:00
Leamsi Escribano
71f4abe514
Fixing PresetModule
2021-06-29 08:35:17 -04:00
Leamsi Escribano
d6d97105d6
Merge branch 'master' of https://github.com/liamortiz/pixel-editor
2021-06-28 19:55:12 -04:00
Leamsi Escribano
ec9dbee493
Util changes
2021-06-28 19:54:54 -04:00
Leamsi Escribano
8d64522a68
Merge branch 'unsettledgames:master' into master
2021-06-28 15:46:41 -05:00
unsettledgames
cd3303e212
Fixed fill bug
2021-06-28 22:03:57 +02:00
Leamsi Escribano
5eee1b941e
IIFE and CSS Fixes
2021-06-27 12:45:32 -04:00
Nicola
bb8d5e467d
Revert "Performance Improvement and Code Structure Changes"
2021-06-27 17:46:22 +02:00
Leamsi Escribano
03036ca57b
Global scope cleaning
2021-06-26 16:51:56 -04:00
unsettledgames
12561b7a87
Binded mouse wheel to panning
2021-06-25 22:42:00 +02:00
unsettledgames
7fcd77d4f2
Finished writing update log
2021-04-29 22:02:43 +02:00
unsettledgames
f24ded088b
Added hex input to colour picker
2021-04-29 16:54:02 +02:00
unsettledgames
6e483710f0
Fixed sprite scaling history bug
2021-04-29 12:50:59 +02:00
nkoder
ce0ac2ddc8
Introduce feature toggles and hide ellipsis tool behind such toggle
2021-04-29 01:38:10 +02:00
nkoder
6cc60c00e8
Introduce ellipse tool (which draws rectangle for now)
2021-04-29 01:08:16 +02:00
unsettledgames
07f36cf7cb
Added latest log loading
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Fixed sprite scaling bug
2021-04-28 23:39:14 +02:00
nkoder
5da37b92f2
Add missing keyboard shortcut handler for Rectangle tool
2021-04-28 22:55:36 +02:00
unsettledgames
855c125f8a
Started logs loading management
2021-04-27 13:00:43 +02:00
unsettledgames
079ea38e63
Added random splash images
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Also added a rough class scheme of the editor for future use.
2021-04-27 11:00:27 +02:00
unsettledgames
c94c512748
Fixed bug when opening LPE file (the opposite editor mode was selected instead of the right one)
2021-04-25 13:00:16 +02:00
unsettledgames
ba969aeffb
Fixed bug when loading an image
2021-04-25 12:57:28 +02:00
unsettledgames
04afee2172
Finished binding events to splash page
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Must write the log update and maybe find a way to randomize the splash images
2021-04-25 12:41:36 +02:00
unsettledgames
224273e7ce
Binded new pixel events to splash page and to create dialogue
2021-02-18 22:28:52 +01:00
unsettledgames
1302fc9bd6
Started binding splash page events (new custom pixel section)
2021-02-17 18:59:49 +01:00
unsettledgames
598bf20d46
Commit before trying new layout
2021-02-05 12:42:40 +01:00
Leamsi Escribano
29746551e1
Fixed layer issue
2021-01-15 10:11:13 -05:00
Leamsi Escribano
9fc5c8e3b8
Fixed line tool bugs
2021-01-14 19:50:56 -05:00
Leamsi Escribano
5556587088
Finished Line Tool
2021-01-14 15:28:57 -05:00
Leamsi Escribano
d3a1b6f474
Working on line tool
2021-01-14 13:04:39 -05:00
unsettledgames
e3df4618f0
Continued splash page, added presets, resized cover
2021-01-11 18:09:58 +01:00
unsettledgames
9b3df20533
Added what's new window
2021-01-08 16:20:39 +01:00
unsettledgames
cd5918c656
Finished (basic) advanced palette editor
2021-01-07 23:49:16 +01:00
unsettledgames
88a8179d9d
Fixed palette block css
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Implemented colour adding and removing,must debug
2021-01-07 15:59:08 +01:00
unsettledgames
8fb965ed5c
Fixed colour picker css, must fix the rest
2021-01-07 00:04:48 +01:00
unsettledgames
5ab5ceb6b0
Added sortable palette (basic mode)
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Started advanced palette block
2021-01-03 23:59:11 +01:00
unsettledgames
47b99bb430
Added a few comments (revert here)
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Will add new palette block after this commit
2021-01-02 13:03:49 +01:00
unsettledgames
78713f30a8
Added sortable,js to move layers, must implement history
2021-01-01 17:17:55 +01:00
unsettledgames
c25596c467
Started implementing sortable layers (revert here)
2021-01-01 14:41:31 +01:00
unsettledgames
fb1200162e
Finished commenting the editor
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Also cleaned a few things, removed some unused variables
2020-12-31 16:47:56 +01:00
unsettledgames
9ef0e6ecea
Started commenting code
2020-12-31 13:05:51 +01:00
unsettledgames
f0fae3698d
Fixed canvas resizing history bug
2020-09-29 21:22:02 +02:00
unsettledgames
aabc715086
Finished todo list for current contribution
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Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca
Finally fixed friggin canvas trimming
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Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131
Fixed canvas undoing bug
2020-09-27 11:25:09 +02:00
unsettledgames
4223597659
Started canvas trimming
2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137
Finished implementing pixel grid
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Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4
Implemented pixel grid
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Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8
Fixed bug when undoing layer add
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Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742
Started pixel grid
2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9
Added history management for sprite scaling
2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627
Fixed data handling bug
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When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8
Fixed canvas resizing bug
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The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c
Implemented sprite resizing
2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f
Fixed bug in canvas resizing when resizing sprite
2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c
Added resize sprite data management
2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76
Added resize sprite window opening
2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847
Fixed bug in duplicating layers
2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4
Fixed pan bug
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Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8
Added layer focus when it's hovered in the menu
2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5
Added liam's fix
2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443
Merge remote-tracking branch 'upstream/master'
2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b
Fixed brush preview snapping
2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904
Whops fixed bug in duplicating layers
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It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a
Added history management for duplicating layers
2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90
Implemented layer duplication
2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93
Finished canvas resizing
2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125
Probably fixed #19
2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e
Fixed issue #18
2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1
Added history states for canvas resizing
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Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46
Updated readme
2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1
Finished basic canvas resizing
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Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975
Added saving layers, must test canvas resizing
2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928
Added input fetching and validation
2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded
Started handling pivot buttons
2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9
Fixed mode switch bug
2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d
Merge branch 'master' into minor-changes
2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2
bug fixes
2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd
fixed bug where using a custom palette sets initial brush to black
2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c
fixed a few bugs on layers before first document is created
2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761
Tried to refactor more, snapped the brush preview to the pixel grid
2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900
Moved setCanvasOffset to layer
2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c
Started refactoring the code
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- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245
Fixed rectangle tool bug
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Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
6be8791dec
Finished implementing editor modes
2020-07-20 23:33:17 +02:00
unsettledgames
e9e1ba96da
Started implementing editor modes
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Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
caa81dde1c
Finished implementing project loading and saving
2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
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I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318
Implemented history state for merging layers
2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652
Implemented history state for deleting layers
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Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40
Implemented history for renaming layers
2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a
Fixed bugs in the already implemented history states, added state for moving layers
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Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988
Implemented history state for adding layers
2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5
Fixed history for canvas edits
2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310
Implemented save management
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HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
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Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
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There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8
Fixed a horrible bug that happened when moving layers
2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
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It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
ab4129546c
Added layer move
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The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
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Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
c498a495d5
Added canvas preview to layer menu
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Decided to apply the same width / height ratio of the canvas to the preview.
2020-06-19 15:16:22 +02:00
unsettledgames
066582e309
Implemented lock function
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Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a
Implemented visibility option
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Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
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At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
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Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
unsettledgames
8743bd8549
Fixed colour picker bug
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When the user changed a selected colour, the stroke colour became one of the two checkerboard colours.
2020-06-16 16:04:36 +02:00
unsettledgames
970fe56674
Fixed redundant history save in cut tool
2020-06-15 12:19:56 +02:00
unsettledgames
0fc1df1650
Added Selection menu
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Also fixed a few minor bugs.
2020-06-06 21:44:52 +02:00
unsettledgames
a252d396c6
Added a line to handle the history
2020-06-05 22:28:28 +02:00
unsettledgames
9beeefd399
Finished copy / cut /paste
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Also fixed a minor bug that caused the preview rectangle for the selection tool to not be aligned to the actual selection.
2020-06-05 22:19:48 +02:00
unsettledgames
12e43e0449
Continued cut -> paste implementation
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There's only a bug, when pasting consecutively, every time it cuts the area again. There's probably some weird cut call somewhere.
2020-04-20 19:26:00 +02:00
unsettledgames
944cf1fbed
Implement cut tool
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yeah that was the easy part but still
- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
f1fe597b80
added contributors to splash page
2020-04-16 18:21:34 +00:00
Sam Keddy
737afc6e79
removed missing changeTool reference from main file
2020-04-15 20:21:49 +00:00
Sam Keddy
f3ce09ac5a
fixed merge
2020-04-15 00:10:21 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
Theo Cavignac
05066d8cb1
Fix pencil size +/- buttons broken from upstream, apply brush preview snapping to
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rectangle tool, fix pencil broken by merge
2020-04-12 11:39:37 +02:00
Theo Cavignac
dd461da675
Snap brush preview to pixel grid
2020-04-12 11:03:01 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
b26ac05a84
Fixed blurry cut in Firefox
2020-04-09 17:20:40 +02:00
unsettledgames
f92a7f4a46
Fixed a few minor bugs
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Undoing while selecting caused mess.
Selecting outside the canvas caused empty lines to appear on the canvas.
2020-04-09 16:48:19 +02:00
unsettledgames
4b78e8fee1
Fixed undo bug for the rect selection
2020-04-04 15:56:44 +02:00
unsettledgames
3bf5d5fbd3
Added undo management for rectangle tool
2020-04-04 15:41:03 +02:00
unsettledgames
ab0b3e81e3
Fixed more bugs 🆒 🆒
2020-03-15 17:11:00 +01:00
unsettledgames
7dec2f1490
Fixed some bugs 🆒
2020-03-15 16:32:48 +01:00
Lospec
7c29ba2d35
Merge branch 'master' into master
2020-03-07 17:52:45 -05:00
Sam Keddy
d899929816
updates
2020-03-07 22:46:25 +00:00